WW2-Global

Kristi B

Thanks for your "conscript" lesson. I guess it really relates to the special situation when you have limited tech tree. By the way, I prefer rockets over heavy artillery with the Russians and Germans. Two turns at 25 turns destroys all attackers.

By the way, my build for pacifying cities is Temple/Marketplace" in this scenario marketplace is very powerful - try it.
 
Week 9:
A Soviet counter offense near Gorki was fastly repelled due to infantry and tanks. Archangelsk is taken, and a new leader appeared. Boy how long I had to wait for this small moment... Kazan is mine, too. Alma Ata is no longer Russian. Lepinsk falls too thanks to my newly created army of Pz IIIe.
In the Atlantic U 35 sank HMS Ajax, a British CL. My last carrier strike on Malta: After sinking a DD last turn the barracks and a British transport were destroyed. I decided to retreat my fleet to Germany. In the Med nothing is to be done.
BTW this is post #1002 of this thread. I think the record of TGW is broken...
I have to stop now and will continue tomorrow.
Perhaps a faster technological breakthrough would be good...

Adler
 
Adler17 said:
Week 9:
A Soviet counter offense near Gorki was fastly repelled due to infantry and tanks. Archangelsk is taken, and a new leader appeared. Boy how long I had to wait for this small moment... Kazan is mine, too. Alma Ata is no longer Russian. Lepinsk falls too thanks to my newly created army of Pz IIIe.
In the Atlantic U 35 sank HMS Ajax, a British CL. My last carrier strike on Malta: After sinking a DD last turn the barracks and a British transport were destroyed. I decided to retreat my fleet to Germany. In the Med nothing is to be done.
BTW this is post #1002 of this thread. I think the record of TGW is broken...
I have to stop now and will continue tomorrow.
Perhaps a faster technological breakthrough would be good...

Adler

Adler,

Thank you for the report and welcome back.

Yes I agree: The record of TGW is broken.

A moderator at CFC have announced that threads with more
than 1 000 replies soon will be closed "for technical reasons".

The idea is that such threads must restart from scratch.
I have send a PM to Thunderfall and asked if he support this.

Should the answer be yes the situation is severe.

I hope you all understand me when I say I find this unacceptabe.
My reaction on this display of arrogance will be sharp!

Rocoteh
 
Rocoteh said:
Adler,

Thank you for the report and welcome back.

Yes I agree: The record of TGW is broken.

A moderator at CFC have announced that threads with more
than 1 000 replies soon will be closed "for technical reasons".

The idea is that such threads must restart from scratch.
I have send a PM to Thunderfall and asked if he support this.

Should the answer be yes the situation is severe.

I hope you all understand me when I say I find this unacceptabe.
My reaction on this display of arrogance will be sharp!

Rocoteh

As long as it's closed(locked) and not deleted, you'd be Ok, as you can still have access to all the notes from the past. It's still a pain, but at least you wouldn't lose anything.
 
Rocoteh said:
P.S.Y.C.H.O.,

Yes that is correct.

In fact that there will still be one "surplus-CIV".

However that is good since I do not yet know if the current
solution in version 1.4 with Persia-Iraq as British control will work well.

Rocoteh
Sounds good! :)

Caracas should be a coastal city...
Maybe you should move it one tile to the north-east or one tile to the east?
 
