(2-NS) Give Shallow Draft and Oceanic Perils to all land units with Sailing technology

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gwennog

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Inspired by the discussion on the proposition (2-38) which would imply that a crossing ship can bring along a unit (Spy or other), I think it would bring some logic as well as game interest.
 
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A priori, this proposal doesn't interest, I will try to support it a little.

Proposal: Give Shallow Draft and Oceanic Perils to all land units with Sailing technology

Rationale: Allow land units to cross the small arms of oceans at the start of the game and access the very close Islands/continents for a more diversified colonization search for a luxury or strategic resource for example but necessarily dangerous (Isolation, not possible trade route, ...). The range will not be great since with 3 :c5moves: move, only an ocean of 1 tile can be crossed.
 
Timestamp post to arrange all the threads in a neat order.
 
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