My bad Choxorn-total brain fart.
I'm actually leaning towards Japan a tad more than Egypt just because Japan's UU is good throughout the middle ages, and is great for a small 5CC core.
Egypt Pros:
Industrious gets empire to a kick start
Powerful UU
Can build Pyramids from start (Masonry)
Half priced Industrious buildings (not sure what they are)
Egypt Cons:
Industrious isn't as useful-less land to improve in a 5CC
Early War Chariot GA
Late game no UU
Japan Pros:
Militaristic means more leader opportunities.
Samurai can defend as well as attack, multi-purpose UU
UU comes at a good, make-or-break time
The Wheel is a great starting tech- no one else has it!
Japan cons:
Not many Militaristic half price culture buildings
Average AA developement.
Wheel doesn't lead to any great culture buildings.
My nominees are Egypt and Japan.
Everyone seems to likes egypt, but Hawk hasn't picked yet.
I'm actually leaning towards Japan a tad more than Egypt just because Japan's UU is good throughout the middle ages, and is great for a small 5CC core.
Egypt Pros:
Industrious gets empire to a kick start
Powerful UU
Can build Pyramids from start (Masonry)
Half priced Industrious buildings (not sure what they are)
Egypt Cons:
Industrious isn't as useful-less land to improve in a 5CC
Early War Chariot GA
Late game no UU
Japan Pros:
Militaristic means more leader opportunities.
Samurai can defend as well as attack, multi-purpose UU
UU comes at a good, make-or-break time
The Wheel is a great starting tech- no one else has it!
Japan cons:
Not many Militaristic half price culture buildings
Average AA developement.
Wheel doesn't lead to any great culture buildings.
My nominees are Egypt and Japan.
Everyone seems to likes egypt, but Hawk hasn't picked yet.
![Party [party] [party]](/images/smilies/partytime.gif)