Made a couple changes to the .biq, but not too many, so it should be still comparable;
.) The most important one, I am testing your idea of making railroads a late war-tech. Removed railroads from Magnetism, and added "Railroads" at the end of the tech tree, researchable after both Air 2 1945 and Land 2 1945. I also removed the unit "Railroad Construction" (by making it unavailable to all civs). Then I found out that the Workers have got the mark at AI-Strategy/Land "Modernizing" (or similar in English, run the German version) unchecked, and I checked it.
It seems to work with the workers
So far, with spies I see that Germany
has workers (but it has 3 at start of game anyway), that Italy actually
builds workers, and on the map I already saw Persian and US workers doing terrain improvements. Later into the scenario I will litter the civs with spies and look for more workers.
.) Then I added a couple units which I thought of being a good addition to the scenario, namely
a) Germany - FW 190 D, He-162 Salamander; StuGIIIA and StugIV (this one just a flavour unit, no change of stats to StugIIIG)
b) USA - M4A3 Sherman, M4A3E8 Sherman (renamed the original M4 Sherman M4A1), M18 Hellcat
c) Russia - La-7
d) Italy - Maachi 205 Veltro
e) Great Britain - Short Stirling, Spitfire XIV, Tempest V
f) Japan - Ki-49 II Donryu
I also added the Intelligence Agency for the British - all other major factions got it originally from start - took away the Panzer IVh from Argentine, and added resources needed for the German Ju-488.
Most of these unit additions are irrelevant at start of the scenario, the earliest entry being the StugIIIA.
Now on to my report;
Week 36, 1939 to Week 9, 1940
Playing the British on Monarch difficulty.
I am a rather offensive player, so it's a difficult situation for me being on the defense - but this makes playing as British even more interesting.
British Island defense
My first priority was to destroy as much of the German fleet as possible, keeping my own losses as small as possible. I succeeded in this, now in week 9 the German fleet consists of 4 destroyers, one flotilla and 4 coastal submarines. I sank the one and only German Special Transport, which makes only the paratroopers a danger of invading my home territory at the moment.
But my losses were huge. I lost almost all of my useless submarines, now only 20 left, and about half my 1939 Destroyers, not even counting the cruisers and WWI destroyers.
Those on the continent
Germany crushed Poland 2 or 3 turns into the scenario. Next were the Netherlands and Belgium. Now Germany attacks France, moving stacks of Panzer IIIe's. Germany now holds Lille and Verdun, attacking Paris and Strasbourg (from the west). They also sent a force to Brest. I do whatever possible to slow down the advance, bombing tanks down to the reds in the hope France destroys them. France counter attacks, once freeing Antwerp for a week, then recapturing Verdun for a week.
Germany destroyed all but one of my fixed coastal defences, which still hangs around at Plymouth, bombs London and Portsmouth - the aerial Battle of Britain is already waging, the outcome not determined yet.
The Mediterranean
Same as with Germany, my priority was destroying the Italian fleet, and with French and US help we succeeded. I lost the battleships Royal Sovereign, Resolution and Ramillies. The Italian fleet is no more.
Italy took Cyprus from me, I conquered Italian Tobruk and Benghazi, the French took Tripoli. In Africa, I still haven't managed to conquer Somali and Abessinia.
Pacific and Far East
On mainland, no territory yet changed hands, but in the Pacific Japan already took the Philippines and Guam. In Dutch East Indies, Japan conquered Borneo (Banjarmasin and Balikpapan) as well as Halmahera (Makassar). When Japan took Fakfak on Papua New Guinea, I was lucky with having my entire Pacific fleet there, together with 2 ANZAC troops, so I retook it and am holding it now. Dutch Palembang on Sumatra is also already in Japans possession.
That's all for the moment.