Originally posted by thestonesfan
I suppose Destroyers are too big to fit two in a square. They may be something worth resizing to get them in, since I think multiple Destroyers would be appropriate.
Hmmm....good idea.....but by rights the earlier ships such as the Frigate and Galleon should also be 'multiple'.
Still, I'll give it a try.
"Leave it with me."
To Hygro, Troquelet, Dragon King, Graws and Neomega (sorry if I've missed out anyone

)
Yes....armies....what are we going to do about Civ3 armies.
I'll try a few experiments to see what is possible and what is not.
Again..."Leave it with me."
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I would now like to draw people's attention to one thing that we all seem to have forgotten.....
....what
SOUND EFFECTS would 'multi figure' units use?
Well, I've been doing some checking.
Fortunately, about 90% of the existing sound waves are fine.
Multiple units of both foot and horse looks (sounds?) ok with the current sound waves for the default/fidget/run/death and even the victory animations.
And the Chariot & Elephant sounds fit quite well.
The problem is with some of the attack waves.
The Galley attack, with it's multiple arrows 'swooshing' overhead, is perfect for multi figure Bowmen, Longbowmen and skirmishing Archers.
But some of the musket/rifle/machine gun sound effects don't seem quite right.
So I have taken the liberty of compiling a collection of multi figure sounds.
I wonder if people could do me a favour by downloading them, have a listen, and tell us what you think....
(Be warned! This zip file is 2.5 megs!)
http://www.civfanatics.net/uploads3/MF_sound_effects.zip
I was thinking of using the "charge!" for the attackA.flc, and "melee" for the attackB.flc.
And don't worry everone about every unit having to download it's own sounds. All we need do is to download these once, and
every MF unit can then simply be directed to this one and only sound folder to get what it needs.
(If you look at that Spartan Hoplite screenshot that I just posted above, you will notice that there are no sound waves in the actual folder. This is because the ini configuration file tells this unit to go to the Hoplite folder to get it's sound effects)
But I do have one very embarrassing confession....
....to my undying shame I find that I no longer have a Civ2 CD!

I seem to remember that in the Civ2 "Fantastic Worlds" expansion disk, there were several good sound waves of 'machine gun battles' and 'musket volleys'....one of them even had an officer bellowing "FIRE" as the volley cracked out!
This would be perfect for 17th, 18th and 19th century Musketmen & Riflemen.
I wonder if someone could post these sound waves for me.
Cheers!
