A Team PBEM?

Go Team America ... Turn 30 ... 2550 BC​

Persian friend :D ... You never speak to us anymore :cry: ... is it because we have let your criminal live ?! ... rest assured we will 'cap his ass' soon ... or is the reason that you have been busy studying lately, too busy swatting to come out and play :lol:

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go rub your body with steel wool and then go swim with a hammerhead :p

Musings
Have designed an escape strategy if Mel's Immortals do come a knocking ... see Notes :D

Empire Report
Civilization - America
Spoiler Trait :

Expansionist
>Scout
>Passive Barbs (Goody Hut) are friendlier

Industrious
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield


Government - Despotism
Iron Working in 9 turns @ 100% Science
Treasury = 46gp with +0 per turn
Luxury = Dyes
Strategic =


Cities

Bad Seed* (P,W, - 2pop+19, Culture 39/100+2, +0gp (0xTaxer), +6r&d (0xSage),
Resources n/a
Shields = 4 ... Barracks in 9

Fowl Spore (W, - 2pop+4 (0xUnhappy), Culture 0/10+0, +0gp (0xTaxer), +3r&d (0xSage),
Resources (Tobacco, Wheat)
Lux (Dyes)
Shields = 3 ... Barracks in 6

Spoiler City Improvements :

P - Palace
B - Barracks
G - Granary
W - Wall
T - Temple


Workers and Slaves
Workers - 2

Scout - 1
*Under impression that Military Pophead doesn't take scout into account when calculating relative strengths

Military
Warrior - 3
Spear - 1
Archer -

Navy
nix

AI Combat
>Nix


Foreign Affairs

Persian
>Meleager
Spoiler Traits :

Starting Technology
>Bronze Working
>Masonry
>UU Persian Immortal (Iron)

Industrial
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Scientific
>Scientific improvements easier to build
>Free Civ Advance per Era

>Our Military is STRONG ... Persian <4
>Techs - we can trade
-Pottery
-Ceremonial Burial
-Warrior Code
-Wheel
-Alphabet ... just researched :p
>Techs - we know they have
-Iron Working

Cities
> The Thrown*
> The Summer Palace

Egypt
>Azzaman333
Spoiler Traits :

Starting Technology
>Ceremonial Burial
>Masonry
>UU War Chariots (Horse)

Industrial
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Religious
>Religious improvements easier to build
>No Anarchy during Revolutions

>Our Military in XXXX ... Egyptian =
>Techs - we can trade
-Pottery??
-Warrior Code??
>Nix

Cities
> 01 Sweet Thebes*
> 02 Sweet Memphis

Iroquois
>Chamnix
Spoiler Traits :

Starting Technology
>Alphabet
>Pottery
>UU Mounted Warrior (Horse)

Agricultural
>Agricultural City improvements (aquaduct) easier to build
>City Centre and Desserts extra food

Commercial
>City Centre (City and Metro size) extra commerce
>Less Corruption

>Our Military in XXXX ... Iroquois =
>Techs - we can trade
-Ceremonial Burial??
-Warrior Code??
>Nix

Cities
> Salamanca*
>

Information
Spoiler Wisdom :

* Starting Technology
>Pottery *
>Masonry *
>Ceremonial Burial (Hut-3550 BC)
>Bronze Working (3350 BC)
>Mysticism (Hut-2950 BC)
>Warrior Code (Hut-2900 BC)
>Wheel (Hut-2710 BC)
>Alphabet (2670 BC)


Barb/Goody Hut Related

3850 BC - Popped Hut and can see Persian City
3550 BC - Ceremonial Burial
3250 BC - 25gp
2950 BC - Mysticism
2900 BC - Warrior Code
2710 BC - Wheel

Big Picture ... No Picture Today
View_030.JPG


Notes
Survival Strategy ... if i get obliterated by Mel ... I shall like a rutting steer, pop every hut I find until a settler or town ... if not i shall seek an ally ...
In return for city and promise to destroy Mel ... I will offer all techs and my servitude :D
City shall be called ... Vicious Wurmie
>


Cities - musings
>
Mark of Sane
Glib Ramble
>


Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to




Onward to Egypy and Azza

Remember to e-mail a copy to Classical_Hero :D
 
gps, and i keep moving round the world.

