consentient
Domination!
- Joined
- Jul 7, 2014
- Messages
- 3,379
Salt
Sent from my iPad using Tapatalk
Sent from my iPad using Tapatalk
But, things keep changing significantly with AI behavior each patch, so it didn't seem worthwhile to write a guide. Now that it seems we're not getting any more major patches for Civ V, I thought I would share my experience playing as the great AI puppetmaster.
What would you guys say is the easiest map for this strategy?
I'm sorry, I mean to say, is there a map type (i.e. Small Continents, Archipelago, Pangaea, Tiny Islands, etc.) that this strategy would often do consistently well on? Or does it truly boil down to how the geopolitical situation turns out more than anything?
I have not given this strategy a try, but I think I will borrow heavily from it for a retry with the current France DCL as map that kind of forces small anyway -- and I have been eager to give Underground Sects a try. I have never won Deity opening Piety, so that would be nice to work through.
I don't see how this strat can work with aggressive neighbors.
The strategy has two key elements: faith-oriented dirt, and a neighbor who does not found.
Continents could be very easy or very hard, so if you are looking for easy I would try that first. Reroll if any neighbors are warmongers or found.
Yes, this strat is longer turn time to win, but does not seem to use science overflow bug, and is not really luck based (so no need to pray). The rerolling was my suggestion for someone that is having trouble with the strategy.So let's summarize this 'strategy' - reroll maps until you get faith-oriented dirt, and a non- aggressive neighbor who does not found. Then stay backward all game and pray to noone annihilate you and abuse science overflow bug and AIs inability to win; and 'win'~300t.
Yes, if you have mastery which works on any map and dirt, and you are not bored, this guide is not for you! From very first sentence in OP:Maybe better learn how to play properly with strategy which work on any map and dirt.
I don't feel like I am a stupid person, but I have not been able to replicate the sub t250 SV that several better players seem to think is routine. I have read plenty, I probably don't follow the scripts faithfully enough, but I am not convinced what is currently available are quite detailed enough for me. That is okay, I am enjoying the game.This is a guide for Non-Deity players looking to break into the difficulty and Deity players who want to try something new.
So let's summarize this 'strategy' - reroll maps until you get faith-oriented dirt, and a non- aggressive neighbor who does not found.
Then stay backward all game and pray to noone annihilate you and abuse science overflow bug and AIs inability to win; and 'win'~300t. Great.
Maybe better learn how to play properly with strategy which work on any map and dirt.
I find the idea that I go full Piety -- and still win at Deity (even if it is a DiploV) -- to be rather remarkable. Other guides I have read about cheesy Deity DiploV have been geared towards exploiting particular UA (i.e., Greece, Sweden, or Venice).
That said, I think DiploV for any civ can be done with 4-city Tradition + Freedom Trade Routes + beeline to Globalization. So easy enough that even I can do it!
If it wasn't based on a broken diplomatic victory I'd be more inclined to like the idea :/ Yes there is a science victory section... to scrap your game and barely manage to launch a ship.
If someone truly wants to play Piety on Deity it's possible. Probably not very good to open with it but I'm fairly confident you can manage with Liberty (3) first and then going down Piety. If you don't care about finish time I'd try that instead of this whole "small, play from behind" idea which just relies on a passive AI... and doesn't really need Piety to begin with.
I'm sorry, I mean to say, is there a map type (i.e. Small Continents, Archipelago, Pangaea, Tiny Islands, etc.) that this strategy would often do consistently well on? Or does it truly boil down to how the geopolitical situation turns out more than anything?
Nope, this idea works and doesn't need either a passive AI or even non-competing religions, funnily enough. You should give it a go yourself, maybe?
I don't understand what you mean by "broken" diplomatic victory.
I agree diplo victory is easy to win even without using this guide.
To even further illustrate my point:
Here is a small diplomatic victory (quick speed):
Spoiler :![]()
Using an excellent policy strategy:
Spoiler :![]()
and never filled a scientist slot. Just got my extra votes while I was 20% behind the AI, spent all in city states, waited, win.