Leyrann
Deity
Well, I lost a city just now, for the first time. It was unwalled (just one turn and they'd have been ready!!!), but still, nice work Siesta!
This is something I've tried unsuccessfully to implement as well. I'm interested to know whether, as you state, anything strange has happened to the walls as you've continued to test this from the time you last posted. Also curious what code you used to achieve this if you don't mind.
Was this just a matter of adding
to the core.xml? Or, were there additional changes/additions?Code:<Row ListType="STD_DISTRICTS" Item="DISTRICT_COMMERCIAL_HUB"/> <Row ListType="STD_DISTRICTS" Item="DISTRICT_ENTERTAINMENT_COMPLEX"/>
That's Gorgo being Gorgo.. She's pissed you aren't attacking other Civs (not including city-states and barbarians). She incidently will never give up on a war even if she's losing horribly to you - I was at war with her for roughly 200 turns and I was beating her to a pulp - in the end I requested peace and asked a hell lot for itHey I have run in to a strange happenstance in the very first era of using this mod- but I'm not a civ veteran so maybe its not about the mod.
I ran into Gorgo of Sparta in the first age, and spend most of the first age developing my military (about 6 soldiers and 5 archers) and raiding barbarians. However, every second turn or so Gorgo calls me weak, asks me why I'm not attacking a "nearby enemy" of some kind (I'm not at war), and claiming that I'm letting barbarians roam of all claims! Her comments started to seem to flow with my victories against barbarians, making me think that perhaps the mod bugged her out of saying "good job with the barbarian" and instead saying "why aren't you taking out the barbarian."
Any help would be fabulous!
Hi guys!
played now some games till the end and won all of them (last one on king...). Even not lost one city - that's boring...
No airplanes ever from the AI, lot of medival units in modern times...
A Problem are the strategic ressources! They are not trading and using them
Try now to play it with V9 from A+ (I used V7)
Units should be cheeper for AI.
City States have the same problem with ressources and disabling their units later on...
And AI is not repairing destroyed improvements.
Lot to do still
I am still getting weird diplomatic stuff. Example: enemy declaring war but its not the enemy's army attacking but my friendly neighbour. Also get problems in trade with human in MP. These things do not happen in vanilla for me and I only use AI++, detailed worlds, and moar units.
I'm quite certain the errors in who declares war are from the original game (because I think I've seen it elsewhere too), and this mod doesn't do anything with trade, and neither do detailed worlds and moar units, so that's probably base game too. It might simply not always pop up.