WW2-Global

No. That is the strategy I employ in all WW2 type scenarios.
They are the biggest threat, being close by, so require the most attention.

The razing is meant to simulate a Morgenthau Plan approach.

The multiple nuclear attacks are simply what I regard as best Civ practice, along with a certain amount of simulation of early plans for the employment of nuclear weapons - Dropshot, The Big One. I haven't gone to the level of planning a bomb for two different offices in the same building, which was one early feature.

If I use nuclear weapons in Civ, I don't simply deploy one; my approach is similar in regards to overall military strategy - a massive overwhelming attack, rather than a lot of nibbles.
 
It sounds like something Harris would do.

You could have used the German cities to attack Russia.
 
I have a few in Italy, Greece, Persia and Norway as well as airfields.

There is now a nice buffer zone in Central Europe.

I don't intend to engage the Soviets on land either...
 
Maybe you are the reincarnation of Harris.
 
A bit of a combination between Sir Arthur Harris, Curtis LeMay and Thomas Power. It's never been proved to me that two heads aren't better than one.

It is a Civ strategy that suits Britain and the USA - they can protect themselves navally, and engage the enemy from the air rather than slug it out on the ground.
 
Now why would we want to remove the railroads all together? Why not just make them a little faster to produce rather than making them so god aweful long to build for the A.I. sake ;)

EDIT:
Hey Rocotech, the Ju-188 is the stock version of the bomber in Civ, is this to be a place holder? because the Ju-188 was built on a Ju-88 frame so why not just use the Ju-88 animations since Wyrm hasn't / didn't make a Ju-188 or atleast I didn't see one.

- http://en.wikipedia.org/wiki/Ju_188
 
well, that is pretty effective, I guess, but I think it's a waste of resources, and of cities. Those German cities are pretty good at production, and, at least for me, it would be a shame to let them go to waste. I completely took over England, and the british cities are now building my fleet and airforce, while my German cities can build up the groundforces needed to destroy Russia. But then again, if you aren't going to attack Russia on the ground anyway, I guess it makes sense. I just like the ground action, it's fun! Bombing cities gets kind of boring. Plus, I want to use the cities I conquer, so bombing them doesn't help me that much. But then as England you basically just need to keep Germany down to win, and watch out that Russia doesn't get too strong. As Germany I need to expand, and do it quickly, before the Russian army gets too strong. Man, what a great game, thank you again, Rocoteh!
 
Well I am up to the first week of '42.. and have been at war with the Soviets for that last six months because of my idiot allies the Japanese.

Had a really good thing going to; Soviets were paying 65 gold per turn from the peace and 45 for wine. But on the upside the only cities that they have in Europe are near the arctic circle and those won't last long. I have pushed deep into Central Asia and Siberia, have eliminated the Persians, taken the whole of the Middle East, and cut a swath across India bisecting it owning from Karachi to Calcutta.

The Italians actually took a city! So did the Finns! The Italians took something in either Southern Libya or Chad, some little pop one town, and the Finns took Krem.

Now I have a question: How in the name of all that is holy do you upgrade your Gneisenau 1 class ships to the 2? I have one sitting in Hamburg right now and there is no lightning bolt and I have the proper tech researched because I can build the 2.

The pedia says that the unit upgrades, is it a bug? If so then I am wasting a few weeks puttering my fleet towards port to upgrade the 5 or 6 of them that I have before launching my '42 naval offensive in support of a ground invasion of either South Africa, the US via Mexico(right of passage agreement), or maybe take the long route and invade the NEI or Australia.
 
As far as I know, as German, you can't upgrade any units except the me109s. Maybe some other planes, but I'm not sure. I never build the Gneisenau class anyway, because the Bismarcks are more powerful. And later I only build the Hindenburg class.
So I am sorry to say, but I think you are indeed wasting time. ;)

I had a huge battle today, by the way. About 50 KV1s, T-34s, and those weird mot rifle divisions, or whatever they're called invaded German land, and I caught them right south of Pressburg. As I had already bombed the hell out of another big force close to Radom with my planes, I had to pull my tanks and artillery, which were going to attack Tula from Smolensk, down to Pressburg, and completely destroyed the invaders, losing 20 PzIIIgs in the process. With the remaining intact tanks I took Lwow, though, so I guess it was worth it. Now however, I have to wait for my tanks in Radom and Lwow, Brest-Litowsk and Gomel to be repaired, before any other offensive operations can be conducted. I think I might still wait to take Tula, Tver and Moscow, and go through the south first, all the way to Kharkov, and the turn north to take Kursk and Voronezh. After that Moscow and surrounding cities will have to fall, though. Leningrad. Novgorod, Vitebsk and the other baltic russian cities are producing tanks like mad, so I will build up a tank force there, while conquering the south. This one will be responsible for the Russian Arctic regions, Murmansk, Sosnovka, etc. Another tank force being built up in France will go through Tver, Jaroslavl and Archangelsk. These don't have to be too big, as these dities are not very well defended anyway. After Moscow, the next objective will be Stalingrad and Astrachan, and after that Sverdlovsk and Chelyabinsk Then the Caucausus. It is now week 20 of 1941. This should all be accomplished until week 52, so we can have a liberation celebration on newyears in the Ural mountains, proclaiming a new Germanic era! If we get even farther, so much the better. Also Soviet military production should be pretty much crippled by then, so we will be able to concentrate on building our invasion fleet for North America, and prepare the Amerika-Korps in 1942.

