WW2-Global

Week 38:
At the beginning of the turn I made a CAP (= bombing run with Me 109) over a damaged British tank unit. I met at once the resistance of a Spitfire. But like many other Spitfires this was shot down. I abandoned all planes to use bomber there. So I decided to attack the British troops at the border to attack the British air field. I lost one inf doing so.
I also saw the stats of Spitfire and Me 109. Spitfire was a bit more manuverable but in speed and dive/ climb no match for the Me 109. Also it had not such a big firepower than the Me 109. So I suggest to give them equal stats. Also the German pilots were trained partly in Spain (Mölders for example, or Galland). So the Brits should start as regular and the Germans as veterans.
I destroyed nearly all British units on the continent!
Now the first attack on Paris. I didn´t have so much units to take the city within a turn but I wanted to lower their defense units. But wait! I had just killed the defending FlaK. Only artillery remained. My Luftwaffe attacked. Now I could use my damaged fast units. Indeed:Paris is mine. That gave me the possibility to attack Brest. And I took Brest for the price of a regular inf (promoted conscript). The fights about Lyon were heavily. 2 inf and 2 conscripts were lost some other down to even 1 HP. However I was able to capture the town.
HMS Calcutta is sunk by one of my Otsus. It can now retreat to Brest to be repaired. U 33 and U 34 follow. U 53 sinks HMS Curacao in the Atlantic. U 40 sank the minelayer HMS Adventurer. U 29 sinks HMS Curlew. U 28 is sunk by attacking HMS Norfolk. But U 37 finishes the job.

PC turn:
The Allies are at war with Turkey. I lost 2 Uboats to french DD but sank one of them U 53 was victorious despite the fact it had 1 HP left. Unfortuantely the next DD was too much. Britain declares war on Spain.

Adler
 
Moderator Action: Mprilla - 3 day ban for continued trolling.

It's not so much what you're saying, but how you're saying it. There are better ways to point out flaws rather than hopping on and calling him 'stupid' and a 'liar'.

And if everyone else would quit flaming him/her, and just report the post, we would appreciate it.

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
andis-1 said:
I'm currently on week 48, and now all continental France, Spain, Portugal and Gibraltar is mine. Allso my invasion to scandinavia is going well, already taken oslo, gothenburg and västervik. After allies allmost destroyed my whole U-Boat fleet, I've now rebuilded it to ~30 U-Boats and they are now operating from new harbours in France and Spain. I'm now causing heavy casulties to allied navies.
Btw, has anyone seen AI attacking Destroyer flotilla, cos in my game they haven't. example: Italian Flotilla attacks and sinks US CA, but 7 other CA's in that stack won't attack the flotilla! I'm a bit afraid that flotillas are like armies, when AI thinks it has now change of winning it won't attack :(. I'm not sure about this, I'll build couple flotillas and watch if AI attack's them.

andis-1,

Thank you for the report.

What you mention about the Destroyer-flotillas are interesting.

Should AI really avoid attacking them, I will consider to remove them
in version 1.6. Should anyone see Destroyer-flotillas be attacked
by AI please report it.

Welcome back.

Rocoteh
 
Turner_727 said:
And if everyone else would quit flaming him/her, and just report the post, we would appreciate it.

Sorry :spank:

Rocoteh,

I'll build a couple of more flotillas before I move to attack the Japanese Navy. I'll purposely leave one fleet with the flotilla as the strongest unit, and I'll let you know. This probably won't happen for another week or two though.
 
"Rocoteh .. let me take this opportunity to thank you again for this scenario and all the hard work you put into it. I, for one, truly appreciate it (and I'm sure I'm not alone)." allin1joe

allin1joe,

Thank you.
I really appreciate what you say.

As mentioned earlier, I will resume work with the 362x326 map next week.
It will consume much time, but I want to complete this project.

