Dazz_G
Emperor
Rocoteh said:Dazz_G
On U-boats an stealth against transports:
You have a point there. I will consider to change it.
Rocoteh
I have been giving this some more thought and I have come to the conclusion that whether you make Transports a stealth target or not, it isn't accurate.
Current situation ... Transports are not a stealth target - Destroyers aren't really needed - just escort your Transports with a Battleship. Ok, you won't spot the Sub sneaking up on you but he will have to attack the Battleship, not the Transport, and a Sub has very little chance of taking down the Battleship. Added bonus ... thanks to the strength of the Battleship, your Transport doesn't have much to worry about from surface ships either. This is what the AI does most of the time from what I have seen so far.
Alternative ... Transports are a stealth target - it doesn't matter what you escort the transport with ... any Sub can still sneak up and take it down. Even if you have a hundred Destroyers escorting, while this wouldn't make your Transport totally untouchable in real life, it would be VERY difficult for any Sub, but here, you could take the Transport out with ease as the program doesn't recognise the AntiSub benefits of 100 Destroyers versus 1 Sub. End result ... Destroyers are still not needed as you might as well still escort your transport with a Battleship ... afterall, it doesn't matter what you escort with - your Transport can still go down to a Stealthy Sub but at least the Battleship gives decent surface protection.
Because of the limitations within the program, the only REAL benefit to a Destroyer is that he can go hunting for Subs then attack them. Then again, if you have enough Battleships running about you will run over enemy Subs eventually ... and even though the Battleship cannot see the Sub, the Sub will go down every time.
Hopefully I have made this understandable.
To sum up, I don't think changing Transports to a Stealth Target would be correct. At least if things remain as they are, Transports are impervious to Subs as long as they are escorted by something - this is a bit unrealistic but at least it gives some AntiSub value to escorting ships albeit to ships that shouldn't have AntiSub abilities as well as those who should.

He about fell out of his chair when I found it. In any case, we are going to start up a HotSeat game with it, probably tonight. Just wanted to make sure you knew that your work on the multi-player version was appreciated.
They were occupied bit later, if u dunno that 
Ah, I don't think you need to worry about that,it takes like 5-6 to even dent them! You would lose around 9-12 at least killing one, it is not at all cost effective. If you can't stealth attack BB then subs have no chance vs. capital class ships! I used maybe half a dozen to weaken enemy BBs so my own BB can take them down,but it isn't cheap. So... even if no ships can see subs,won't we still be able to use other units to kill them once we do find them? I admit it sounds worth trying anyway!
What are ANZAC Infantry, I mean what will be their stats/function? UK already has Infantry and MG units.
Warsaw,Copenhagen fall; I take Bilbao and raze it to make more room for my cities. I kill 9 SS and 1 DD of Italy; I lose 1 SS,4 DD and trade a CA lost with Japan.
I needed that port! Take Murzak in Libya with Infantry and find out why it is better to attack with tanks...I win but costly. I put another stack of Infantry on that NW square and Germany kills them all again,penetrates to the wheat tile next to Paris...this is getting ugly. I lose all 9 SS I had to leave at sea last turn. My armor is almost free in Spain though, and I am not giving in even though Germany just hit me with an Army. more later...