Here we go again. This time we'll be playing Arabia on a Large Shuffle map, Deity difficulty with random AI opponents, most likely going for a Domination victory.
Our provisional roster and turn order is:
vadalaz
beetle
raider980
Nizef
Grendeldef
I think this would work just as well with 6 players, so we have a spot for one more player.
The ruleset we're using, as summed up by @beetle in our previous game:
Map candidates:
Plains Salt (thanks @raider980 !)
Desert Copper
Desert Gold
Desert Rivers (not coastal, but I like the river system)
Please say which map you like the most and where you'd settle the capital, then we'll be ready to start this game!
Our provisional roster and turn order is:
vadalaz
beetle
raider980
Nizef
Grendeldef
I think this would work just as well with 6 players, so we have a spot for one more player.
The ruleset we're using, as summed up by @beetle in our previous game:
- No Bees: No bribing AIs into war. No bulbing GMu and GS. No restrictions on other Great People.
- No one-way Open Border deals.
- No negotiating peace: Peace deals must be accepted as-is.
- No early working stealing: Can DoW AI for worker only after 1st expo planted. No DoWing CS just to steal worker(s).
- No abusing gpt trades: Accept the default offer for resources (typically 1 gpt per resource).
- Cap on net total gpt from AIs at 10 gpt per era. Exceptions made on occasion to accept peace offers from AI.
Map candidates:
Plains Salt (thanks @raider980 !)
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Please say which map you like the most and where you'd settle the capital, then we'll be ready to start this game!
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