Rocoteh

More comments on posts tomorrow.
 
allin1joe said:
Sorry :spank:

Rocoteh,

I'll build a couple of more flotillas before I move to attack the Japanese Navy. I'll purposely leave one fleet with the flotilla as the strongest unit, and I'll let you know. This probably won't happen for another week or two though.

allin1joe,

Thank you.

I am looking forward to hear if there were any attacks from AI.

Rocoteh
 
Adler17,

I doesn't understand your comparaison between Spitfire and Me 109 because this planes as many other ww2 planes have known a lot of revisions+versions ( more than 20 revisions for the Spitfire ! ).
Compare a Spitfire I with a Spitfire X is like comparing a 1971 911 with a 2005 911.
So, comparison between Spitfire ?? and Me 109 ?? is impossible, even at a precise war moment because so many revisions and versions were used at the same time for a same "generic name".
Same for Panthers, T-34 and even 88.
But it is true that I'm sometimes disturbed in this scenario by the fact that some units represents a precise model ( ex PZ IIIE ) and some others a group of mixed models ( like Spitfire ).

In average and through the war years, Spitfire has become far more powerfull than Me 109 by the way.
 
In my current Soviet Union Sid/Most Aggro game I saw a solo Jap destroyer squadron attacked by US veteran BB California. California lost half its strength but became elite, ending as 7/12. On same turn US also shelled the crap out of Okinawa, which had several Jap ships, inc. a destroyer squad. It was getting mauled.

On a close tangent, I think submarines shouldn't be able to stealth attack carriers. The US ran over my subs early in the game and declared war. Much of the US Pacific Fleet was fortified in CV+3 ship stacks north of Marcus Island. I would sneak my subs in three spaces north of each stack (to avoid DD detection) then attack. I - the Russians - sank the Yorktown, Lexington, and Saratoga and their destroyers right out from under capital ships (2 were CA, 1 was BB). They must've been full of planes also, as they were then shelling crap out of Marcus Is. garrison (which they eventually bombed to dust and rolled in the Marines). I was retreating the wounded survivor subs when the US sued for peace (for the reasonable sum of 20 gold), before I could come back to sink the fortified Enterprise.

All told the Russians lost about 7 subs + 5 DD in Atlantic (vs 2 US DDs) and in the Pacific lost 17 subs + DD and took out 3 CV !(+planes), 2 CL, and 12 DDs. The real life Soviets could only DREAM of such tallies ...

On an interesting side note, having retaliated vs. US with bombers in Vladivostok and the Pacific subs (and lone DD), their allies never declared war on the USSR in the ~2 months of the naval joust. Usually they jump right in ... so much for "Most" Aggro.

-b

EDIT - When the US declared war a 2nd time a had a sub lined up to take out the Enterprise, but couldn't! I had to take out a destroyer. Carrier units are stealth-able, but not Carrier C3's which the Yorktown is. It must have had a CL guarding it, not CA, and I just took out the whole stack. Still, I don't think Carriers should be stealth-able, but with C3's being immune, I'm less opined. Subtle, you sneaky little ... :goodjob:
 
It's been said many times, but can't be said enough: Great scenario Rocoteh!

I've started in with the Brits to get a little global action going, and it's quite fun so far. A few notes, some of which I'm sure have been mentioned, but I'll add my $0.02.

Some have said the Thai navy is annoying: As the UK, I don't see why. Just conquer all of Thailand in the first two turns (easy) and the whole navy goes *poof!* :D

The two biggest pecadillos I have so far are the leaderheads and the civilopedia. I know it's just graphics, but seeing Elizabeth and Fat Catherine instead of Winston and Josef just irks me all out of proportion. To solve, I went ahead and tossed in more "proper" leaderheads from GIDustin's site, something I hope you are considering doing for the next revision of the graphics archive.

