The big question here is do you actually build these, and how many of these do you build.
Lately I always get annoyed by these buildings. Lets say I got 10 cities. At average I will have 1 GP farm, 2/3 prod cities, rest hammervoid commerce heavy cities.
Now the thing is will you actually build these 2 buildings in your commerce cities? On epic it aint unusual to see 40-60 turns on building one of these badboys. At the same I will be running either Caste System OR emancipation around those times.
So not only am I forced to switch into slavery, if I start whipping those things, it will at average still cost me 20-30 turns to whip both of them, and I will loose alot of population/commerce time in these periods.
Is it really worth it?
Also is the best way to overcome this going US? Note I am not a fervent supporter of US, most often I like to be in Rep most of the time, since I will have often Statue of Liberty/decent amount of cities which run 1 or 2 specialists.
Lately I always get annoyed by these buildings. Lets say I got 10 cities. At average I will have 1 GP farm, 2/3 prod cities, rest hammervoid commerce heavy cities.
Now the thing is will you actually build these 2 buildings in your commerce cities? On epic it aint unusual to see 40-60 turns on building one of these badboys. At the same I will be running either Caste System OR emancipation around those times.
So not only am I forced to switch into slavery, if I start whipping those things, it will at average still cost me 20-30 turns to whip both of them, and I will loose alot of population/commerce time in these periods.
Is it really worth it?
Also is the best way to overcome this going US? Note I am not a fervent supporter of US, most often I like to be in Rep most of the time, since I will have often Statue of Liberty/decent amount of cities which run 1 or 2 specialists.