spaceman98
Plotting something
- Joined
- Sep 1, 2010
- Messages
- 3,639
added map
Hmm, I just realized how much the financial trait blows the expansive trait out of the water
Expansive Trait now has cities costing 70 YC instead of it's previous 80 YC
Nation Name: Sana'a
Nation Leader: Al-Abdul
Leader Traits:Expansive, Financial
And Anything Else You Want (History/Description/Economy, all that good RP stuff):
Sana'a is a trading nation built in Yemen.
Questions:
1) Why isn't there a cultural trait? Adje van den Berg deserves to be Cultural
2)you may only expand to tiles that you ALREADY OWN before the turn had startedso.. how does that work?
I shall never answer your questions! Never! Muahahahahaha!and since I seem to be ignored ;p
1: Well funny thing was that I did have a culture trait in planning. I just forgot to put it downQuestions:
1) Why isn't there a cultural trait? Adje van den Berg deserves to be Cultural
2)
so.. how does that work?you may only expand to tiles that you ALREADY OWN before the turn had started
1: Well funny thing was that I did have a culture trait in planning. I just forgot to put it down![]()
There is now a "Creative" leader trait
2: Well let's use one of the players as an example, say SamSniped as he's right next to this post. From the capital territory he chose, he can only expand to the 4 territories that are around him. See what I'm getting at here? Although he can begin expanding through sea tiles at Naval Tech 5...
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I don't have any plans to include buildings...for the momentHey Yoshi, I was just wondering if there are going to be buildings and that stuff to be made. If so, maybe have the Granary take a bit off of growth cost, Barracks a bit off of army costs, Theatre increases the culture output, etc.
One city per territory. Since Each territory can represent a city if you choose to make one there, the population number is being put straight onto the territoryHow many more people are you looking to have join before starting? You've got 11 now...
Also, is there a limit to how many cities there can be per territory?
One city per territory. Since Each territory can represent a city if you choose to make one there, the population number is being put straight onto the territory
And I plan to start once all the minor kinks in the ruleset is worked out. Perhaps later today or tomorrow.
Financial: Economic Tech number is multiplied by 40 instead of 50 (From the previous 20 YC bonus)
Nation Name: United African Empire (based out of Libya)
Nation Leader: Dhoomstriker
Leader Traits: Spiritual, Scientific
Brief Nation Intro: With the death of Muammar Gaddafi, Libya has been liberated and a new leader has been elected (Dhoomstriker). The people look to their new leader to bring about a new era of prosperity and enlightenment. The people are tired of revolutions of their own and look forward to perhaps instilling revolutions in nearby nations (unclaimed territories) such that they may join our improved way of life.
Starting Area:
Spoiler :![]()