It appears Huayna is getting lonely on his own large, isolated continent. He declares War:
I am always nervous when I hear the war trumpets but luckily this time they are not for me. Ragnar had made peace with Shaka in 1520 but now has the World Superpower landing in his northern territory. I really don't like the idea of having Huayna in my backyard, I hope Ragnar can hold him off.
With both Huayna and Ragnar Tied up I decide to continue my own war. I have reinforced the Southern Army with Cannons and have a similar plan of action:
The Northern Army strikes first and captures Nongoma:
I love when conquered cities come complete with an Academy! This city will run all Scientists and should quickly contribute to the Empire.
The Southern Army positions outside of Ulundi:
The Zulu Capital is captured and also comes complete with an Academy. With all of the flood plains I will likely build the Globe Theatre here ASAP. I earned my fourth Great General of the game:
I decided to settle the General here as the city already had a Military Academy and along with a Dry Dock could produce Level 3 Naval units. I need to start getting some Ships out with Sentry promotions in order to keep an eye on Huayna and Kublai's Naval movements.
Trade with Kublai:
With a growing Empire State Property will certainly be useful. It will also be nice to get a couple of spies ready to send overseas.
Both Northern and Southern Armies converge on the last Zulu City targeted for liberation:
The City falls to my control and I again opt for a Cease Fire as Shaka has nothing valuable to give.
A map of the conquered Land:
Also, notice that Ragnar has held Huayna from taking any Cities on our Continent. They are still at war but not much is happening at the moment. I'm undecided as to helping Ragnar by gifting troops to keep Huayna off our Continent (do I suffer Diplomatic penalties with Huayna for this?), or just attacking Ragnar myself in order to further expand.
Another Trade with Huayna:
Huayna & Kublai:
Wall Street City:
Oxford University City:
Both cities are shown with the sliders favoring them but it is fairly easy to see the effect that Free Market can have on Oxford and Wall Street when built in Coastal Locations. Wall Street is gaining 32 base commerce and Oxford has 41 base commerce from Trade Routes. Call it a Hybrid Economy if you want but it would be silly to not take advantage of Trade Routes with such large SE cities. Commerce in this game comes entirely from Trade Routes, rivers and resources, all cottages are farmed over.
GNP:
Power:
Huayna is becoming a Monster! I believe he has already upgraded to Infantry. I think an invasion of Incan lands is now out of the question.
Relations:
Again, I have a few important decisions to make at this point in the game:
1. Still, the most important decision to make is what victory to go for. I am really leaning towards an early Space Race at this point. Even with my new land I only control 37% of a needed 64%. This will increase when the liberated cities come out of revolt but I still doubt that my continent would be enough. However, an easy Space Race is not a foregone conclusion with the amount of land and power of Huayna, he is teching incredibly fast.
2. Who to War next? Winston is definitely the easier target and his cities are of good quality and would fit into my conquered land quite easily. I am worried that Huayna might beat me to Ragnar if I don't act on him quickly though. He is willing to make peace at the price of Democracy.
3. Technology. I think my best bet is to head for Industrialism in order to reveal aluminum as well as build tanks. I would also like to prioritize plastics and The Hoover Dam in order to save the -2 health from coal plants.
4. Civics switch. Not a big deal being Spiritual but I think I will likely switch into Nationhood, Slavery and State Property at this point. I will likely draft a round of Infantry for my next war. There are also several buildings I would like to whip in my new cities.
The Save: