Ok, great news. I found a way to avoid DLL changes, yet adding new buildings. I just placed them after the plague in the XML.
I love this modmod, but the Civilopedia is not working properly. The added UU and UB do not show up in the entry for the civilization they belong to, only the original DoC uniques do.
Yeah that's great
Another thing : Seljuks spawn with chevaliers (2nd french uu) instead of ghulam warriors (and I really don't know which one is worse)
EDIT: I uploaded a file that makes the modcomp VD compatible in the 2nd post of this thread.
EDIT: I uploaded a file that makes the modcomp VD compatible in the 2nd post of this thread.
Machinery? Construction? Both?
Also is the ridiculously low cost of Berber Cavalry (20 Hammers!) intentional?
In the Civilopedia entry for Howitzer clicking on Artillery (as in the unit it replaces) leads to the tech Artillery instead.
Both are only 1 tech ahead of Engineering. I want the Ancient cannon to be available a little bit earlier.