civilizations

  1. Ardan Arianis

    Release that Witch - Four Kingdoms 2021-08-28

    Mod for the chinese franchise Release that Witch: four new civilizations, one for each major kingdom and their respective leaders, along with unique buildings and units. As always, I've found no errors or problems in my game, but if you find anything, please let me know so I can try to resolve...
  2. Ardan Arianis

    Release that Witch - Five Royal Descendents Five Royal Descendants v2

    Mod for the chinese franchise Release that Witch: five new civilizations for each royal prince and their respect leaders, along with unique buildings and units. I've found no errors or problems in my game, but if you find anything, please let me know so I can try to resolve it. For...
  3. T

    Scenario Civs

    I was going to do this myself but as I have no modding experience and very little time, I thought I would post the idea here. As some of you may know, there are full civilizations that are in some of the scenarios and I thought that it would be fun to add those into the real game. These would...
  4. G

    civilization's files for modding vp

    im trying to make a custom civilization based off of a civilization that was already edited in the vp. like im looking for the files for vox populis civilizations so i can directly modify the civilization with the already made balance changes for it. looking for new beta 3-2 but am fine with...
  5. sman1975

    Anyone Interested in an Aztec Unit Pack?

    Hello, I received a request from a Steam user who wanted a unit pack that replaced many of the game's units with unit models customized for the Aztec civilization. Unfortunately, after I completed about half of the mod, the original requestor never showed up on the collaboration site, leaving...
  6. Louis the XIV

    [MODULAR] Yakut/Sakha Tribe 2020-10-27

    Yakut/Sakha Tribe Ever tired of Russia or Mongolia always colonizing Siberia? Well not anymore! The Yakut tribes are a community in Siberia and were a tribe until conquered by the Russians. requested by @rtt4a . For more civs visit my civ thread here. Leaders: -Jochi Khan -Tygyn UU and UB...
  7. sman1975

    SMAN's World at War: WW2 Scenario Civilizations Pack

    This mod adds the 19 custom Civs to the game. These Civs were included in both the "SMAN`s World at War: WW2 Scenario" and the "SMAN`s World at War: WW2 Scenario on Any Map" mods, with some minor adjustments. They are focused on mid-Twentieth Century capabilities, and are scoped as such...
  8. sman1975

    SMAN's World at War: World War II Scenario on Any Map

    Introduction: The purpose of this mod is to allow a player to recreate the dynamics of the `SMANs World at War Scenario: The War in Europe`, but on any map available. This provides an almost unlimited amount of replayability of the scenario, as each new map provides a great variety to the...
  9. I

    Introducing my Lord of the Rings mod

    Lord of the Rings Civ 5 on steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2155408716 reddit thread: https://old.reddit.com/r/civ5/comments/hmdty4/introducing_lord_of_the_rings_civ5_a_lotrthemed/ documentation attached. Summary below: LOTRC is a tech-limited Lord of the Rings...
  10. Raxelgrande

    Any Civ recomendations for Regent?

    Well, hello. A friend recently introduced me to the civilization franchise and he got me hooked. I managed to win easily in Chieftain by a late domination victory with The Incans and in Warlord becoming the UN president as The Dutch. Now, as the title says, what are your recomended civs to play...
  11. Porkenstein

    The Saxons (Widukind) 1.0

    The Saxons under Widukind are a defensive civ with high faith yields while their cities are defended from foreign religious influence. In the early Medieval Era they gain a military advantage with the Degan and a religious bonus with the Irminsul that compliments their defensive bonuses. To...
  12. Porkenstein

    Bohemia (Wallenstein) (Brave New World) 1.0

    Bohemia under Wallenstein is a heavily military and Gold-focused civ whose truest opportunity for advancement arrives in the renaissance era with the unlocking of both unique units. If he is able to achieve a strong Gold income by the unlocking of Gunpowder, Wallenstein can leap upon the world...
  13. C

    [BTS] Earth with true starting points + 40 Civs mod

    This is a combination of the mods StartingPoints by TheJ https://forums.civfanatics.com/resources/realistic-starting-positions-for-all-civs.14423/ and, 40Civs by Lt. Bob https://forums.civfanatics.com/threads/bts-40-civs-allows-colonies-and-34-civs.234779/ The combination of these two mods...
  14. TahamiTsunami

    What do you think of an underlying regional ability for civs?

    Civs currently already have an ability tied to themselves and another one to their leaders but, since I've been looking at some discussions about how nomadic tribes could be done, I've been thinking about how some civs could share a regional ability. For example, there could be a Eurasian...
  15. Caprikel

    How would you make a current Civ more Asymmetrical?

    So in other words, take a civ and give it both a thematic malus and bonus to make the civ more asymmetrical in design similar to Mali, Kongo, and Maori. I'm quite a fan of Asymmetrical civ designs since they make the civ more unique and change gameplay more so than with other civs, so I thought...
  16. TahamiTsunami

    Regions of a TSL Earth Map That You'd Want to Be 'Crowded'

    Obviously this will depend on the size of the map and what you'd consider to be crowded. For me, it would be 3 civs that are so close that there's no room at all for another city between them (or perhaps with some room for a city in between). An example of this would be the placement of England...
  17. Fran-Viera

    [GS] Newbi needs help :(

    Hello all :) First of all my english is sadly not so good^^ Im german and having some issues with english, :) Well ok to the important part. I wanted to create Nitocris from the Fate universe for Civilization 6, and having alot issues with it. I watched alot of guideds. Keniisus and Joshs guides...
  18. Durkle

    Durkle's Civilizations

    Welcome to my home, friends! I am Durkle, and I make mods for Sid Meier's Civilization VI. Some of them might even be good. If you want to support me, feel free to buy me a coffee! If you are interested, you can access my mods through the Steam Workshop collection. Steam Collection Link...
  19. Durkle

    Durkle's Civilizations

    Durkle's Civilizations Steam Collection
  20. BuchiTaton

    Which civs woul you add to my "more even" design for CIV7?

    Hi everybody! I am still a CIV4 mods player, in part because I dont like some design choices on CIV6. Two of those reasons (between others) are the way eras are distributed and the selection of civlizations. So, just for fun I did my own selection of civs for CIV7. Still, I decided to put...
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