Spoiler :
Egypt in 2550BC
According to my advisors...

Domestic - Build more cities!

Trade- We should establish a trade route with the Iroquois

Military- We can support a larger military. Lets build Warrior

Foriegn- The best unit that the Iroquois have -- That we know of -- is the Warrior

Culture- We should build the Temple in all our cities and watch the people flock to us.

Science- Our scientific research is progressing well due to generous funding.

Important stats...
I have three cities making a total of 11 uncorrupted shields and 12 uncorrupted gold.
I have some silks just outside Sweet Thebes.
I have 2 workers and 5 warriors and a settler, and i'm building a warrior and a barracks.
I have 65 culture.
I have Bronze Working, Masonry, Alphabet, Ceremonial Burial, Pottery, The Wheel and Mystism. I get Iron Working in 11.

I have 28% of the worlds pop and 3 % of the worlds land
I currently have a score of 109 VP's.
Sweet Thebes is the #2 city, and Sweet Memphis is #5
I'm #1 (first) in GNP, Mfg. Goods, Land Area, Literacy, Disease and Pollution.
I'm #2 in Population, Life Expectancy, Family Size and Productivity.
I'm #3 in Military Service
I'm #4 (last) in Annual Income and Approval Rating

and my wonderful empire

teammiapbem2550bc4vv.png


short term plans...
get out a curragh as soon as i learn Alpha
keep settling north
Join a worker to Sweet Memphis for Max Production
hope for an early SGL
scare tactics against Iroquios, build a large army and threaten them.
connect horses and road through the northern jungle

long term plans...
build lots of culture in Sweet Memphis
win 20k culturally
 
I forgot about this.

Can you resend the save, I got one for the Iroquis
 
things are quiet, sent my turn to CH and gps
 
Go Team America ... Turn 31 ... 2510 BC​

Persian Friend :D ... We see that you have recruited a very tough military unit ... We trust that you shall keep your war beasts in check!

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go rub your body with steel wool and then go swim with a hammerhead :p

Musings
Have designed an escape strategy if Mel's Immortals do come a knocking ... see Notes :D

Empire Report
Civilization - America
Spoiler Trait :

Expansionist
>Scout
>Passive Barbs (Goody Hut) are friendlier

Industrious
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield


Government - Despotism
Iron Working in 8 turns @ 100% Science
Treasury = 46gp with +0 per turn
Luxury = Dyes
Strategic =


Cities

Bad Seed* (P,W, - 2pop+18, Culture 41/100+2, +0gp (0xTaxer), +6r&d (0xSage),
Resources n/a
Shields = 4 ... Barracks in 8

Fowl Spore (W, - 2pop+3 (0xUnhappy), Culture 0/10+0, +0gp (0xTaxer), +3r&d (0xSage),
Resources (Tobacco, Wheat)
Lux (Dyes)
Shields = 3 ... Barracks in 5

Spoiler City Improvements :

P - Palace
B - Barracks
G - Granary
W - Wall
T - Temple


Workers and Slaves
Workers - 2

Scout - 1
*Under impression that Military Pophead doesn't take scout into account when calculating relative strengths

Military
Warrior - 3
Spear - 1
Archer -

Navy
nix

AI Combat
>Nix


Foreign Affairs

Persian
>Meleager
Spoiler Traits :

Starting Technology
>Bronze Working
>Masonry
>UU Persian Immortal (Iron)

Industrial
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Scientific
>Scientific improvements easier to build
>Free Civ Advance per Era

>Our Military is WEAK ... Persian >4
>Techs - we can trade
-Pottery
-Ceremonial Burial
-Warrior Code
-Wheel
>Techs - we know they have
-Iron Working

Cities
> The Thrown*
> The Summer Palace

Egypt
>Azzaman333
Spoiler Traits :

