The Samanid Empire lead by Ismail ibn Ahmad
Capital Bukhara
Leader Ismail
Primary Bias Science
Secondary Bias Offence
Start Bias Desert
Colors Crème and Navy Blue
UA Rival of Baghdad - 1 culture per turn per technology known. +10% science in cities connected to the capital, or 15%, if the city's majority religion is the same as the capital's.
UU Ghilman - Replaces the knight. Costs slightly less to produce than a knight. Receives +15% attack bonus near enemy capital cities and receives a +15% combat bonus if adjacent to another Ghilman. Empire receives gold equal to the experience earned by the Ghilman throughout its existence when it dies.
UB Madrassa - Replaces the university. +33% science and +15% culture in this city. 1 science and culture per desert tile worked by this city instead of 2 science from jungles. +2 faith.
CREDITS
danrell Ghilman Unit Graphics
Peace Theme "The Ancients" by Two Steps From Hell
War Theme "At the Gates of Babylon" by Antti Martikainen
Capital Bukhara
Leader Ismail
Primary Bias Science
Secondary Bias Offence
Start Bias Desert
Colors Crème and Navy Blue
UA Rival of Baghdad - 1 culture per turn per technology known. +10% science in cities connected to the capital, or 15%, if the city's majority religion is the same as the capital's.
UU Ghilman - Replaces the knight. Costs slightly less to produce than a knight. Receives +15% attack bonus near enemy capital cities and receives a +15% combat bonus if adjacent to another Ghilman. Empire receives gold equal to the experience earned by the Ghilman throughout its existence when it dies.
UB Madrassa - Replaces the university. +33% science and +15% culture in this city. 1 science and culture per desert tile worked by this city instead of 2 science from jungles. +2 faith.
CREDITS
danrell Ghilman Unit Graphics
Peace Theme "The Ancients" by Two Steps From Hell
War Theme "At the Gates of Babylon" by Antti Martikainen