grahamiam
In debt to Mr. Geisel
T4: 1695AD Save here for the night.
Get uber arty stack ready for the last 2 Byz towns on our side of the choke, along with an army.
Raze and replace Nicomedia (after selling improvements)
Raze and replace Niassus (ditto)
With that, we have enough money to try a careful steal. Try on Byz and we succeed. Take combustion. Sell Combustion to Japan for Sanitation, WM, and 160g.
For some reason, dad will not now trade oil for coal straight up, like in the beginning of this turnset.
Switch Sala to a hospital.
I lower lux tax to 0% so we can get an extra 80gpt. This will cut steal times by 1T and we need all the time cutting we can get.
Plant a spy in the Aztecs for 82g.
IBT: Byz ask for an audience, offer peace but flight costs 212gpt. Will wait to see what else we can get via a steal in 4T.
Schuykill flips to the Aztecs.
T5: 1700AD All 3 infantry defenders in Brusa redlined via arty. 3rd Cav kills 1 defender (15/17); and a second (12/17); cav dies to infantry without scratching it (1/4); cav kills infantry (4/4); cav kills infantry (2/4); cav dies to infantry (1/4); cav dies to infantry (2/5); use 2 arties to redline it again. Say enough is enough and 2nd cav army kills it (13/17); 2nd cav army kills another redlined infantry (8/17); 4th cav army kills last redlined infantry (16/17) and we take the city + 24g.
@ Dyrrachium: arties redline all infantry (not sure if more injured units are hiding here also); 1st cavalry kills infantry (18/18); 1st cavalry kills infantry (18/18); no more units available so we hold off. Arty destroys the temple, barracks, and market before I silence the guns.
IBT: France offers peace, giving us 28g and WM; Byz declare on the Celts (sub bug?); Aztecs declare on the Byz. Celtic bombers come within 2hp of killing a pillaging army in Byz lands
Sala finishes its hospital
T6: 1705AD Redline all defenders in Dyrrachium; 1st Cavalry kills infantry (15/18); 1st cav kills inf (15/18); 1st cav kills inf (11/18); kills inf and we take the city + 25g + 1 arty.
Abandon Brusa and replace with Northern Heights
Elite cav dies trying to kill a Byz infantry in the open near Rectum. A vet cav dies to the same one.
IBT: watch 2 Jap Rambos kill those painful infantry near Rectum. Byz and France sign embargo vs us.
T7: 1710AD Redline a ton of units in Constantinople; 5th cav kills 3 infantry (7/18); 6th cav kills 2 (6/17); 3rd cav kills 2 (16/17); 4th cav kills 1 infantry and we take the city (little surprised, thought there was more units).
Wow, this town increases our gpt by over 40, just due to the wonder attractions (Colossus, Great Wall, Copernicus)
Add 3 workers to Sala, but unhappiness prevails so I switch Army build to temple for Cathedral next.
Raze/replace Dyrrachium with Akw
IBT: France and Byz sign MPP; France declares on the Celts
Celtic Marines storm Canadaigua (salt town) and raze it.
We complete Wall Street in Cattaraugus
Aztecs declare on the French, French declare on us.
T8: 1715AD Artys redline the 2 Celtic marines on our beach. 1st Cav kills them both (13/18)
Our steel attempt fails on the Byz, but our spy makes it out alive.
IBT: Celts drop off 3 tanks near Gewauga.
T9: 1720AD Redline the 3 tanks. Use the 5th cavalry to kill them all (17/18).
Found New Mortons so salt is back online.
IBT: Resign peace with the Aztecs. Use this opportunity to talk and see that they are very far behind in techs.
Celts destroy the French.
Tours riots, damn
Sardica flips to Byz, taking an infantry
T10: 1725AD @ Sardica: cav dies to flak(4/4); infantry kills flak (1/4); infantry kills flak (2/4) and we retake the town + 17g.
@ Vanuz: redline 3 infantry and a Rambo: 3rd Cavalry kills all 3 + Rambo, taking the city + 17g + 1 arty
Near Neodakheat (choke): redline an elite Celtic tank, then kill it with 4th cav. This reveals 8 Celtic tanks. Retreat and reinforce the line.
Get Sala up to size 17, 102spt. Cathedral + temple allows all citizens to work
We need oil and all our gold. We have 2 options: 1 pinch the Japanese oil near Isa. 2. Invade the Aztecs island to our E (also has furs).
1 turn till a carefull steal on Byz is possible. Watch for Constatinople, itll probably flip soon. We may also want to consider infantry armys soon as well need cover from the tanks as we take on the Celts.
