Afforess
The White Wizard
Thanks Aff...
Try sleeping every once in a while Doctors orders.
I do... sometimes. If you check, my post count is usually 0 during 2 am - 9 am ET.


Thanks Aff...
Try sleeping every once in a while Doctors orders.
Has there been some major change done to the research speed? On Marathon mode, it's 596 BC, around the time the Jews should be expecting to pay their next tribute to Nebuchadnezzer, the Spartans and Athenians are fighting again, and huge armies are rampaging around the Middle East...
... and in my game, I'm just starting to research Animal Husbandry, and have only two soldiers---a javelineer and a club-wielding warrior.
I've never been this far behind before. Is this a change in the mod, or some sort of sluggishness in research caused by increased difficulty level?
I thought that that wasn't a done deal, yet?
You already missed it. We decided to axe the date. Read up, mid way in page 55-57.
Posts like AndarielHalo's only further my resolve.
The date might be gone, but the research rates are still imbalanced. When beta 11 comes out I plan on running a standard game and documenting how long it takes to reach each era.
Posts like AndarielHalo's only further my resolve.
My problem isn't so much a lack of syncing up with the dates (though that is a problem that makes me cry), but it's the linear advancement of technologies---every game is exactly the same, where every technology progresses at the same slow rate, so every game essentially renders Warriors useless (save for exploration and city defense), Axemen and Spearmen useless, Macemen pointless wastes of space, and the only real battles and wars taking place between nations occurring in the late Medieval era and early Gunpowder era, with everything else being against random Barbarians spawning near my resources and pissing me off with new ways of spawning just out of reach of my defensive units to completely destroy my capital city or six of my mines because despite it being 10 BC, I don't have Monarchy so all my roads are dirt trails which are just slightly better than no roads at all.
Then you are doing it wrong. Play on a smaller map with more civilizations. You'll be fighting lots of early battles for space. It's a ton of fun. Everyone says Larger maps are more fun, but I actually think maps larger than standard just get tedious and the micromanagement gets old fast.
Small maps mean your decisions matter, and you won't have to micromanage 20 cities.
Then you are doing it wrong. Play on a smaller map with more civilizations. You'll be fighting lots of early battles for space. It's a ton of fun. Everyone says Larger maps are more fun, but I actually think maps larger than standard just get tedious and the micromanagement gets old fast.
Small maps mean your decisions matter, and you won't have to micromanage 20 cities.
It was on a "Huge" map. I can't go any smallerEverything below it is too small