Victory Writeup:
Since both players focused on producing wealth and research, I'll put GNP info ...
Binky123:
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Victory type: Space Race
Date: 1864AD
GNP: 1006
Production: 1566
Economy:
Civics: US, FS, Eman, SP, FR
Binky123 favours mines, towns and farms.
Most advanced techs: Future tech1, Fussion
Diplo&Army:
Binky123 has strong military. Mehemd was destroyed. Toku, Cathy reduced. Binky123 lost 69 units and killed 138 units.
Giaur:
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Victory type: Domination
Date: 1874AD
GNP: 722
Production: 2062
Economy:
Civics: US, FS, Slavery, SP, Pacifism
Giaur favours windmills, towns and workshops.
Most advanced techs: Industrialism, Radio
Diplo&Army:
Giaur has strong military. Mehemd, Toku, Ramses destroyed. Cathy, Isa vassalized. Giaur lost 133 units and killed 672 units.
Summary:
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Binky123: focused on research and economy. Stopped expansion on some stage and run for SpaceRace. Thx to this decision, he finished his game faster. Also Binky123 accelerated GP's production. From 1700AD to 1860AD, Binky123 generated 9 GP's, when Giaur only 4.
Giaur: focused on production. Started workshiping countryside, cause he felt victory is near. His cities are not so big as Binky's and not all tiles are worked. Giaur slightly improved military skills in comparision to his previous game.