resource

  1. S

    Making Ancient Era resources revealed from turn 0.

    Hello, I have been trying to multiplay with someone who is very picky about starting locations and the amount of rerolls done until his "good enough place" is found has become unbearable. While revealing everything won't solve the real problem, having ancient era resources revealed would help a...
  2. sman1975

    Exotic Unit Pack - Mod Collaboration Thread

    Hello, This thread is being used to add comments, suggestions, report errors, etc., with the Exotic Units Mod located at: Civfanatics: https://forums.civfanatics.com/resources/exotic-units-pack-beta.26587/ Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=1259586334 I've received...
  3. Mr_PeaCH

    Greater customization for random map terrain and resources

    Does anyone know of a mod that will allow greater customization choices for terrain features and resource distribution? Obviously you get world age (old means flatter, young means hillier, more mountains), temperature (hot, normal, cold) water (wet, normal, dry) but the variation in each is...
  4. F

    [Vanilla] Possible to check the players strategic resources?

    Is it possible to get the strategic resources of a civ or minor civ? And can you give strategic resources to them? (What I mean with strategic resources is horses, iron, aliminium, uranium etc.)
  5. UncivilizedGuy

    Strategic Timber V. 1.05

    Timber is a new bonus resource required to build many units. Produced by the Lumber Mill which is now unlocked at The Wheel. Required to build early units including: Siege Units: Catapult, Battering Ram, Siege Tower Naval Units: Galley, Quadrireme, Caravel Note: Timber is a bonus resource to...
  6. TheOneHitPupper

    Requesting help about resource shadows?

    I've been working on a modpack for luxury and bonus resources for the game. For most resources, I've simply just done little touchups on previous existing resources, but there are a few where I've made my own textures. The only problem I'm having is that these new textures are majorly different...
  7. G

    Resource Revealed

    Does anyone have an algo suitable for a tuner panel that determines if a resource (e.g., Iron) should be revealed to a player. That is, has the player researched the required tech (e.g., Bronze Working)? I'm writing a tuner panel to identify the location of resources on the map and would like to...
  8. vonJahgmann

    Convert Civ6 mod "resource" from no files to files

    After I have created a "resource" in the resource manage via downloads and my mod shows up under released mods, how do change that existing resource from No Files to Files? Unless I am missing something obvious --- quite possible! --- none of the edit/update menus let me change the resource...
  9. Northboy85

    Darkleaf's Mod Pack (As featured in my Slave Mod) 2016-12-08

    Improved Resources & Improved Build Times Mod: Deserts: Oasis and their adjacent tiles yield 1 Food and 2 Production. Fishing Boats: Now yield +1 Food/Gold. Hills: Snow Hill and Desert Hills give 1 Production. Sea Resources: Fish give +3 Food, Crab give +2 Food and +1 Culture, Pearls give +2...
  10. clytngrffn

    The Vikings 4.0

    This mod has the Vikings with Ragnar as leader
  11. Arkatakor

    What happens if one builds a district on an undiscovered resource?

    Does the undiscovered resource just get removed if I happened to build a district on it?
  12. Now I Know Why Whales Are Endangered Species...

    Now I Know Why Whales Are Endangered Species...

    Only if I can get the work boat crew to man a submarine!
  13. Resourceful

    Resourceful

    This is the most resourceful region in the whole world.
  14. Horse Connected

    Horse Connected

    Build a road to the horse to connect the horse resource into your trade network.
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