As for the civilopedia issue: I've been finding all the different unit types, with their unique names (which I love, don't get me wrong) to be a little confusing without more complete documentation. My guess is that you want to get the game working as smoothly as possible before tackling the huge job of making a new Civilopedia.txt, I just hope you don't neglect it forever. :)

One other niggler: the 100 turn build time for RR's. I realize this is intentional, and designed to keep the silly free move under control, but it makes destroying enemy rail links oh so fun and effective. I've hamstrung much of Japanese mainland operations with a few will placed bombing runs out of Hong Kong, and done bad things to the German rail system too. Since the AI doesn't use bombers or artillery basically at all against terrain improvements, it gives a large strategic advantage to the human player when the computer can't rebuild. I imagine similarly minded opponents in multiplayer could quickly decimate the entire scenario's rail system if they were so inclined.

A minor thing overlooked: you appear hell-bent on eliminating pollution from the game (I like). Research Labs still generate pollution, but other than them, nothing does. If no buildings have positive pollution values, then setting the "reduces building pollution" has no effect, btw.

Okay, so back to the war. So far, as I've said, Thailand has fallen. Most of the German north fleet is at the bottom, thanks to tactics of moving only far enough to still return my ships to port at the end of the turn. Hitler was obliging enough to move much of the rest of his fleet within range of the Isles after I destroyed everything within range on turn one. So now to build up the infrastructure and army to invade across the Channel to rescue the sorry French, who are indeed not doing so well.

So far, operations have been largely naval in the Med too, with almost the entire Italian fleet smashed with similar tactics out of the well-placed Malta. Taking Tobruk on turn one certainly helped, as it killed all 13 subs based there with the loss (luckily-all 6 were badly damaged) of no troops for me. If this was not an intended strategy, perhaps move the subs out of port?

Anyway, enough talk, gotta get back to the game! :goodjob:

Oh, and for the record, I'm running on 512MB PC2100 ram, and only a 900MHZ(!) Athalon, though on a newer mobo, and the game works fine. I'm a patient person, though :cool:
 
Jadetorc said:
If you want a World War 2-game you won't have to wait for, go buy Axis and Allies from Toys-R-Us. Oh wait, then you'd need some friends ... vicious circle this

-b

Hey now, Axis and Allies is a GREAT game! Don't go sullying it's name by using it as ammo in a flame war! :nono: But yeah, it helps to have a group of friends to enjoy playing it with. :crazyeye:
 
He-he. Yeah I know. I used to play it a ton. I had 5 friends that were always up for a campaign, even though they invariably lost to me. [Seriously, before I quit playing it I had like a 50-game consecutive winning streak going. Smart, but not strategy-minded, my friends :lol: And always looking to avenge previous losses.]

I was merely commenting on its simplicity (c.f. Karelia ...)

-b
 
USA SID Ver 1.5

!939 Week 36

Declared war on Mexico

Captured Cuidad (Mexico)
Captured Mexico City
Captured Acapulco (Mexico)
Captured Rosaria (Mexico)

US cities producing workers; then will build granaries, aqueducts, hospitals, police stations, market places and banks.

Most continental US air sent South to the Mexican war, including planes from carriers. Rest sent on mutli-turn trip to Manilla.

US Pacific Light Cruisers, subs, and old DD's to Hawaii. BB's, CV's, CA and newer DD's remain off West Coast.

US Atlantic Fleet positioned off New York/Boston with some DD's in each East coast city.

Scientific Research set at 0

1939 Week 37

Captured Culiacan (Mexico)
Sunk 3 Japanese Light Cruisers and 1 DD NE of Mindanao
Lost 3 subs and 2 DD's

Japanese attack: 1 Japanese sub sunk; Lost 1 US SS and 1 DD East of Mindanao


1939 Week 38

Killed I counterattacking Mexican infantry with air power.
Sunk 1 Japanese SS East of Panay Phillipines.
Withdraw US naval forces @ Phillipines to Manilla for R&R

French Navy very active around Phillipines


1939 Week 39

Reorganizing forces in Mexico for further attack and get them moving through jungle to Chiapas.

