.

I still have to update the Master Map for the Caliphate (which will surely take a long time) and make the reports (which will also take a long time). Meanwhile I'm trying to write a program to help me working on the reports, so it gets easier and faster to make these. So you're actually giving me more time :lol:

Don't worry, take your time. If you feel some of our other writers in the Caliphate could have some info about the term to make their own sidestories, feel free to give them that info, while you don't have time to make the official updates.
 
@Spirictum - come to think of it you also have yet to work on the India map for Tryst :P . I marked out the cities like you asked, after that no response :D .

I'll check that as soon as possible, I really thought it was pending something but I don't remember what :crazyeye:
 
It's the story of a woman named Molly Clifford, and of a man named Jim. Jim works to close places like soup kitchens, and Molly takes him to meet the people he is hurting to hopefully change his ways.
 
It's the story of a woman named Molly Clifford, and of a man named Jim. Jim works to close places like soup kitchens, and Molly takes him to meet the people he is hurting to hopefully change his ways.

It'd be quite a twist if Jim promises to change but turns out to be a jerk anyways and takes down he soup kitchen while people were actually inside it XD .
 
One of the most interesting games I've ever played. When the last war started I was at an equal power level with Sumeria, even though it was Modern Armor against Calvary, Cannons and Infantry. At the end of the game I had FIFTY Modern Armor, had completely destroyed three civilizations, capitulated a fourth, completely dominated my starting continent along with 80% of the other continent.
I never did conquer Babylonia sadly on their island, but such is life.
I could've gone for a Space Race victory comfortably, but that would've been extremely boring. Much more fun to destroy two more civs before the end of the game for a Dom victory.

Congratulations! There is no bigger pleasure then to start a game you feel it's balanced, and then in the end your state is a lot into the future compared to any other nation on your world, and consequentially you're its overlord. I still remember my last Emperor game, and I have no idea how many years have passed since it. If I dig on my old pc, I may find a date.

It was a victory on the style of yours, but I don't remember the details anymore (although I probably have the last savegame). I was using the Zulu. From that victory onwards, I started playing on Immortal. I suffered a lot on Immortal until I finally got my overlord victory on it and started playing on Deity. But I didn't get back to play Emperor ever again.

You know that this game is telling you to try a harder setting right? The AI is completely incompetent against you in that game. I always interpret this style of victory as: Yeah, I've beaten this level, now I should try the next one.
You are a player better then expected to all the AIs. Even winning an "equal" war, there is no equality in a bunch of Modern Armors vs a Massive sized army of Infantry, Cavalry and Cannons. The numbers may tell there is a balance, but a nation which is able to train Modern Armor divisions is far more capable to win a war then the one which is stuck in Infantry, no matter its size. The size is probably helping to stagnate it, rather then to improve it.
 
Overwhelming numbers don't count for much when the enemy has shiny armor. Its really too bad that the game doesn't take numbers into account. You could throw 20 inferior units at a superior and not even damage it. Since the game will simply calculate it as them individually attacking, one after another, with no real cohesion. I guess its inevitable being a turn based game.

At the same time your units are dieing in battles they had less than 5% chance to lose. In which case it would have made more sense for them to succeed but have taken a massive amount of damage. So much so that they couldn't really afford any more 'victories' like that.
 
I've always played on the lowest difficulty, whatever it may be for the mod. Mostly because I like to win and I suck anyways.
 
I've always played on the lowest difficulty, whatever it may be for the mod. Mostly because I like to win and I suck anyways.

:high5:
 
I've always played on the lowest difficulty, whatever it may be for the mod. Mostly because I like to win and I suck anyways.

:rotfl:
 
I've always played on the lowest difficulty, whatever it may be for the mod. Mostly because I like to win and I suck anyways.

I once used cheats on the lowest difficulty.
Okay, maybe more than once.
Okay, maybe every time...
 
Ha losers!

Flashes back to first game in which he did not even know how to build improvements. Flashes back to surprise barb stacks he has deleted in WB and tendency to use WB map view to locate best city spots and add resources not in vicinity.

Shh, no one needs to know that.
 
I used to do that... then I realized that I was being unfair, so I started adding resources and generally improving geography for the AI as well.
THEN I realized that I was ruining for myself the exploration part of the game... so I stopped.
In the meantime, I guess I also became somewhat better at the game, so I didn't really need to do that anymore.

Still, that doesn't mean that I don't enjoy making elaborate scenarios in WB from time to time.
 
We are horrible people. :lol:
 
Back
Top Bottom