"Fatal error: memory allocation failure-exiting program reason bad allocation." It looks like I've reached the limit, departures through the move, at best. Played with modified CIV4WorldInfo.xml, CIV4ReligionInfo.xml. I also used the CivilizationIV.ini settings, which allowed in the XXL World mod to move much further without crashes, albeit with much longer downloads. EXE has also been patched for more RAM usage
<WorldInfo>
<Type>WORLDSIZE_ULTRA</Type>
<Description>Ultra</Description>
<Help>Ultra World</Help>
<iDefaultPlayers>48</iDefaultPlayers>
<iUnitNameModifier>0</iUnitNameModifier>
<iTargetNumCities>11</iTargetNumCities>
<iNumFreeBuildingBonuses>20</iNumFreeBuildingBonuses>
<iBuildingClassPrereqModifier>175</iBuildingClassPrereqModifier>
<iMaxConscriptModifier>150</iMaxConscriptModifier>
<iWarWearinessModifier>-95</iWarWearinessModifier>
<iUnitCostPercent>84</iUnitCostPercent>
<iGridWidth>102</iGridWidth>
<iGridHeight>102</iGridHeight>
<iTerrainGrainChange>3</iTerrainGrainChange>
<iFeatureGrainChange>3</iFeatureGrainChange>
<iResearchPercent>235</iResearchPercent>
<iTradeProfitPercent>5</iTradeProfitPercent>
<iDistanceMaintenancePercent>130</iDistanceMaintenancePercent>
<iNumCitiesMaintenancePercent>5</iNumCitiesMaintenancePercent>
<iColonyMaintenancePercent>10</iColonyMaintenancePercent>
<iCorporationMaintenancePercent>5</iCorporationMaintenancePercent>
<iNumCitiesAnarchyPercent>3</iNumCitiesAnarchyPercent>
<iAdvancedStartPointsMod>150</iAdvancedStartPointsMod>
</WorldInfo>
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