It's been a few days I think...
Week 50- I lose an elite CA attacking a regular DD unit! Well, I asked for the higher defense for DD's didn't I? :rolleyes:
Week 51- Palawan falls
Week 1,1940- Panay falls; the SNLF is very good.
Week 3- My shore bombard sinks a Transport! in Manila,also a fighter. They had extra troops and I had empty cities nearby, that was a close call. We take Manila.
Week 5- Foochow falls!
Week 6- France declares war on Soviets! Soviet transport #2 from Vladivostok turns south.
Week 7- The rest of the Allies DW on USSR, this is good for the axis, maybe? By week 12 the reds will have captured Damascus and Suez, and razed three other cities in middle east. So far India and China not attacked that I can see. We take Hue to beat the Soviets to it. An MGL,my first! in like 5 games. :p I can't hurry a Yamato Class??? DRAT! I settle for a SNLF army. I really didn't want to but using a MGL on a cheap improvement seems a total waste.
Week 11- Soviet transport makes it to within ONE square of Midway; it was unescorted all the way, but I have been sweeping th seas clear of US ships. That same turn I finally kill off both BB escorted CV groups sitting off Wake for the last 20 or so turns! One of my BBs goes down to 1 hp to win it's fight. :eek: NO losses though. I disagree with whoever said air does not do the job vs. BB; I used about 7-8 bombers and got 2-3 hp off each of 3 BB. It's certainly isn't easy but it works fine. I don't want to see BB dying like flies in 1.4 if you up the air units, do your own tests Rocoteh, you are the best judge of what you want for results.
Week 12- I take Hanoi. Soviet transport sunk somehow;probably a sub. Nice try though. ;) Should note that UK has been bombing extensively the ports of Sarmi,etc. down south. They have totally wiped my garrisons down there with bomb raids; I never seem to be that lethal vs. them, I wonder what gives. I sail CV groups down to protect it and we shoot down many UK bombers.

I noticed Heavy Art. did not have lethal land bombard, but thought that was intended! Oh well. They work fine against navy. :mischief: I am past building infrastructure mostly, and am building up good numbers of infantry for defense, and some offensive units. I know I will win this eventually since the AI will NEVER take out my home islands! Naval losses have slowed, since the US has declined to send much my way lately;Pacific is beciming quiet. I am concentrating on the resources in Indochina, and after that Singapore, then I will finish the Islands to the south. The US lack of forces may hasten an attack on Midway and Pearl. Without those bases it will be hell for them! Naval losses to date:

US: 100 DD, 75 SS, 20 CL/CLAA, 1 CA, 2 TR, 3 BB, 4 CV
UK: 21 DD, 7 SS, 13 CL, 4 CA, 1 CV
FR/NE: 7 DD, 17 SS, 2 CL, 1 CDS

IJN: 15 DD, 20 SS, 11 CL, 4 CA, 1 TR ....I have one Yamato building! :D
 
Sweet scenario. I have some suggestions. I have tons, but here are some:

I. Bring back the Pyrrenes - three mountains block off the Iberian peninsula. Put a fortress in each one and a Spanish garrison in each fortress. Change the culture of Bordeaux(10) Marseille(10) La Coruna(100) Barcelona(75) Milan(25). Remove all RR and roads through these three except a coast road from Marseille to Barcelona. France taking La Coruna in Sep/Oct/Nov 1939 pisses me off.

II. Remove all the roads and railroads through the Alps except 1) The Brenner Pass (135,61); 2) the coast from Milan to Marseille; 3) the coast road heading east out of Venice. Change Po River Valley mountains (2) to irrigated grasslands. Also add Monte Cassino (a mountain with a fortress W of Rome)

III. Almost all RR in Africa should be removed except South Africa (and perhaps Egypt S to Luxor. In general the RRs in Africa were built purely for exploitation, ie from an internal city to the coast - not country to country.

IV. Take most of the RR out of Turkey and give it some frontier defenses vs. Krasnodar and Damascus. I remove all roads and RR from Caucasus completely but one on the Black Sea coast. Again, France taking Adana in 1939 pisses me off.

V. Starting German Uboat strength is WAY too high. The High Seas Fleet was wholely unprepared for Hitlers invasion of Poland (Admiral Raeder wanted 5 more years production!). When war broke out the Germans only had 15 submarines in active service. To help later sub production, maybe another auto-Sub could be added to Stettin (and/or Kongisberg).