Starting Technology
>Ceremonial Burial
>Masonry
>UU War Chariots (Horse)

Industrial
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Religious
>Religious improvements easier to build
>No Anarchy during Revolutions

>Our Military in XXXX ... Egyptian =
>Techs - we can trade
-Pottery??
-Warrior Code??
>Nix

Cities
> 01 Sweet Thebes*
> 02 Sweet Memphis

Iroquois
>Chamnix
Spoiler Traits :

Starting Technology
>Alphabet
>Pottery
>UU Mounted Warrior (Horse)

Agricultural
>Agricultural City improvements (aquaduct) easier to build
>City Centre and Desserts extra food

Commercial
>City Centre (City and Metro size) extra commerce
>Less Corruption

>Our Military in XXXX ... Iroquois =
>Techs - we can trade
-Ceremonial Burial??
-Warrior Code??
>Nix

Cities
> Salamanca*
>

Information
Spoiler Wisdom :

* Starting Technology
>Pottery *
>Masonry *
>Ceremonial Burial (Hut-3550 BC)
>Bronze Working (3350 BC)
>Mysticism (Hut-2950 BC)
>Warrior Code (Hut-2900 BC)
>Wheel (Hut-2710 BC)
>Alphabet (2670 BC)


Barb/Goody Hut Related

3850 BC - Popped Hut and can see Persian City
3550 BC - Ceremonial Burial
3250 BC - 25gp
2950 BC - Mysticism
2900 BC - Warrior Code
2710 BC - Wheel

Big Picture ... No Picture Today
View_031.JPG


Notes
Survival Strategy ... if i get obliterated by Mel ... I shall like a rutting steer, pop every hut I find until a settler or town ... if not i shall seek an ally ...
In return for city and promise to destroy Mel ... I will offer all techs and my servitude :D
City shall be called ... Vicious Wurmie
>


Cities - musings
>
Mark of Sane
Glib Ramble
>


Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to




Onward to Egypy and Azza
 
I'll put one up when I take my turn (I commonly do as long as you expand the spoilers)
 
@ Rik: check in the spoilers around post 185. Several people posted screenshots in their spoilers.

I've been following developments in this PBEM very closely, and I really like seeing what people are up to, as well as the verbose descriptions of turnlogs. Keep up the good work!
 
GPS :bounce:

Spoiler :

-2670 – Azzaman delivers Masonry as promised (I had sent Bronze Working with accept). Salamanca produces settler, starts settler. The settler takes off toward the closer eastern cow. Azzaman is now building the Colossus instead of the Oracle. My 6 citizens are 30% of the world – azzaman is at 25% (5 citizens).

-2630 – Geriatica completes a warrior, starts another warrior. Even with 3 warriors, my military is weak compared to Egypt. My 6 citizens increased to 31% of the world – someone built a settler or worker.

-2590 – Nothing much to report. 7 citizens = 35% of world. Luxuries back to 10%.

-2540 – Azzaman completed Alphabet. 7 citizens down to 31% - a couple people grew. Azzaman is at 27% so our continent is leading in pop at least. Persian capital is size 4 – that’s who else grew. I ran into an azzaman settler (with an escort), so I am nearing his homeland.

-2500 – Salamanca completes settler, starts settler. Rebedia completes curragh, starts worker. Luxuries to 0%, but I leave science at 90% because I only have 1 gold left and the granary costs 1 gpt. The curragh sets sail – sees what appears to be another land mass to the south, but he can’t reach it this turn. It may just be a very small island anyway. Before founding my next town azzaman has 28% of the world’s pop also (6 citizens). He also has a settler. Town of Debberland founded, starts worker. I found another goody hut.

My vitals:

4 towns covering 46 tiles (second in land area)
7 total citizens (31% of world population – 1st)
4 workers
1 curragh
3 regular warriors (weak compared to azzaman).