East coast has been quiet except for the British Bermuda sqadron heading north to Canada


1939 Week 40

US Captured Chiapas (Mexico)
US Captured Culiacan (Mexico)
Sunk 1 Japanese DD east of Davao (Phillipines)


Germany detroyed Poland
Japanese attack US naval forces South of Manilla. 1 Japanes SS sunk. 1 US SS and 1 DD sunk.
Japanese capture Davao (Phillipines) with 4 ship task force headed by CA
Japanese DD's sunk the DD I had sent to recon the Bering Straight. Some British DD's were there also.
25 Japanese DD's show up at Dutch Harbor :eek:

1939 Week 41

Captured Managua
Mexico destroyed
Forces in Mexico redployed to mop up resisters in the cities. Mexican theater air power redeployed to Panama.

Checked to game scoreboard. Western Alliance has 70% of land area, 70% of population and approx 55% of power.

1939 Week 40

Continue to move US forces in Mexico to captured Mexican cities to end resistance.

Sunk 2 of the 25 Japanese DD's at Dutch Harbor with the 4 DD's I had sent there. Lost 2 US DD's (4 stackers) in the exchange.
Final US Air units sent to Manilla arrive.
Moved US task force of BB's, CV's, CA's, and newer DD's I had stationed off West Coast up towards Seattle.

Germany has Amsterdam, Copenhagen, and Brussels. Not sure what turn they did that - forgot to look.
Saw French SS's sink 3Japanese DD's and 1 transport near Carolines. :clap:
Japanese SS sunk 1 US SS East of Davao (Phillipines)
Most of Japanese DD's at Dutch Harbor head back West towards Japan
8 Japanese Light Cruisers appear at Dutch Harbor heading East

1939 Week 42

US forces in Mexico start redeploying to Venezuelan border in preparation for invasion.
Cuiacan still has resisters. don't want to invade Venezuela until resistance there put down and troops can be used in Venezueala campaign.

Japanese task force of 3 BB's, 6 CA's and 14 DD's appear at Dutch Harbor and start bombardment.
Japanese capture Panay (Phillipines)

Germany has Thessalonica (Greece)

Continental US is right now wide open to an attack. Only forces are garrison units in Seattle, San Francisco, Los Angeles,
Cleveland and New York. Some are at Culiacan to elininater resistance and rest at panama and Venezuelan border. Got to like that Panama choke point.

East coast is somewhat protected by the US Atlantic fleet off Washington/New York/Boston, but all is quiet. In 1.3 games I moved the whole US Atlantic fleet to the Pacific.
Might still do that later.
West coast has naval task force of all US BB's, CV's, CA's, and newer DD's. It is now moving up to Seatlle to counter the LC's Japan seems to be sending towrds Anchorage.
All Light Cruisers and older DD's and SS's are at Hawaii.

US has produced no combat units since the game began. All city production has been for workers, marketplaces, banks, granaries, aqueducts, hospitals and police stations.
Starting now on hydro plants and factories.
Scientific research still at zero. Once the economy is roaring I will build the Intelligence Agency and steal techs to catch up and then research like crazy.

Gold income is 993 per turn. Using the gold to speed production.

1939 Week 43

Sunk Japanese Heavy Cruiser, Light Cruiser, DD, and two suares south of Manilla. Used air, DD's and SS's from Manilla. Lost 1 Dauntless bomber. Good exchange.
The Dauntless bombers are very effective and I will be building many of them.

Hurried production of Hvy Machine gun unit at Manilla. 543 gold left in the bank.

China update: Japan has control of Chunking, Wuhan, and Sian. China still has Canton and Britain still has Hong Kong.

Time to go to bed. To be continued.

Grizx
 
Apologies. Please disregrd my previous post.
Got weeks 40 and 41 all screwed up.

This is the corrected version


USA SID Ver 1.5

!939 Week 36

Declared war on Mexico

Captured Cuidad (Mexico)
Captured Mexico City
Captured Acapulco (Mexico)
Captured Rosaria (Mexico)

US cities producing workers; then will build granaries, aqueducts, hospitals, police stations, market places and banks.

