Royal Tenenbaum
Royal Tenenbaum
- Joined
- Oct 23, 2012
- Messages
- 2,749
As we like to read, Youtien (and Chep) have outrageous strategies for civilizations. Settling Scotland as the Moors, and settling Poland as Greece. Well now it's time for a thread separate from the strategy one and one focusing only on the stupendous, shocking strategies that really bring the game outside the box. These include settling way out of historical cores, abusing mechanisms, etc...
Note: Helping finding these posts would be really helpful; all nations that do not have a spoiler need help finding.
Compendium
Egypt
China
Babylonia
Greece
India
Phoenicia
Persia
Rome
Tamils
Ethiopia
Korea
Maya
Byzantium
Japan
Vikings
Arabia
Tibet
Khmer
Indonesia
Moors
Spain
France
England
Holy Rome
Russia
Mali
Poland
Portugal
Inca
Italy
Mongols
Aztecs
Mughals
Turkey
Thailand
Kongo
Iran
Netherlands
Prussia
America
Argentina
Mexico
Colombia
Brazil
Bonus
Note: Helping finding these posts would be really helpful; all nations that do not have a spoiler need help finding.
Compendium
Egypt
China
Babylonia
Greece
Spoiler :
Greeks secularism victory strategy:
1. Bulb metal casting before turn 75 and buy alphabet, get ancient tech from Babylonians, monarchy from Persia(after peace), horseback riding from Carthage(can conquer Sur first), Oracle for currency.
2. Research masonry - iron working - math - aesthetics - calender - literature - construction - code of laws, then stay at classical era until 600 AD. Switch to republic - agrarianism - warrior code.
3. Complete conquest and wonder UHV. Capture Jerusalem ASAP, its gold really helps, and you can take Sur from there in 1 turn - no need to deal with their navy. Build an army of hoplites, catapults and horse archers.
4. Korinthos should build Statue of Zeus without ivory before you begin conquest.
5. Kill Romans by horse archer and swordsmen in number before they attack you, 4 horse archer and 2 swordsmen will do the job. When conqueror triggers, cease fire. Capture their core on the following turns. TIPS: Squat Milan by initial warrior - on the way back from Iberia hut. This way Romans will have one less city in their core.
6. Conquer Lahore and Mumbai too, try to capitulate Indians, get Buddhism for Shwedagon Paya.
7. Raise another army to conquer Dunhuang and a city in China to get Confucianism and Taoism, you can build the Grand Canal in Babylon later.
8. Don't get theology and build cottages all around, you can get tremendous gold this way, and early secularism allows all wonders. Either wait others to found Catholicism and convert, or build Paya to switch to secularism.
9. Counter Arabs with war elephants...Seljuks and Turks should be no threat either.
10. Beeline toward modern era...
Greek general strategy
Now we have to build cities in core area for stability. So my placing is:
1. Korinthos 2. Ephesus - 3N3E from Corinth, 2S2E from Byzantion, you can found it on the next turn. 3. Epidamnos - SE from Balkan copper 4. Byzantion - found it after Trabzon (Anatolia horse).
Conquer Egypt with initial army, capture a worker near Jerusalem, Ephesus build pagan temple, work boat then barracks, research masonry - iron working, Egypt build settler... conquer Jerusalem before Persia spawn. Then it will be easy.
India
Phoenicia
Spoiler :
1. Found Sur/Gebal(1N) and Kition(Cyprus copper), capital build axemen (hurry by gold every 2 turns), Kition build settler.
2. Starting army go conquer Egypt. Build horse pasture.
3. Load an axemen to conquer Greek city with only 1 warrior defender.
4. Build chariots to finish Greeks hoplites and defend against barb vulture.
5. buy an army of axemen and conquer Jerusalem ASAP, before Persia spawn.
6. 3rd settler and several workers go found Carthage.
7. Oracle for currency, research horseback ridings.
8. Buy an army to kill Romans.
9. Play at will!
1. Found Gebal 1N from Sur, The other settler go settle Anatolia marble and build the Oracle (for currency). Switch to militia - mercenary still have extra upkeep cost!
2. Starting army conquer Babylon if possible.. I beat 1 bowman and 1 warrior. Babylon build a settler to settle Carthage then.
3. Gebal build 3-4 warriors, mine the Cyprus copper ASAP, and upgrade your warriors to axemen. Load 4 axemen to conquer a city in Egypt and/or Greece, then make peace and let army go back for Jerusalem.
4. Have 4 axemen wait by Jerusalem in turn 86 (Persia flip), attack! Its 2 GP and 1 free priest is very important. Make peace later, you don't need any more eastern city, and you want tech trade.
5. Research math and calender and take out Greeks. Switch to agrarianism and warrior code.
6. Final target: Rome. Then you'll have a large empire with -50 expansion stability....
Persia
Rome
Tamils
Ethiopia
Korea
Maya
Byzantium
Japan
Vikings
Arabia
Tibet
Spoiler :
Unfortunately, I lied in the title. Playing through, I conquered northern India, Burma, vassalized Indonesia, and settled parts of Australia. The problem is, is that the core (Rasa) can only get around 5 population. Over-extension is a huge problem for Tibet, and I can't seem to create a large enough empire for other nations to even give me a second look. Any strategies? Any -youtien- strategies?
No. With current system, you better stick to UHV or religious victory. Lhasa can grow larger with city states and settled GP. And if you do't go after UHV, settle on horse or incense instead, then there are rooms for 2nd city in core. But it still doesn't support overexpansion.
Khmer
Indonesia
Spoiler :
1. Found capital: Sukadana. Found 2nd city on iron, upgrade all 3 archers to crossbowmen and sail to conquer Patliputra no matter what! Reload if you fail.