Pro Gloria et Patria!
 
two corrections:
1. it was week 19. now it is week 20.
2. Nevermind any reference to Tver, I had taken it already, back in week 15.

the damn americans got through to Cardiff with two battleships and a transport with Marines and took it. My battleships were off the coast of Spain, taking care of an American carrierfleet, which is now at the bottom of the sea, or were in harbor, being repaired. I lost my entire destroyer fleet which was stationed in Cardiff temporarily. They will pay dearly for this.
 
I hope the Americans liberate the UK from you.
 
:) i already took Cardiff back and destroyed the two battleships. I also destroyed the next three battleships, with the next transport, and stationed more infantry and some tanks on England. Ireland still has 6 tank divisions and 4 infantry, should be enough for one of the lonely transports that make it through.
My next Bismarck will be ready in 5 weeks, too. So I don't think it will ever happen again. Britain is mine! :P
 
Italy monarch week 17 1946
The war in the east is all but over. the soviets have lost all of european russia. My troops recently took their second capital leningrad and have pushed into finland. The wehrmacht finally went on the offensive and took one of the baltic cities but european russia is basically mine. There have been no major soviet counterattacks since my last report and I no longer expect any. They have less than 150 heavy tank divisions remaining. Their new capital is one just east of finland maybe called kem? this links up with their scandinavian empire but is cut off from their asian one. I dont know if it is due to this or if they really have no oil or rubber within their borders but russia is no longer producing modern tanks!

they are sending soviet tank brigades against me which i know are new production thanks to my spy. These units are even worse than my m15s! I doubt russia is now capable of holding off japan in the east even without my help. The soviets are broken and beaten and I no longer consider them a credible threat so am willing to make peace as soon as they answer my envoy.

On other fronts the italian sealion is not running smoothly part of my light army group which had conqured russian persia was loaded onto the 14 transports available and set off from gibralter on week 15 accompanied by around 15 battleships. However they ran into massive allied aerial assaults. Due to italies air units being so weak I have never used them succesfully against seapower and didnt beleive a naval force this strong could be realistically attacked from the air. The allies proved me wrong attacking west of spain in massive numbers I have not lost any ships yet but all battleships are badly damaged and they are not in range of port this week. I will put the land units ashore in spain and see how many battleships I can salvage.
I will begin building new battleships in my mediteranean cities again immediately and will never sail a task force again without at least 4 aa cruisers. sealion is obviously postponed hopefully for no more than 10 weeks as i will rush build bbs. I am now regretting that I did not seize brest in early war as it would be a perfect staging post for sealion instead of having to go round the long way. these events will also unfortunately put back my american invasion but at least all production can now be turned to the western allies as barbarossa is all but completed.

rocoteh yes i believe you are correct ai german version should be next priority after next release. It is going to be a fine balancing act to beef germany up enougth so they can invade russia but not so much that the russians have no chance of halting the advance. Is finlands unit line up going to be updated in next release? I would like to play a game with them but dont think i could stand their attck 14 tank with no hope of upgrade.

On railroads, from my experience of turning workers on automatic they get wasted trying to change terrain as well so any change to help ai would have to look at this as well. personally i like the current solution, creating a rail net is hard and large resources have to be committed to it. obviously the ai is stupid and doesnt build enough improvements however this loss of production can be offset by playing on a harder difficulty level.
 
I find if you make 88s & German security divisions on auto build and put 3 - 4 weak units in each German city the AI plays much better.
 
Bob, IIRC there is a bug preventing the upgrade of the ships.

Adler

damnation! Oh well it is not as if I am suffering for a lack of heavy units, I was just trying to save time instead of waiting for new construction.

I am up to week 15. The Soviets, or more aptly what remains of them, are stuck in the Northeastern corner of what used to be the Soviet Union. They exist in a small portion of Siberia and the Soviet portion of Manchuria the rest is either mine or the Finns. Speaking of them they hold Krem, Murmansk and the rest of the Kola so they have not come out to badly in this war. I have seen as many as 8 Finnish armored units roaming about near their border....


