Preflight: Send the three workers to work as suggested by CommandoBob. Adjust MM a bit: K'stadt can grow in 3, Hamburg's scientist can work on a coastal tile without a happiness problem. Of course I have to raise the science slider to 10% now, but it costs only 3 gold, while we gain 2 food.
IBT: Seoul completes the Pyramids. Grrr. I would have loved it, if London had got it...
T111, 330BC: Oasenstadt: settler -> settler
Send first units from Eisenstadt and München to form a blockade against 3 British units, spear, archer, sword.
Lux can be lowered, scientist back in Hamburg
IBT: London completes the Great Wall instead.
But now the good news: Trondheim had also been building the Pyramids, and now the Vikings switch the Mausoleum from Bergen to Trondheim -- and complete it!
T112, 310BC: Königsberg: worker -> worker
Neu-Oslo founded: worker
IBT: China and Korea sign a peace treaty.
T113, 290BC: Wilhemshaven founded: harbor
Scandinavia now knows Republic. Darn, they had almost 300g, which we could have "harvested"...
T114, 270BC: Republic comes in. I give China Philosophy for 1g and then Republic for Construction.
India is still not willing to give Currency and Monarchy for Republic, Construction and 500g!!
I take Currency and 2g for Republic.
For Currency, Ragnar is forking over silks, wines and all his gold (243).
We get Engineering as our freebee!
I start Literature at 90%, due in 7 turns.
Kolossusstadt is switched to a Marketplace.
IBT: England and Scandinavia sign a peace treaty.
T115, 250BC: zzz
T116, 230BC: Oasenstadt: settler -> settler
Hamburg: horseman -> aqueduct
Let the Revolution begin! We draw 4 turns Anarchy.
T117, 210BC: zzz
T118, 190BC: The decision now needs to be made, whether #10 should be settled on the gold hill or on the grassland. At the moment, the grassland is blocked by an English unit, so I move the settler onto the gold hill for now. However, a look at the food map shows, that even on the grassland a city would have enough food for size 12. The disadvantage is only: a lot of marshes and jungles need to be cleared, before even one tile with more than 1 food would become available. On the hill we would have a grassland right from the start. However, whether the town is size 2 or size 3 for quite some time, doesn't matter that much, but a free aqueduct is a free aqueduct, so I decide to move the settler onto the grassland, in case the English free it next turn.
T119, 170BC: Move settler on grassland.
T120, 150BC: we become a Republic.
Goldstadt founded. Starts on a courthouse.
MM and slider adjusted for Republic. There is a bit of delicate MM still necessary, so I'll play two more turns.
T121, 130BC: Köngsberg: worker -> granary
München: barracks, horseman.
IBT: India and China sign a peace treaty.
T122, 110BC: Kolossusstadt: marketplace -> temple (prebuild for library!)
Eisenstadt: temple -> barracks
Upgrade 5 warriors to swordsmen for 300g.
Cash-rush an archer (3s for 12g) in Oasenstadt and switch back to settler.
Handover notes:
IBT: Seoul completes the Pyramids. Grrr. I would have loved it, if London had got it...
T111, 330BC: Oasenstadt: settler -> settler
Send first units from Eisenstadt and München to form a blockade against 3 British units, spear, archer, sword.
Lux can be lowered, scientist back in Hamburg
IBT: London completes the Great Wall instead.

But now the good news: Trondheim had also been building the Pyramids, and now the Vikings switch the Mausoleum from Bergen to Trondheim -- and complete it!

T112, 310BC: Königsberg: worker -> worker
Neu-Oslo founded: worker
IBT: China and Korea sign a peace treaty.
T113, 290BC: Wilhemshaven founded: harbor
Scandinavia now knows Republic. Darn, they had almost 300g, which we could have "harvested"...
T114, 270BC: Republic comes in. I give China Philosophy for 1g and then Republic for Construction.
India is still not willing to give Currency and Monarchy for Republic, Construction and 500g!!
I take Currency and 2g for Republic.
For Currency, Ragnar is forking over silks, wines and all his gold (243).
We get Engineering as our freebee!
I start Literature at 90%, due in 7 turns.
Kolossusstadt is switched to a Marketplace.
IBT: England and Scandinavia sign a peace treaty.
T115, 250BC: zzz
T116, 230BC: Oasenstadt: settler -> settler
Hamburg: horseman -> aqueduct
Let the Revolution begin! We draw 4 turns Anarchy.
T117, 210BC: zzz
T118, 190BC: The decision now needs to be made, whether #10 should be settled on the gold hill or on the grassland. At the moment, the grassland is blocked by an English unit, so I move the settler onto the gold hill for now. However, a look at the food map shows, that even on the grassland a city would have enough food for size 12. The disadvantage is only: a lot of marshes and jungles need to be cleared, before even one tile with more than 1 food would become available. On the hill we would have a grassland right from the start. However, whether the town is size 2 or size 3 for quite some time, doesn't matter that much, but a free aqueduct is a free aqueduct, so I decide to move the settler onto the grassland, in case the English free it next turn.
T119, 170BC: Move settler on grassland.
T120, 150BC: we become a Republic.
Goldstadt founded. Starts on a courthouse.
MM and slider adjusted for Republic. There is a bit of delicate MM still necessary, so I'll play two more turns.
T121, 130BC: Köngsberg: worker -> granary
München: barracks, horseman.
IBT: India and China sign a peace treaty.
T122, 110BC: Kolossusstadt: marketplace -> temple (prebuild for library!)
Eisenstadt: temple -> barracks
Upgrade 5 warriors to swordsmen for 300g.
Cash-rush an archer (3s for 12g) in Oasenstadt and switch back to settler.
Handover notes:
- Oasenstadt is going to pick up the forest on growth for a total of 10s, so will finish the settler.
- Literature will be finished next turn, don't forget to switch Kolossusstadt to library. Afterwards one roaded river-swamp tile in Neu-Oslo can be changed back to the BG for one extra food. (I just took the swamp for this turn, as otherwise we would be exactly one beaker short for Literature...)
- The next player can have fun attacking Scandinavia with 5 swords and 7 horses. We are average compared to them, so they should not pose any problem. We will lose the two luxes from them prematurely, but I want to capture Trondheim asap, as it would be a good place for our Forbidden Palace.
Just be careful: there are an archer and a swordsman near Siedler von Catan. Just wait until they have gone away, before attacking...
The war against Scandinavia should net at least Aarhus, Copenhagen, Bergen and Trondheim (not necessarily in that order...) and then make peace for whatever we can get. Afterwards we turn our attention to the preparation of an England campaign. Is everybody fine with using a RoP rape for capturing London on the first turn of war? Then we we don't need to fight the Great Wall. Once the Great Wall is ours, we can build any wonder we like (Lighthouse?!) in order to start our GA.
- Oasenstadt can now build settlers in 3 turns: on the first turn use 4 floodplains for +10fpt to grow to size 6 immediately. Then set it up for +5fpt and 8shields as it is right now. And in the third turn cash-rush an archer so the shield-box has 20s. But I think, we only need 2-3 more settlers from Oasenstadt, then it should grow to 12 and build library and marketplace. More settlers can be built slowly now in crap outer towns, once we have more territory to expand again.