Kaiser0985
Chieftain
- Joined
- Oct 24, 2019
- Messages
- 33
I never realized in 20 years or so how the AI in Civ2 cheats so heavily that it totally ruins the game, at least in MGE (I played for years in PS1 but I do not remember this extensive cheating).
I knew for example that the AI is not affected by trireme limitations, that it has some productivity bonuses, possibility to bribe your units whenever she wants, ZOC, airplane bonuses, etc., but what I found really frustrating It is the nuclear limitless the AI has.
The AI can hit your cities with nuclear missiles basically regardless the FOG and moreover regardless the distance.
Never mind how big is your patrolling efforts to avoid enemy sub armed with nuclear getting closer to your coasts or never mind how far is your closest city to the enemy, the AI is able to magically make appear a nuclear rocket behind you back and strike you in the ***, basically fudging all the strategic concept of the game, this is no sense.
Has anyone figured out a possible solution without deleting nuclear weapons from the game?
I knew for example that the AI is not affected by trireme limitations, that it has some productivity bonuses, possibility to bribe your units whenever she wants, ZOC, airplane bonuses, etc., but what I found really frustrating It is the nuclear limitless the AI has.
The AI can hit your cities with nuclear missiles basically regardless the FOG and moreover regardless the distance.
Never mind how big is your patrolling efforts to avoid enemy sub armed with nuclear getting closer to your coasts or never mind how far is your closest city to the enemy, the AI is able to magically make appear a nuclear rocket behind you back and strike you in the ***, basically fudging all the strategic concept of the game, this is no sense.
Has anyone figured out a possible solution without deleting nuclear weapons from the game?