fix

  1. Infixo

    Real Fixes 230503

    New version 230419 - the music patch works now. Several fixes for various bugs and glitches I've gathered for the last 5 years. Mostly technical. Some of them are minor, some are not :) Look into the sql files for details, there is really a lot of things. This mod doesn't change anything...
  2. Infixo

    Real Fixes: Elizabeth 1.1

    New v1.1 as of 13.04 - config text updated. Fix for Elizabeth's ability giving trade routes only for specific Great Admirals. Now it gives trade routes for any first Great Admiral. Supported languages: all using latin alphabet.
  3. Bonyduck Campersang

    How to fix unique building and unique units being available to other civilisations?

    If you go to the comments section of the Steam Workshop page for several civilization mods, you will find a lot of complaints about the civilisation's unique unit/building being available to build/purchase for anyone. Unfortunately, a lot of modders seem not to read the comments section, and so...
  4. Infixo

    Real Fixes: Luxuries (AI) 1.0

    Fix for the infamous "AI not improving luxuries in Monopolies and Corporations Mode". This fix a) doesn't move Corporation - it is still at Economics, b) fixes AI behaviour in Ancient Era - they improve Luxuries normally. Actually, I have a feeling that AI improves luxuries even better than in a...
  5. Haravikk

    Reducing Number of Orbital Units?

    Like many people seem to, I've encountered the issue where launching new orbital units crashes my game, which is an incredibly major issue to leave in a game that's still selling for above half price on online stores. Anyway, what I'm wondering is, are there any mods that limit the number of...
  6. Revan1

    The game lags

    After 200 turns on epic , every turn takes like 1 minute or more because the game refreshes(first the game freezes then it goes to the loading screen and I am in the game again for my new turn, and when i end that turn the patern keeps repeating.How can i fix it ,Im playing with my friend, map...
  7. AyCe

    ToT Midgard Fix (ENG/GER) 1.0 2020-01-07

    The fix by catfish, "translated" into the german version (by me). Contains english and german (and could contain YOUR language, if you send me your language's midgard files) Original Thread: https://forums.civfanatics.com/threads/tot-midgard-woes.382827/ I recommend also using the Test of Time...
  8. Stew Pid

    How to tell if Civilization Complete CD edition is Patched to 1.29f

    Good welcome, I have Civ 3 complete CD edition installed at version 1.22, I wanted to patch to 1.29f so I downloaded and ran the .exe in the correct directory of "/Civlization 3 Complete" but after it installed I ran the game exe and it still says version 1.22 in the left hand corner. Does...
  9. sbadude

    [R&F] After Update Cannot Send Trade Routes [SOLVED]

    After the September Update, I can no longer initiate trade routes. After I get my first trader, I can click the unit and pull up the list of possible trade routes. After selecting a city I wish to trade with, the "Begin" button does not work. I can just keep clicking and clicking. I have tried...
  10. Amadhe

    [MOD] Help making a slight alteration to JFD's ExCE for personal use?

    I love playing with JFD's Exploration Continued Expanded, I personally think it's a great mod. However, I know that it is obsolete and had been incorporated into RtP, which has been discontinued(to the best of my knowledge it is discontinued). My only problem with the mod is that consistently...
  11. Rafalaf

    Timeline Fix

    The timeline was, I thought, a very nice little feature. However, I feel there is something missing. A historical timeline without all the wars mentioned on it? Even though you don't earn any era score, when someone declares a war on you should also be put into the timeline. When you capture or...
  12. merijn_v1

    > 10 yield display

    Download In the vanilla game, the maximum amount of yield the game can display is 9. After that, the symbols that show 5x a yield are stacked on top of each other, hiding them behind eachother. In the vanilla game, this isn't a huge issue, as the maximum yield a tile can provide will not go...
  13. T

    Slower Tech by Era 2.1

    This is just what it says on the box - a simple mod that scales up tech and civic costs progressively throughout the game, so the tech pacing doesn't snowball way ahead of production to the point where units go obsolete before you've finished building them and the modern era starts in 1000 AD...
  14. H

    Multiplayer Save Fix 1.1

    This mod fixes the bug that multiplayer saves would skip a turn when loaded. There is a save game bug in Civ 5 multiplayer: When you save a game or it gets saved automatically, those saves are broken and will skip 1-2 turns when they are loaded. This mod fixes this bug by always creating proper...
  15. TheYutzWithTheHorse

    [BNW] New Launcher Civ V SDK

    I have noticed that since the new update to Civ V heralding a new launcher and many ingame changes, that the Civ V SDK no longer allows me to open the map builder. The SDK launcher will open up and when you select map builder, the Civ V launcher will open, the SDK launcher will close and the map...
  16. Shiroifushicho

    Radiant Samurais 3.0

    ~~~~~~~~~~~~~~~~~~~ UPDATE STATUS ~~~~~~~~~~~~~~~~~~~ v3.0 Updated on the 7/09/2018. See the changes in the change notes button to get further infos. Warrior Monks are not involved in this mod anymore and has moved to one of my other mods : Radiant Better Unit Promotions ~~~~~~~~~~~~~~~~~~~...
  17. ExquisitePapaya

    Worldbuilder Caravan Glitch

    Hello everyone. I was hoping someone here could assist me or point me in the right direction for this error I've been experiencing. I'm creating my own little scenario on Worldbuiler, and as I load the unfinished scenario for a brief test run, I see the trade caravans are acting very strangely...
  18. FearSunn

    AI Strategy Conditions Fix 2018-03-24

    UPDATED 2018.03.24: Another bug with Medieval Strategy fixed: "MedievalSettlements" added to Strategy_Priorities. With this, AI should be more active with settling new cities in Medieval and later Eras. ------------------------------------ There is an error in game code where AI Strategy...
  19. MadManCam

    Warrior Monks (Partial) Fix 2017-11-01

    Maybe it's what the devs intended, but for me it's a fix. - Great Generals now buff Warrior Monks (only in friendly territory, its the only GG compatible combat strength modifier I found that works on them). - Warrior Monks also gain some Melee unit abilites that were not shared before. No DLC...
  20. astog

    Errors in base code - Australia Summer Update

    NOTE: These errors are still present in Australia Summer Patch. Make sure to correct them again. I have encountered some errors in the base code, and thought to share them so other can also fix them. More importantly if you encounter an error, in the base code, please share them here. Also, if...
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