Most continental US air sent South to the Mexican war, including planes from carriers. Rest sent on mutli-turn trip to Manilla.

US Pacific Light Cruisers, subs, and old DD's to Hawaii. BB's, CV's, CA and newer DD's remain off West Coast.

US Atlantic Fleet positioned off New York/Boston with some DD's in each East coast city.

Scientific Research set at 0

1939 Week 37

Captured Culiacan (Mexico)
Sunk 3 Japanese Light Cruisers and 1 DD NE of Mindanao
Lost 3 subs and 2 DD's

Japanese attack: 1 Japanese sub sunk; Lost 1 US SS and 1 DD East of Mindanao


1939 Week 38

Killed I counterattacking Mexican infantry with air power.
Sunk 1 Japanese SS East of Panay Phillipines.
Withdraw US naval forces @ Phillipines to Manilla for R&R

French Navy very active around Phillipines


1939 Week 39

Reorganizing forces in Mexico for further attack and get them moving through jungle to Chiapas.

East coast has been quiet except for the British Bermuda sqadron heading north to Canada


1939 Week 40

US Captured Chiapas (Mexico)
US Captured Culiacan (Mexico)
Sunk 1 Japanese DD east of Davao (Phillipines)


Germany detroyed Poland
Japanese attack US naval forces South of Manilla. 1 Japanes SS sunk. 1 US SS and 1 DD sunk.
Japanese capture Davao (Phillipines) with 4 ship task force headed by CA
Japanese DD's sunk the DD I had sent to recon the Bering Straight. Some British DD's were there also.
25 Japanese DD's show up at Dutch Harbor

1939 Week 41

Captured Managua
Mexico destroyed
Forces in Mexico redployed to mop up resisters in the cities. Mexican theater air power redeployed to Panama.

Sunk 2 of the 25 Japanese DD's at Dutch Harbor with the 4 DD's I had sent there. Lost 2 US DD's (4 stackers) in the exchange.
Final US Air units sent to Manilla arrive.
Moved US task force of BB's, CV's, CA's, and newer DD's I had stationed off West Coast up towards Seattle.

Germany has Amsterdam, Copenhagen, and Brussels. Not sure what turn they did that - forgot to look.
Saw French SS's sink 3Japanese DD's and 1 transport near Carolines.
Japanese SS sunk 1 US SS East of Davao (Phillipines)
Most of Japanese DD's at Dutch Harbor head back West towards Japan
8 Japanese Light Cruisers appear at Dutch Harbor heading East

Checked game scoreboard. Western Alliance has 70% of land area, 70% of population and approx 55% of power.

1939 Week 42

US forces in Mexico start redeploying to Venezuelan border in preparation for invasion.
Cuiacan still has resisters. don't want to invade Venezuela until resistance there put down and troops can be used in Venezueala campaign.

Japanese task force of 3 BB's, 6 CA's and 14 DD's appear at Dutch Harbor and start bombardment.
Japanese capture Panay (Phillipines)

Germany has Thessalonica (Greece)

Continental US is right now wide open to an attack. Only forces are garrison units in Seattle, San Francisco, Los Angeles,
Cleveland and New York. Some are at Culiacan to elininater resistance and rest at panama and Venezuelan border. Got to like that Panama choke point.

East coast is somewhat protected by the US Atlantic fleet off Washington/New York/Boston, but all is quiet. In 1.3 games I moved the whole US Atlantic fleet to the Pacific.
Might still do that later.
West coast has naval task force of all US BB's, CV's, CA's, and newer DD's. It is now moving North to counter the force Japan at Dutch Harbor.
All Light Cruisers and older DD's and SS's are at Hawaii.

US has produced no combat units since the game began. All city production has been for workers, marketplaces, banks, granaries, aqueducts, hospitals and police stations.
Starting now on hydro plants and factories.
Scientific research still at zero. Once the economy is roaring I will build the Intelligence Agency and steal techs to catch up and then research like crazy.