2. Conquer Delhi with remaining force.
3. Research alphabet, Patliputra raise a spy(build courthouse if it was destroyed), all points go for China.
4. Buy calender from Japan, currency from Tibet, aesthetics from Korea - you have to research partially. Build at least 3 spies and send them to Guangzhou (Buddhism). Build Borobudur in your homeland, you really need the +1 hammer priest.
5. Patliputra generate a great spy, Steal all techs from China ASAP. China may collapse under Mongol army. Don't build cottages near Patliputra, build workshops after guilds.
6. Delhi build war elephants and raise 4 merchants if possible, it can pop out a great merchant before Mughal spawns. Send the merchant to Nanjing to get 2000 gold.
7. Research astronomy, conquer Hanoi and capitulate Khmer at the same time.
8. Play at will.
Moors
Spain
France
Spoiler :
1. Found Amiens, switch to theocracy + warrior code, no need of slavery. Chop the forest near Frankfurt before 850 AD.
2. Army go conquer Rome, empty Marseilles to lure 2 pikemen out, you can take out the remaining 2 longbowmen by your starting force. Conquer Naples as well afterwards.
3. Marseilles build settler, Bordeaux build galley, to settle Scotlond iron. Also settle Brest to get dye in your homeland.
4. Research meditation -> engineering -> aesthetic line or paper. Vote Isabella to make Spanish friendly to you, they'll get guilds in 1050 or so, trade with them.
5. Naples build a galley, other cities build army, conquer Alexandria and Cairo, then Jerusalem and Mecca.
6. Research toward astronomy, settle America and play at will.
England
Holy Rome
Russia
Mali
Spoiler :
1. Found Timbuktu 1E from starting tile - covers 1 desert hill. 2nd settler go to Accra (don't found yet), 3rd go to Coast of Ivory, or you may found on one of plain ivory. Switch to OR + warrior code. Missionary spread Islam to Timbuktu.
2. 2 Starting units go to map the coast, 1 go NE to meet Arabs and Moors. Timbuktu build barracks.
3. On 4th turn, buy fishing+sailing by gold, buy code of laws + calender + meditation from Moors by DR. Found Accra(whip work boat on the following turn) and the other city, Timbuktu build monastery and whip at 4, then whip barracks, then use surplus hammer to build a missionary, in case you don't get automatically spread. You have chance to capture workers from Arabs, attack! I captured 4 workers near Tripoli.
4. SWITCH TO THEOCRACY-AGRARIANISM-FANATICISM-MERCENARY, build 5-6 catapults and 2-3 war elephants and also a few skirmishers, then conquer the Moors! This is when you don't get flipped camel archers or fararis(not too useful). Conquer them at all cost.
5. At the same time, Accra build a settler and settle east, 1e from the cow and by the lake. That city can grow to 9. Go on expand to east Africa, there are some plain hill by lakes that can be a decent city with low need of workforce.
6. After conquest, switch back to OR+warrior codes.
7. Research paper-printing press, switch to Catholicism before you complete. You can buy feudalism from Europeans when converted. Guilds, engineering, gunpowder, compass, optics can all be bought. Go for liberalism after PP, bulb constitution, switch to republic + representation.
8. build jails all around and begin stealing tech. You can buy astronomy from the Dutch as well, Settle North America. Contact Mughals ASAP, they have nice trade rate. Respawned Chinese sells replaceable parts. Then you'll grow too big to buy teches. Steal, steal, steal communism and have a GE ready for Lubyanka, then you are good.
Europeans will be normally strong, because we can't annex them in early game. Mali got bad tech rate but decent trade and UP, so use spies.
Poland
Spoiler :
1. Found Krakow on iron, check Buda, if Byz workers are around, capture them, which I did in my start as savefile. 2nd Settler stay home for a while, for Byz Cataphracts are around. Revolt to absolutism and warrior code (theocracy can wait until guilds).
2. Capture Buda and got my first GG. Attach GG to my flipped horse archer (2 horse archers and a longbowmen shared exp)
3. Made peace with Byz. 2nd Settler found Wilno on horse, upgrade our horse archers, Wilno build settler, army go conquer Kiev.
4. Now I have 4 knights. 3rd Settler found Tallin, Army to prepare assault to Russia. 3 knights to conquer Samara in one turn.
5. With my rapid attack, all Russia fell to my hand. The last city in their core I got is Vologda, with Mongol army around.
6. I built sejmik in Krakow early and got a great spy. Stole guilds, engineering, divine rights and paper from Germans. Wien eats so many tiles from me but I had my hand full at the time... also conquered indy Stockholm and Oslo by knights. Now I have silk (near Samara), fur and silver as luxury resources, the 12 pop UHV was easily acheived in 1390.
7. Race for Protestantism? Open a golden age by Versailles. Tech? I got a second great spy and stole gunpowder from Turks (and they are researching military tradition). With my vast land I can easily hoard 2 armies, one for the west, one for the east. UHV is too easy, I am not going to build 3 cathedrals.
Portugal
Inca
Italy
Mongols
Aztecs
Mughals
Turkey
Spoiler :
Who will paint tactics for Turkey? How to play for them bad starting conditions? Constantinople is often in the hands of the Mongols, and fight with them - bad idea. How to perform a UHV, if not immediately capture of Constantinople? Turkey has no cities with good efficiency in the core region. Which city is better to build? In general, I need a little guide, as I did not get even just stabilize. (Pretty hard to win the war with rivals 3-4 - Byz, Arabia, Egypt, Austria, optional Spain\France\Russia).
Thx4hlp :\
Choose a city with already 2-4 wonders, build 4th, and move capital there. Remember you can move capital.
Thailand
Kongo
Iran
Netherlands
Prussia
America
Argentina
Mexico
Colombia
Brazil
Bonus
Spoiler :
