Turn 2 -- 870 AD
A whole mess of troops are built
The Persians are looking to stick a city in our rightful territory...I may start a war shortly
The Japanese stack of Archers is about to hit Tyendaga...it's a waste of space and I'll probably get yelled at...but I abandon it.
We capture Shimon and Bactra
I decide to make Peace with the Japanese...they're down to just Sapporo (extreme West).
I'm going to reconstitute our armies and prepare for the next victim.
By the way, we now have 7 luxuries
I abandon Kyoto as its indefensible and surrounded by a whole bunch of other troops.
Hmm. I don't know where Tydedaga was, what terrain it was on, what improvements it had, how much pop it had, how much competition there was for good tiles, or what was defending it, so I don't know whether abandoning it was a good call. Would it have been better to let the AI capture it and then take it back again later? Possibly. Certainly it is a valid option if you don't have the forces to keep control of the region. Another valid option if all you had there was disposable troops (i.e. Pikemen, not Riders) would be to let the AI uselessly attack a meaningless city and thereby keep their mobile forces pinned in the area for disposal by Rider reinforcements. Abandoning the city means you don't want to fight there -- but the AI's troops are still in the area and will just pick another target. If you want to encourage them to go after a more heavily defended target, and don't care about the city, then abandoning is a possible tactic, though see my point about taking the city away again later.
Abandoning Kyoto? Previous turn you said you auto-razed Kyoto? Not sure what that's about. They can't have rebuilt Kyoto and got some culture in it that fast, nor got it to size 2 unless they had a settler in position and melded a worker in...
7 lux means we probably never have to worry about war weariness again. We can almost certainly get rid of the lux tax. Why are we still researching at 10%? If you're going for the 40-turn science gambit then we should be using a single researcher in a corrupt town; otherwise if you really want Gunpowder for some reason (why, when the English are the only others to have it and they have no muskets?) then we should research faster than 10%...
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The British have met the Zulu...she wants Silk, but instead I give her Education + 50 gold (don't want to lock us into anything)
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Good plan.

Our palace gets a Wing! We get a second Wing!
It has come to my attention that War with the British is predestined. I try to get her to remove her forces from our territory (i.e. her workers). She doesn't declare War.
Zed, I expect being yelled at for a lot of things during my turn, but I'm tired of British insolence...it's time for them to pay!
I give the Babylonians Education to help me fight the English. I'll let them kill off the scattered Western cities for me.
Now, why would I yell at you for something we've been pretty much planning for some time now?

At this point in the game it's practically impossible to screw anything up badly enough to matter anyway.