VI. The US geography could use some help. Enough cities should be added so that all the continental terrain is used by some city. These city names should be corrected:
New Orleans renamed Mobile
Dallas renamed Oklahoma City
Fresno renamed Austin
Las Vegas renamed Salt Lake City (and the square NW made a lake)
Spokane renamed Boise
Helena renamed Billings
Lincoln renamed Omaha (Omaha had huge airplane production during the war)

Chicago moved to the furthest SW corner of Lake Michigan
Dallas added W of Oklahoma City
New Orleans added at the mouth of the Mississippi (and marsh added directly N)
Atlanta added NW of Charleston
Indianapolis added S of Detroit
Kansas City added S of Omaha
Las Vegas, Fresno and Sacramento added in the river valley
Also, Juneau should be added in Alaska (where the RR ends) Actually, there shouldn't be any RR to Alaska, in fact not really even a good road - that was built during the war (actually late in the war, and at huge expense).
I've add others to mine (Duluth (near the iron which is missing), Buffalo, Newport News) but no sense going overboard. And for Boston, change the hill to the S to irrigated plains and add another to its W for Cape Cod. That looks cool.

And the biggest thing for the US geography is that almost every single road and RR that goes through mountains should be removed, and part of the hills (esp. in the east and around Denver and SanFran) should already have mines on them. To this day there is really only one huge highway through the Rockies (route 70) going straight E-W through Denver.

Anywho, just my thoughts. In general, the changes should encourage less wars initiated by the minor countries. When playing the US, Venezuela and Peru declare war too frequently. In fact, Venezuela is given a navy, but has NO coastal city(?). AI Finland takes over most of Norway in like 2-3 months. I(it would be harder if the roads and RR were removed) France picks a fight with everyone - Spain, Portugal, Turkey, Thailand, etc. and most recently Chile !?!

VII. I also prefer to see the S. Pacific islands owned - same with the Carribean, the Canaries, the Azores, Bermuda, the Seychelles, the Falklands. et al. Every island is a potentially VITAL naval base. I've also been toying with taking the US out of the GB/France/etc. alliance so that it isn't at war in 1939... And can a (Barbarian???) minefield be put in the Berring Straight so that the Japanese navy doesn't go to the Atlantic via the North Pole !?!?! In fact 4 could be added to represent polar ice - 2 each blocking the Soviet Union and Canada.

-B

Oh, PS -
VIII. I think a really cool thing to give to Germany and Japan is enslavement. Notwithstanding the ethical dilema, I find it "realistic" to have the German Infantry capture workers, the SS Infantry capture Infantry (the 6.8.1 kind for use as mobile garrison troops) and the Japanese Infantry to capture workers. No recreating the holocaust or anything, but the Axis conquests did give them cheap/free labor that they are well-documented for having put to use. Just for flavor. Always about the flavor.
 
Rocoteh said:
Adler,

Thank you for the report and welcome back.

Yes I agree: The record of TGW is broken.

A moderator at CFC have announced that threads with more
than 1 000 replies soon will be closed "for technical reasons".

The idea is that such threads must restart from scratch.
I have send a PM to Thunderfall and asked if he support this.

Should the answer be yes the situation is severe.

I hope you all understand me when I say I find this unacceptabe.
My reaction on this display of arrogance will be sharp!

Rocoteh


It would be foolish and ignorant of the moderators to put the same limits to the Creation & customization forum as feedback, ideas and playtesting are a vital part to development of new scenarios. While there in other threads are a lot of gossip anyone hardly reads after a week. The long posts proves their importance by their popularity and importance, they wouldn`t be long otherwise.

Keep up the good work!!! :goodjob:

-Tantor-
 
Tantor said:
It would be foolish and ignorant of the moderators to put the same limits to the Creation & customization forum as feedback, ideas and playtesting are a vital part to development of new scenarios. While there in other threads are a lot of gossip anyone hardly reads after a week. The long posts proves their importance by their popularity and importance, they wouldn`t be long otherwise.

Keep up the good work!!! :goodjob:

-Tantor-

Tantor,

Thank you.

I have got a answer on my PM from Thunderfall.

He says he intends to go ahead and will close the "long threads".

My answer to that is that then: The CFC-staff will hold the axe! When they close WW2-Global, TGW and Barbarossa its for good and they know it.

Rocoteh

Comments on playtest-reports later today.
 