All of India but for Ceylon is mine and I am pushing into Burma. I eliminated the communist Chinese and now share a common border with Japan, and Nationalist China.

I did see the weirdest message though: AD has declared war on the Soviets.

I have no idea who this AD person is, but they are going to have to work quite hard to grab what they can as I just saw a rather sizable American force about to land.

I have just about researched all the '44 techs and am finally getting around to clearing the last of the Maginot line now that I have some heavy hitting bombers and tanks. There is such a massive amount of my forces already out in the field that for the last few months I have been concentrating more on building up the infrastructure of the shattered Soviet territories and perfecting the German cities so that they only have weapons left to build.
 
Drivebymaster,

Thank you for the report.

"- Sevastopol:
Sevastopol was a remarkably easy target, I simply moved a stack of 10 StuG IIIG's and 22 Panzer IIIH's and about 40+ artillery HQs and pounded like mad at their city and took their special fortresses down to one bar of health and since the artillery can't kill units I had to "waste" about 10 Panzers to just get rid of the fortresses and then I had to use the rest of the panzers to finish off the remaining infantry

- Astrachan
This one was funny because I was at peace with the Soviet's for about 4 turns and the British took this city, which sent a green light for me to send in 12 Panzer IIIH's and simply take the city."
Drivebymaster


Astrachan occupied by the British.
A surprise.

"- Damascus
I'm not sure if I said this before but I took Damascus because I was on a roll after operation Toppling Turkey, and I decided I would go ahead and start my African campaign and slowly take Africa. Though I am now starting to think it was a bad idea now because I have to watch 3 fronts closely now to make sure I don't get bum rushed.

- Kirkuk
After taking Damascus I began to think I needed to spread more to allow my army to grow more. The city was poorly defended and had 6 or 7 lancaster bombers that I took out."
Drivebymaster

Very good positions in the Middle East now.

"- Suez, Alexandria, Cairo
All three of these cities fell in one turn to my mighty PZIVf's. I had a stack of 20 and added 13 more Panzer IIIH's to the equation along with 10 StuG IIIG's. Now to start focusing on the Soviets because with every turn I stall and not take Stalingrad or Munich I begin to become over whelmed by the numbers of troops the Soviets put out."
Drivebymaster

An interesting playtest.
Thank you and welcome back.

Rocoteh
 
Hornblower,

Thank you for the report.

"Britain - SID - Wk 45 1940

Germany controls Western Europe. Spain has been crushed. Gibraltar has fallen and has been razed. The toll on the Wehrmacht was brutal though. They are extremely vulnerable with only 44 Infantry and 38 Pz III's. The Luftwaffe has also been almost totally destroyed thanks to a lure and destroy plan by the Royal Navy.
Two task groups are bombarding Antwerp and Amsterdam. The Antwerp task group is permanently in range of two airbases. The Amsterdam task group bombards and then retreats under the CAP umbrella. No less than 12 Hurricanes are providing CAP at all times. This has served two purposes. One is the suicide attacks of Luftwaffe fighters and bombers on my capital ships. The second draws out the Bismarck class BB's. They had some success early in the piece however my weight of numbers has told. The Germans have 5 Bismarcks however even if successful sinking one of my BB's they then retreat into port only to be bombarded to death. This tactic has also worked in Asia taking down no less than 5 Yamato's in the Dutch East Indies."
Hornblower

I will make a special AI-version after the next regular version of WW2-Global.
The weak German AI is a real problem.

"Italy declared war on the USSR at the worst possible time for the Axis however the Soviet AI did not capitalise. Instead I believe it sent its forces east to take on the much stronger Japanese. There was intense pressure from the Japanese as they pushed into Burma from French Indochina and from the north across the Himalaya from Lhasa. A few well constructed forts held them off until I could fly in Beaufighters and build Matilda's. The pressure from the Soviets has allowed me to build a large contingent of Matilda tanks ready for a push north. The island campaign will be much more difficult with four Japanese attack groups hunting this region. They each have two Yamatos, a destroyer and a transport. Both Australia and NZ have been scouted by these groups but large garrisons have discouraged attacks at this stage. My weaker naval forces will have to run a gauntlet to take back New Guinea and the Dutch East Indies. That will come later.

The situation for Britain has improved immeasurably economically and research wise with 20,000 gp's and an average research time of 8-10 turns. The better units will start to come soon.

The Japanese have also landed a probe in northern Canada near Prince Rupert. I will have to conduct a mad scramble to build some units in an attempt to hold them off."
Hornblower

No doubt AI often declares war without any reason.

Overall I think the strategic situation looks good for you.
Thank you and welcome back.

Rocoteh
 
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