kevinman4404
Lightning Warrior
Hi, it will be released with my mod (due soon); an independent map release is indefinitely postponed until I recieve help on getting wintermod to work with the entire map (performance is no where near good enough)
1
Clay
This is just earth melted with water. Already featured by any fresh water tile, IMO. Perhaps a city building -CB- " brick worshop " can provide a small bonus to building prod per each fresh water tile in city vicinity.
Coral
As suggested, This will be far better as a tile feature. I envision already a " (insert name here) preserve " on top.
Cork
What ? This without a corkscrew ! No way !
Fodder
Like said previously, where the fodder grows the fodder is eaten ! There is very few place I know of where fodder is cultivated on its own. Thinking back about it, ..., it just shows how bad is the norwegian agriculture is : they can't raise cattle because of the lack of cereals in quantity and quality because everywhere else with fodder and sufficient cereals cattle raising is a no-brainer economically. In fact, a fodder resource must decrease food output.
Nutrients
What's that ! Is it a SMAC thing. I have no clue why this resource is listed and will prefer ten times a "game" resource with boar as a gfx.
Obsidian
Very minor IME. May be merged with sthg else like Jade.
Papyrus
Here , I will recycle the comment about clay and just replace fresh water tile by floodplains and made it a small bonus to global research per currently worked Fp .
Rubber
It didn't lasted that long until the tree collected rubber was replaced by the artificial rubber and it appears quite late in the game. I suggest to represent it as a building generated resource.
2
Amber
Very minor IME. Must be merged with sthg else or scrapped.
Flax
Very minor IME. Must be replaced by what they are worth for i.e. Clothes and the EU resource drawn as an ankle.
Platinum
Very minor IME. Must be merged into sthg broader for metallics.
Root Crops
Very minor IME. Must be scrapped entirely !
Wolfram
Very minor IME. Must be merged into sthg broader for metallics.
3
Coconuts
Moderately minor IME. Must be merged with sthg else involving palm trees i.e. Coconuts, Dates, Palm Oil, ...
Jute
Very minor IME. Must be replaced by what they are worth for i.e. Clothes and the EU resource drawn as an ankle.
Mercury
Very minor IME. Must be merged into sthg broader for metallics.
Tin
Very minor IME. Must be merged into sthg broader for metallics.
4
Citrus Fruit
Maybe useable to prevent scorbut, this is quite expendable.
Dates
Moderately minor IME. Must be merged with sthg else involving palm trees i.e. Coconuts, Dates, Palm Oil, ...
Opium
I found this one very offensive. May appear ONLY in the top two poorest civilizations and have an high rate of depletion and respawn.
5
Lead
Moderately minor IME. Must be merged into sthg broader for metallics. By the way, 5 means I've not made my mind whether it's good to have whether not.
Sunflower
I don't know. I understand why it is here in the first place but I fail to find a particular specificity. "Only for Standard Ethanol we must keep", Yoda said.
Lumber
That's just a selective process : "which tree is better to grow and saw ?". There is nothing particular about it either
6
Walrus
aka Ivory North
Seal
I rated Seal and Walrus the same for a total of 12. It shows that an herd of little animals on the Ice is sorely needed for CIV but there is only room for one. A merge is the best and I can see an aquatic park (available to the 5 largest coastal cities) needing this resource.
Peanuts
Nickel
Moderately minor IME. Must be merged into sthg broader for metallics.
7
Bison
Jade
Olives
Potatoes
Shellfish
Sulphur
8
Banana
Fruit
Gas
Gems
Poultry
9
Cedar
Goats
Salt
Hemp
Although I previously rated it a 5, I consider it quasi-unavoidable !
Bah ! It seems I'm a little slow these times ... sorry for the still WIP post





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Nice to see some old names