Finally could settle on a semi-limited bunch of results with Trajan's Roman Vesuvius+ (five are possible) against Cleopatra (along with Cyrus and Pericles) in a rush ride gambit with terrible mistakes, bad lucks & weird coincidences.
If you follow through this small set of simple steps.. most events would occur as planned or slightly later after a few more (+/- 8) turns for Seahenge & Vesuvius itself.
As soon as you load that save.. Mega-Colossal will happen. Sadly.. only
5 kills! But this encoded volcanic cycle (caused by that scripted Natural Wonder, i think) has a knack for immediate repeat(s). If lucky you might get that big 6 within 3/4 turns. Otherwise, i've really got no control over such random gameplay event.
Secondly, decline Cyrus request for us to stop spying.
Thirdly, hold on tight.. this is where the real fun begins. See below...
1) Stonehenge
*IS* submerged (
Seahenge) as proven by the tooltip, but it doesn't trigger at that moment. Yet, another level rise will happen in 7 turns. Good luck!
2) Build the Tunnel (
An Engineer's Dream)
3) Build the Wind-Farm (
Let Our Powers Combine..)
Side tasks..
a) Swap the Civic research to prevent Diplo/Victory (Rome has 9/10).. Carbon is ONE turn away and shouldn't complete right now.
b) Go finish off
Cleopatra (possibly the very best animated Leader reaction of that game, IMO) in the North.. drive the Tank into Abydos while clearing up her last Battleship with either the sub or ours just for kicks.
c) Fun fact.. at that point, go visit the Great-Works & check out what's in the Rome palace slot. Strangely, i got that one about 40/50 turns in the past. Twilight Zone candy, right there.
4) Wait for the almost imminent second Eruption while crossing-fingers it would be
6 (
And The Walls Kept Tumbling Down). More ARRETIUM City growth = Better odds, IIRC.
5) A shameful attempt at that wacky (Frustrating at least!) set of minimal geometric requirements & these three Flat terrain tiles lined-up far from any coastal interaction.
Panama Canal simply never wants to cooperate on its proper "angles" towards TWO cities both hooked with Canals of their own (
..Ditchdigging Simulator). I tried multiple times over in various other map locations and configurations. Silly me but i left it all in that gameplay.. for posterity & glory -- here's to honesty, i have to admit.
Done!
PS; To better enjoy everything in that special file.. i recommend installing some of those Mods linked in the previous message (for.. Map Tacks as shown above, etc). Mostly QoL and visual coolness.
PS2; Time for a modding break, i've got huge concept plans with my
Sco_R_ow gimmick.
PS3; Just went through the whole 330 turns (with solid Score Victory achieved).
Don't bother attempting to activate Vesuvius & Seahenge over the last 19 turns.. both didn't happen & i guess they never will with that Save. Not really a waste of time though since it still can serve as pretty good lessons for "What_Not_To_Do" in a few plans.
At least.. i've learned
GDR can jump & walk on ocean tiles!
The Adventure is over!!