Gold income is 993 per turn. Using the gold to speed production.

1939 Week 43

Sunk Japanese Heavy Cruiser, Light Cruiser, DD, and transport two squares south of Manilla. Used air, DD's and SS's from Manilla. Lost 1 Dauntless bomber. Good exchange.
The Dauntless bombers are very effective and I will be building many of them.

Hurried production of Hvy Machine gun unit at Manilla. 543 gold left in the bank.

China update: Japan has control of Chunking, Wuhan, and Sian. China still has Canton and Britain still has Hong Kong.

Time to go to bed. To be continued.

Grizx
 
Just a few points. If anyone has a sorry computer like mine, then you can do things in the preferences to speed things up. Specifically, turning off "Show friend moves", and "show enemy moves" will speed up the in between turns considerably. I still keep "show enemy moves" on though; it can be bad if you don't see some of their moves against you.

I am not certain, but has ANY US player not played "evil empire" and taken the central & south american countries? I mean just because it is easy, do you all have to do it??? I've been waiting to see a playtest where the US followed the historical pattern and did not just invade people arbitrarily. :crazyeye: If I missed one that did please point me in the right direction. :)

Rocoteh: Have only managed to do a few turns with Germany so far; lack of free time. :( The Uboats not having blitz has not been an issue so far, since my average Uboat is either dead or in no condition to keep going. I have to report that I was forced to take terrible losses versus UK BBs in the North sea, since they were bombarding my minefields and worse, actually damaging them! :eek: If I did not take them out they would have blown my covering minefields to smithereens. Either they were REALLY lucky with those bombards, or they are just susceptible maybe. By the stats I would assume they would shrug bombard off like nothing, but 3 BB bombards hit for 2 hit points of damage on the mines, which I can't repair. So I just sank them. :mischief: I have lost like 44 Uboats and several capital ships doing it so far. I did manage to kill 6 BB, a BC and several CA; it's not like they died for nothing... Adler17 seems to be able to get much better results with German units all around, maybe I am just not using them properly. ;)
 
Sasebo,

In the very last 1.3 SID level game I played I limited the US to invading only Mexico and Venezuela. I thought I was doing OK. I cleaned up the U-Boats in the North Altantic. Recaptured Ireland and England from Germany and got a toehold in Norway. And also had two cities on the Kamtchatka peninsula. Then the Soviets invaded Sweden with an awsome force of armor, air and infantry. I mean, just one of their several stacks in Sweden had some 20 tanks. I was preparing to do a Dunquerque from Norway. I think I could have eventually defeated Germany but I have serious doubts about the soviets. I had concluded that I would have to at least take all of South america in order to compete with the soviets who had also taken Persia, Turkey and the Nile delta. But I might have left it too late.

One of the challenges was that I had to produce many carriers and destroyers and dauntless bombers to clear the Atlantic of U-Boats and Bismarcks )think I had to plow through 25 Bismarcksbefore I got the North Sea locked up). That did not leave much left for ground untis. If I had not had the old powerful US Marine untis I would have been worse off.

About that time Version 1.4/1.5 came out so I dropped the game.

I am now playing another US game at SID. I plan to stop conquest of South America at Venezuela and Colombia and see how it goes. But I will be watching the Soviets more carefully and take the rest of South America if needed. Although right now in my bew game Germany has taken Turkey and may now be the power to worry about.

If you wanted to tailor the scenario so the US did not have to invade to the south, you could try adding food and mineral resources to the continental US and add Puerto Rico. But I think just the sheer number of cities either Germany or the Soviets capture might eventually force you use South America - assuming the soviets or Germans did not get there first.

Anyway, that is my experience. And I certianly do not claim to be a pro at playing this game so take that into consideration..
 
Overlag,

I'll be happy to try and post some screenshots once/if I figure out how to do it.

However, I'm still new to this forum and don't want to upset everybody with newbie screen shots.

So, general question - is it OK or useful to post screen shots?

Grizx
 
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