new version

  1. Recursive

    New Version - 4.7.3 (April 28, 2024)

    Hey all, New version inbound. Bundles @L. Vern's Squads mod with VP, which allows convenient movement of groups of units. Direct any queries or lawsuits about it to him. It will be replacing the Promotion Tree modmod, which I have elected to remove because 1) its original developers are...
  2. Recursive

    New Version - 4.6.2 (April 19, 2024)

    Hey all, New version inbound. Mostly bugfixes from 4.5.1 and earlier versions. I hereby declare 4.6 to be stable and no longer a beta. A really big thank you to @axatin for doing all the work in compiling this release, and just generally doing a lot around here recently. :hug::goodjob: Sorry...
  3. Recursive

    New BETA Version - 4.5.1 (February 28, 2024)

    Hey all, New beta version inbound. Few balance changes in this one, mostly bugfixing. I am also back from my long hiatus where I was dealing with rather intense personal issues - thank you for your patience, everyone. I intend to be active in hotfixing issues for the next while. As for the VP...
  4. Recursive

    New BETA Version - 4.4.2 (December 31, 2023)

    Merry Christmas, everyone (or whatever holiday you do or don't celebrate; you don't need a reason to be merry)! At long last, the awaited 4.3 is playable. It is, however, a beta version and bugs are both likely and expected. I've done some testing, but don't have the time to hunt them all down...
  5. Recursive

    New Version - 4.2.7 (October 30, 2023)

    Hey all, New beta version inbound, containing all changes from 3.10.14 as well as many more. @azum4roll has completed the Complete Merge project, which signals the beginning of the Vox Populi 4.0 era. This has been a huge endeavor largely on his part (with contributions from @N.Core and myself...
  6. Recursive

    New Version - 3.10.14 (September 26, 2023)

    Hey all, New release inbound. Mostly a bunch of bugfixes, but contains some balance changes to event and City-State quest probabilities. Proposals regarding these two gameplay elements are welcome in the next VP Congress session. Special thanks to @axatin, @seroperson, @Hinin and IanE9 for...
  7. Recursive

    New Version - 3.9.1 (August 29, 2023)

    Hey all, 3.8.4 inadvertently broke savegames. As such, I am deleting that release and merging it into 3.9, which has all the fixes from 3.8.4 plus additional bugfixes, one of which also breaks savegames. Irritating, but necessary. Feel free to stay on 3.8.3 if you want to finish your...
  8. Recursive

    New Version - 3.8.3 (August 27, 2023)

    Hey all, New version inbound. Contains all of the passed proposals from VP Congress Session #5. Thanks again to everyone who participated, it's a pleasure to see so much activity and interest in Vox Populi's balance! In addition to the proposals, there are three potentially contentious changes...
  9. Recursive

    New Version - 3.7.12 (August 4, 2023)

    Hey all, New version inbound. I am exhausted so I'm just gonna drop the changelog and go. Many thanks to @Enginseer, @axatin, @seroperson, @Putmalk, @ilteroi and @KungCheops for their contributions. Special thanks to Enginseer and Putmalk in particular for some incredible UI work, including...
  10. Recursive

    New Version - 3.6.2 (May 27, 2023)

    Hey all, New version inbound. All proposals from the fourth session of the VP Congress are now implemented, including the accursed espionage rework proposals (which I thankfully didn't screw up with a third time :crazyeye:). Also contains some useful UI improvements from Enginseer, tactical AI...
  11. Recursive

    New Version - 3.5.4 (May 20, 2023)

    Hey all, New version inbound. All proposals from this VP Congress except for the espionage rework are ready for playtesting, and some bugs have been fixed. Changelog: General - Added detailed instructions on how to create new releases to the Vox Populi Installer Files folder on the repository...
  12. Recursive

    New Version - 3.4.2 (May 11, 2023)

    Hey all, New version inbound. Contains LOTS of balance changes, mainly from implemented VP Congress proposals. A few housekeeping announcements: - I made some mistakes on the vote for the Espionage Rework Proposals. One proposal - Changes to Spy Mission Selection (the most popular, and one...
  13. Recursive

    New Version - 3.3.1 (March 26, 2023)

    Hey all, Just a few bugfixes and improvements for this new version. Changelog: Additions - Added compatibility code for L. Vern's squads modmod (required to add customization options) Balance Cities - Can no longer purchase tiles with Gold if they contain enemy units Tactical AI -...
  14. Recursive

    New Version - 3.2.2 (March 15, 2023)

    The long-awaited release is here at last! I'm very sorry for the long delay in releasing this, life has been hectic and it was a lot of work to put everything together. Many thanks to @axatin in particular for a fervent streak of bugfixing, including a major rework of the espionage UI, as well...
  15. Recursive

    New Version - 3.1.1 (January 1, 2023)

    Hi everyone, Nothing too special, but I'll drop a new release to start the new year off right! This is a semi-experimental release and another release will be coming soon to fix more bugs and add more features. Needs testing, some bugs might be present. Changelog: General - The...
  16. Recursive

    New Version - 3.0.4 (November 29, 2022)

    Hello world! After many delays, it is finally here! Vox Populi version 3.0, which I hereby dub "The Great Integration", arriving just in time for the end of November 22, 2022! This version notably integrates several modmods into base VP: - Religion Spread - Promotion Flags for VP (EUI only...
  17. Recursive

    New Version - 2.7.3 (October 7, 2022)

    Hey everyone, New version inbound! We have major balance changes this version in a number of areas, notably Happiness, Technologies, Skirmishers and some Buildings, which we are excited to see you playtest! In addition, today's release marks the formal beginning of the first session of the VP...
  18. Recursive

    New Version - 2.6 (August 16, 2022)

    After installing this version with the autoinstaller, please see this post for a DLL replacement that fixes crashes: https://forums.civfanatics.com/threads/new-version-2-6-august-16-2022.678491/page-7#post-16324903 Hey all, New version inbound. We discovered and fixed a lot of bugs over the...
  19. Recursive

    New Version - 2.5 (July 14, 2022)

    Hey all, New version inbound. Major features include friendly units un-blockading owned tiles, a revamped top panel and loading screen tips from balparmak, adjustments to strategic resource valuation, possibly fixing multiplayer being horribly broken, and the removal of the cap on City-State...
  20. Recursive

    New Version - 2.4.4 (June 22, 2022)

    Hey all, New version inbound. I'm not feeling creative, so I'll just let the changelog speak for itself. Thanks to @Rekk, @balparmak, @pineappledan, @ilteroi, @Gazebo for assorted changes and fixes. Changelog General - Lots of text fixes - Performance improvements AI - Significant...
Top Bottom