If I started Endless Legend with all the expansions I'd definitly be overwhelmed heck even now I play without most of the expansions off because of all the tech tree bloat and just way too many mechanics going on that feels burdensome to keep track of.
Its weird because I can play Gathering Storm just fine but Endless Legend or Space 2 with all expansions on just feels so bloated maybe its because the mechanics are too demanding or they affect the base game too much I'm not sure but I feel like its something to do with Amplitudes smaller expansions being fun individually but not coming togeather when they are all active at once.
This is really strange but I agree, when I was trying to get into EL the amount of mechanics introduced by expansions was mind boggling. That's a paradoxical side effect of a game recieving a lot of support after release, regular additions of new individually cool expansions but eventually just overloading player's brains. Same reason I criticize league of legend's "very fun" "very cool" new characters which have individually very cool abilities, just too damn complicated when taken all together (hi Aphelios). Coming back to less weird examples,
this is also the problem of late Crusader Kings II and EU4, which have mind breaking amount of interconnecting mechanics after a dozen of little expansions.
Just a general paradoxical problem of a succesfull game recieving top long life and support lol.
Maybe it would be much less brutal if strategy games wich very long dev cycle, such as paradox or amplitude's, got some actual TUTORIALS for EACH NEW EXPANSION (or one countinuously updated tutorial) instead of having to do homework and notes from wiki articles and forum advices.
And yeah, Endless Legend's tutorial was ridiculous, you give me a game with like 20 mechanical systems (half of whom were already complicated by the 1.0 release, second half added by DLCs) and then provide me with a tutorial which mainly teaches me how to
move units and build buildings.
I really wouldn't complain on having some actual tutorial scenairo from beginning to end or (cheaper and more effortless solution) several micro snapshot tutorial scenarios like in classical games, teaching me
what the hell are pearls of auriga and dust eclipses. I mean, I have read their Wiki articles but I still have ruined by first session anyway due to constant struggle with understanding what is happening around me. Learning how to play EL with all expansions and no prior experience was my second worst Learning Curve Experience in video games after the nightmare of learning CK2's late patch feudal mechanisms from scratch. Many Total War games have even worse curve because they don't even have decent wikis lol, I am currently playing Rome 2 (2013) and after 100 hours I still have no idea what benefits do you get from satrapies, but those games at least have much simpler (combat) focus in general.
Even if I got only video tutorials
showing me step after step
how stuff works in practice would be superior solution, though I consider this to be much worse than interactive tutorials. Those videos could even be on Youtube or idk, filmed drunk at 5am with a mobile phone in a dark basement and they'd still greatly reduce my total confusion of my first campaign of EL with all expansions.
@Catoninetales_Amplitude you don't have to respond me, just something to be worth considering when trying to recruit new players who are less stubborn than civ fanatics
EDIT
I also want add an honorable mention of Crusader Kings II's ridiculous Tactics combat system. I wanted to describe this abomination but then realized it is impossible without doubling the length of this post. Bastically, combat system of CK2 is influenced by the hidden system, documented only on fan wiki, which is goddamn impossible for a human being to store in his brain memory space. So basically everybody ignores it and hopes for the best. If you want to ruin your evening, dear reader, have fun:
https://ck2.paradoxwikis.com/Combat_tactics
PS2
Another example is EU4's trade. system. I spend 500 hours on this game and won very hard starts ending with ultra rich merchant empires, guided purely on experience, heuristics and intuition as I could never rationally explain to anybody how the hell does it work. There are actual "how does eu4 trade work" fan YouTube tutorials which take like half an hour.