 
Go Team America ... Turn 32 ... 2470 BC​

Persian Friend :D ... Your fellon seems to be playing tag with Our man ... We continue to be less amused as time goes by :p

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go rub your body with steel wool and then go swim with a pirannah :p

Musings
Have designed an escape strategy if Mel's Immortals do come a knocking ... see Notes :D

Empire Report
Civilization - America
Spoiler Trait :

Expansionist
>Scout
>Passive Barbs (Goody Hut) are friendlier

Industrious
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield


Government - Despotism
Iron Working in 8 turns @ 100% Science
Treasury = 46gp with +0 per turn
Luxury = Dyes
Strategic =


Cities

Bad Seed* (P,W, - 2pop+17, Culture 43/100+2, +0gp (0xTaxer), +6r&d (0xSage),
Resources n/a
Shields = 4 ... Barracks in 7

Fowl Spore (W, - 2pop+1 (0xUnhappy), Culture 0/10+0, +0gp (0xTaxer), +3r&d (0xSage),
Resources (Tobacco, Wheat)
Lux (Dyes)
Shields = 2 ... Barracks in 5

Spoiler City Improvements :

P - Palace
B - Barracks
G - Granary
W - Wall
T - Temple


Workers and Slaves
Workers - 2

Scout - 1
*Under impression that Military Pophead doesn't take scout into account when calculating relative strengths

Military
Warrior - 3
Spear - 1
Archer -

Navy
nix

AI Combat
>Nix


Foreign Affairs

Persian
>Meleager
Spoiler Traits :

Starting Technology
>Bronze Working
>Masonry
>UU Persian Immortal (Iron)

Industrial
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Scientific
>Scientific improvements easier to build
>Free Civ Advance per Era

>Our Military is WEAK ... Persian >4
>Techs - we can trade
-Pottery
-Ceremonial Burial
-Warrior Code
-Wheel
>Techs - we know they have
-Iron Working

Cities
> The Thrown*
> The Summer Palace

Egypt
>Azzaman333
Spoiler Traits :

Starting Technology
>Ceremonial Burial
>Masonry
>UU War Chariots (Horse)

Industrial
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Religious
>Religious improvements easier to build
>No Anarchy during Revolutions

>Our Military in XXXX ... Egyptian =
>Techs - we can trade
-Pottery??
-Warrior Code??
>Nix

Cities
> 01 Sweet Thebes*
> 02 Sweet Memphis

Iroquois
>Chamnix
Spoiler Traits :

Starting Technology
>Alphabet
>Pottery
>UU Mounted Warrior (Horse)

Agricultural
>Agricultural City improvements (aquaduct) easier to build
>City Centre and Desserts extra food

Commercial
>City Centre (City and Metro size) extra commerce
>Less Corruption

>Our Military in XXXX ... Iroquois =
>Techs - we can trade
-Ceremonial Burial??
-Warrior Code??
>Nix

Cities
> Salamanca*
>

Information
Spoiler Wisdom :

* Starting Technology
>Pottery *
>Masonry *
>Ceremonial Burial (Hut-3550 BC)
>Bronze Working (3350 BC)
>Mysticism (Hut-2950 BC)
>Warrior Code (Hut-2900 BC)
>Wheel (Hut-2710 BC)
>Alphabet (2670 BC)


Barb/Goody Hut Related

3850 BC - Popped Hut and can see Persian City
3550 BC - Ceremonial Burial
3250 BC - 25gp
2950 BC - Mysticism
2900 BC - Warrior Code
2710 BC - Wheel

Big Picture ... No Picture Today
View_032.JPG


Notes
Survival Strategy ... if i get obliterated by Mel ... I shall like a rutting steer, pop every hut I find until a settler or town ... if not i shall seek an ally ...
In return for city and promise to destroy Mel ... I will offer all techs and my servitude :D
City shall be called ... Vicious Wurmie
>


Cities - musings
>
Mark of Sane
Glib Ramble
>


Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to




Onward to Egypy and Azza
 
Rik Meleet said:
lurker's comment: I'm a visual lurker; I love maps. Any chance someone will put a map in a spoiler or somewhere else ?

2005711234318_please.gif
I have sent you the .biq file so you can have a look for yourself.
 
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