Get uber arty stack ready for the last 2 Byz towns on our side of the choke, along with an army.
Raze and replace Nicomedia (after selling improvements)
Raze and replace Niassus (ditto)
With that, we have enough money to try a careful steal. Try on Byz and we succeed. Take combustion. Sell Combustion to Japan for Sanitation, WM, and 160g.
For some reason, dad will not now trade oil for coal straight up, like in the beginning of this turnset.
Switch Sala to a hospital.
I lower lux tax to 0% so we can get an extra 80gpt. This will cut steal times by 1T and we need all the time cutting we can get.
Plant a spy in the Aztecs for 82g.
IBT: Byz ask for an audience, offer peace but flight costs 212gpt. Will wait to see what else we can get via a steal in 4T.
Schuykill flips to the Aztecs.
T5: 1700AD All 3 infantry defenders in Brusa redlined via arty. 3rd Cav kills 1 defender (15/17); and a second (12/17); cav dies to infantry without scratching it (1/4); cav kills infantry (4/4); cav kills infantry (2/4); cav dies to infantry (1/4); cav dies to infantry (2/5); use 2 arties to redline it again. Say enough is enough and 2nd cav army kills it (13/17); 2nd cav army kills another redlined infantry (8/17); 4th cav army kills last redlined infantry (16/17) and we take the city + 24g.
@ Dyrrachium: arties redline all infantry (not sure if more injured units are hiding here also); 1st cavalry kills infantry (18/18); 1st cavalry kills infantry (18/18); no more units available so we hold off. Arty destroys the temple, barracks, and market before I silence the guns.
IBT: France offers peace, giving us 28g and WM; Byz declare on the Celts (sub bug?); Aztecs declare on the Byz. Celtic bombers come within 2hp of killing a pillaging army in Byz lands

Sala finishes its hospital
T6: 1705AD Redline all defenders in Dyrrachium; 1st Cavalry kills infantry (15/18); 1st cav kills inf (15/18); 1st cav kills inf (11/18); kills inf and we take the city + 25g + 1 arty.
Abandon Brusa and replace with Northern Heights
Elite cav dies trying to kill a Byz infantry in the open near Rectum. A vet cav dies to the same one.
IBT: watch 2 Jap Rambos kill those painful infantry near Rectum. Byz and France sign embargo vs us.
T7: 1710AD Redline a ton of units in Constantinople; 5th cav kills 3 infantry (7/18); 6th cav kills 2 (6/17); 3rd cav kills 2 (16/17); 4th cav kills 1 infantry and we take the city (little surprised, thought there was more units).
Wow, this town increases our gpt by over 40, just due to the wonder attractions (Colossus, Great Wall, Copernicus)
Add 3 workers to Sala, but unhappiness prevails so I switch Army build to temple for Cathedral next.
Raze/replace Dyrrachium with Akw
IBT: France and Byz sign MPP; France declares on the Celts
Celtic Marines storm Canadaigua (salt town) and raze it.
We complete Wall Street in Cattaraugus
Aztecs declare on the French, French declare on us.
T8: 1715AD Artys redline the 2 Celtic marines on our beach. 1st Cav kills them both (13/18)
Our steel attempt fails on the Byz, but our spy makes it out alive.
IBT: Celts drop off 3 tanks near Gewauga.
T9: 1720AD Redline the 3 tanks. Use the 5th cavalry to kill them all (17/18).
Found New Mortons so salt is back online.
IBT: Resign peace with the Aztecs. Use this opportunity to talk and see that they are very far behind in techs.
Celts destroy the French.
Tours riots, damn
Sardica flips to Byz, taking an infantry
T10: 1725AD @ Sardica: cav dies to flak(4/4); infantry kills flak (1/4); infantry kills flak (2/4) and we retake the town + 17g.
@ Vanuz: redline 3 infantry and a Rambo: 3rd Cavalry kills all 3 + Rambo, taking the city + 17g + 1 arty
Near Neodakheat (choke): redline an elite Celtic tank, then kill it with 4th cav. This reveals 8 Celtic tanks. Retreat and reinforce the line.
Get Sala up to size 17, 102spt. Cathedral + temple allows all citizens to work
We need oil and all our gold. We have 2 options: 1 pinch the Japanese oil near Isa. 2. Invade the Aztecs island to our E (also has furs).
1 turn till a carefull steal on Byz is possible. Watch for Constatinople, itll probably flip soon. We may also want to consider infantry armys soon as well need cover from the tanks as we take on the Celts.