v34:
- changes:
- Crime/Distress overhaul
- Old -10/-20/-30/-50 changed to the new -25/-50/-75 for distress/poverty/etc. unhappiness reductions.
- changed crime to distress in all text
- Theming bonus overhaul:
Wat => increased tourism bonus when themed, and increased bonus to +3sci/+3Faith when themed
White Tower => increased tourism bonus when themed
- Promotion overhaul updates: Slipstream has been removed from the game. affected units have been changed accordingly:
Prau => Has Pincer promotion for free
Corsair => removed Slipstream
Scythed Chariot => removed Slipstream, ZOC ignore added to Rend promotion
- Turtle ship ==> changed from 2 moves and double move in coast to 4 moves and half move in ocean
- Waag ==> added -20% spy stealing rate in city
- Ballista ==> changed legatus legionis from double movement in open terrain to +1 movement
- Latifundia ==> reduced build time to 12 turns (down from 18)
- Schutzenstand ==> removed building requirements
- Chaebol ==> removed gold for trade routes
- Riad ==> removed scaling by Era and gamespeed from the gold/culture/GMP per trade route
- Mughal Fort/Qila ==> Added National wonders to Defense calculation. Reduced Defense to culture conversion to 10%
- Pairidaeza ==> removed 1 culture to all guilds on empire. changed to +5% GA length
- Fale t'ele ==> removed +1g to fishing boats (Polynesia needed a nerf)
- Name changes ==> changed Mughal Fort to Qila. Changed Sauna to Bastu
- Etemenanki ==> instant boost from building investment now scales off the capital's current food and science yields
- Bonus was a static 15 sci/food * Era * Gamespeed before
- Because the formula uses the capital, the building is now restricted to being built in the capital
- fixes:
- Added Faith cost for Kabuki and Sambadrome (reformation belief)
- adjusted faith costs for Pracinha, Prau, Licorne and Fusta. Reduced cost of Licorne
- Nilometer ==> disabled well for Egypt; AI and puppets won't ever be tricked into building wells instead of Nilometers
- University of Coimbra ==> altered dummy buildings so they are exposed to UI
- Mughal Fort/Qila ==> altered dummy buildings so they are exposed to UI
- Qadi ==> altered dummy buildings so they are exposed to UI
- Baan Chang ==> altered dummy buildings so they are exposed to UI
- Added missing faith costs to: Ballista, Hakkapeliitta, Longbowman, Great Galleass, Turtle Ship
- fixed text for Sabum Kibitum, White Tower, Waag, Mandekalu Cavalry, and Great Bombard