Perhaps we should make a compromise:
1. All EXISTING threads of over 1.000 posts remain. They are not closed.
2. Threads becoming as long as 1100 posts are cut:
a) The first posts with the scenario and background are copied into the new thread.
b) The last 100 posts are also copied into this thread, with a remark on the first page for the archives.

Adler
 
Week 9 part 2:
U 109 (type IX) sinks appareantly a Soviet sub off Labrador. 4 further operations prepared:
1. Magnitogorsk
2. Tashkent
3. Khiva
4. Swerdlowsk

PC turn:
USA and Portugal are now at peace with Portugal. A US DD is sunk at the Nort West Passage. An Elite one by attacking a Uboat! An Elite infantry of me is destroyed by a French tank. I think I have to deal with that damned Froggies in the Middle East.

Adler
 
If CFC want to reduce threads, wouldn`t it be better to delete threads that have had no activity for chosen period of time. It makes no sense to close active threads, while other shorter inactive threads remain... :confused:

Have a nice weekend everyone :D

-Tantor-
 
P.S.Y.C.H.O. said:
Sounds good! :)

Caracas should be a coastal city...
Maybe you should move it one tile to the north-east or one tile to the east?

P.S.Y.C.H.O.,

Yes that sounds like a good idea.

Rocoteh
 
Adler17 said:
Week 9 part 2:
U 109 (type IX) sinks appareantly a Soviet sub off Labrador. 4 further operations prepared:
1. Magnitogorsk
2. Tashkent
3. Khiva
4. Swerdlowsk

PC turn:
USA and Portugal are now at peace with Portugal. A US DD is sunk at the Nort West Passage. An Elite one by attacking a Uboat! An Elite infantry of me is destroyed by a French tank. I think I have to deal with that damned Froggies in the Middle East.

Adler

Adler,

Thank you for the report.

It seems like this will be fast campaign.
Soon your largest problem probably will be the wast areas of Soviet.

Welcome back.

Rocoteh
 
Tantor said:
If CFC want to reduce threads, wouldn`t it be better to delete threads that have had no activity for chosen period of time. It makes no sense to close active threads, while other shorter inactive threads remain... :confused:

Have a nice weekend everyone :D

-Tantor-

Tantor,

Yes I agree.

I hope Thunderfall soon will go public concerning where he exactly intends
to go with the new rules.

Have a nice weekend.

Rocoteh
 
Week 10:
Over El Alamain a Do 17 was shot down. However HMS Barham, a CL, a DD and a TR were destroyed. Izmir, Adana and Cyprus bombed, too. The once mighty Royal Navy is now only a mere joke: 2 CA, 1 CV and a lonely transport.
Khiva is mine. Tashkent and Magnitogorsk also. And finally Swerdlowsk. With that city fallen I think I have finished the objectives.
I chose to puinish the French. I took Adana and then accidentally destroyed Izmir.

PC turn:
Off Murmansk 2 US DD (!) sank a Uboat. One of them is now also sunk. The Russians destroy one of my Elite Panzer divisions by the price of 4 own infantry divisions. They are more dangerous since they have their units near. Too late and indeed everywhere they will be punished.

Adler
 
here's my 2 cents:

i believe that being able to access an 'archive' of posts would be the best solution. also, i think that the first post of the 'new' thread ought to numbered according to the 'archived' thread.
 
Jadetorc,

Thank you for your comments.

I. Bring back the Pyrrenes - three mountains block off the Iberian peninsula. Put a fortress in each one and a Spanish garrison in each fortress. Change the culture of Bordeaux(10) Marseille(10) La Coruna(100) Barcelona(75) Milan(25). Remove all RR and roads through these three except a coast road from Marseille to Barcelona. France taking La Coruna in Sep/Oct/Nov 1939 pisses me off.

II. Remove all the roads and railroads through the Alps except 1) The Brenner Pass (135,61); 2) the coast from Milan to Marseille; 3) the coast road heading east out of Venice. Change Po River Valley mountains (2) to irrigated grasslands. Also add Monte Cassino (a mountain with a fortress W of Rome)
Jadetorc

What you say above sounds reasonable.

"III. Almost all RR in Africa should be removed except South Africa (and perhaps Egypt S to Luxor. In general the RRs in Africa were built purely for exploitation, ie from an internal city to the coast - not country to country.

IV. Take most of the RR out of Turkey and give it some frontier defenses vs. Krasnodar and Damascus. I remove all roads and RR from Caucasus completely but one on the Black Sea coast. Again, France taking Adana in 1939 pisses me off."
Jadetorc

All RR will be heavily reduced.

"V. Starting German Uboat strength is WAY too high. The High Seas Fleet was wholely unprepared for Hitlers invasion of Poland (Admiral Raeder wanted 5 more years production!). When war broke out the Germans only had 15 submarines in active service. To help later sub production, maybe another auto-Sub could be added to Stettin (and/or Kongisberg)."
Jadetorc

If you choose not to count Coastal-submarines its to high.

If you count ships that could be on station only,all ship stats are to high.
However since the CIV naval system is rather simple, I will choose
the traditional counting in the future also.

With regard to US geography notes have been taken.

"Anywho, just my thoughts. In general, the changes should encourage less wars initiated by the minor countries. When playing the US, Venezuela and Peru declare war too frequently. In fact, Venezuela is given a navy, but has NO coastal city(?). AI Finland takes over most of Norway in like 2-3 months. I(it would be harder if the roads and RR were removed) France picks a fight with everyone - Spain, Portugal, Turkey, Thailand, etc. and most recently Chile !?! "Jadetorc

The game-engine. AI is to trigger-happy. There is de facto no way
to change that with the editor.

"VII. I also prefer to see the S. Pacific islands owned - same with the Carribean, the Canaries, the Azores, Bermuda, the Seychelles, the Falklands. et al. Every island is a potentially VITAL naval base. I've also been toying with taking the US out of the GB/France/etc. alliance so that it isn't at war in 1939... And can a (Barbarian???) minefield be put in the Berring Straight so that the Japanese navy doesn't go to the Atlantic via the North Pole !?!?! In fact 4 could be added to represent polar ice - 2 each blocking the Soviet Union and Canada" Jadetorc

That would reduce the importance of carriers.

"Oh, PS -
VIII. I think a really cool thing to give to Germany and Japan is enslavement. Notwithstanding the ethical dilema, I find it "realistic" to have the German Infantry capture workers, the SS Infantry capture Infantry (the 6.8.1 kind for use as mobile garrison troops) and the Japanese Infantry to capture workers. No recreating the holocaust or anything, but the Axis conquests did give them cheap/free labor that they are well-documented for having put to use. Just for flavor. Always about the flavor." Jadetorc

Realistic or not it would still offend many people. I am not interested in that.

Rocoteh
 
El Justo said:
here's my 2 cents:

i believe that being able to access an 'archive' of posts would be the best solution. also, i think that the first post of the 'new' thread ought to numbered according to the 'archived' thread.

El Justo,

A 1 000 posts limit would be acceptable given:
If every new thread will be a continued thread with correct stats for total number of posts and views.

Rocoteh
 
Sasebo,

Welcome back.

Week 50- I lose an elite CA attacking a regular DD unit! Well, I asked for the higher defense for DD's didn't I? Sasebo

Yes you did.:)

"Week 6- France declares war on Soviets." Sasebo

That is strange.

"One of my BBs goes down to 1 hp to win it's fight. NO losses though. I disagree with whoever said air does not do the job vs. BB; I used about 7-8 bombers and got 2-3 hp off each of 3 BB. It's certainly isn't easy but it works fine. I don't want to see BB dying like flies in 1.4 if you up the air units, do your own tests Rocoteh, you are the best judge of what you want for results." Sasebo

In fact I have done that the last days and I think you are right:
Current stats are probably OK.

"I will win this eventually since the AI will NEVER take out my home islands!"
Sasebo

In my own tests the last days I am very disturbed by the fact that AI
is not capable to launch a real amphibous campaign such as the
Japanese campaign in Dutch East India.

Thank you and welcome back.

Rocoteh
 
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