Preflight check: Hire Scientist in entremont; MM Entremont off mined hill and onto river forest to free up the hill for Lugdunums growth on the IBT.
MM Richborough off banana and onto roaded river grass.
MM Camul off plain and onto roaded plain. Switch to a spear.
Switch Lug to an archer from a horse (barb warrior too close and not enough spt for a horseman build imho)
Horse covers iron near Entremont. King Rat (from Lug) covers BG near Entremont.
Switch August to a temple and whip it. Workers nearby mine the roaded grassland.
Near August: cat redlines archer, horseman kills it and promotes(5/5).
Drop science to 0% and set research for Republic
Trade: Persia: Construction for CoL and 211g
3 horseman and 2 cats begin rotating around gems mountain towards Uskudar.
IBT: Otto spear moves to the open grass; Entremont horse -> horse; Camul archer -> spear; Verulamium warrior -> temple; August temple -> cat
Massive barb uprising near Richborough.
T1: 1100BC Near Uskudar: cats go 2 for 2, dinging a warrior and an archer
Near Camul: archer kills barb warrior (3/4)
Near Entremont: horseman kills spear and promotes to elite (4/5)
IBT: Alesia horse -> spear; Greeks have completed ToA in Athens; Japan finishes HG in Kyoto; 9 barb horseman are located S of Richmond.
T2: 1075BC Move stack next to Uskudar.
IBT: 2 horses defend against archers, 1 horse dies defending against a warrior; Japan and Greece sign MA vs Persia.
Lug: spear -> horse
Persians complete Great Wall, Greece completes MoM.
T3: 1050BC Everyone is now up Monarchy and Currency
Near Uskudar: cats go 2 for 2 vs warrior on nearby hill; elite horseman kills it (4/5)
Near Camul: archer kills barb horseman (3/4)
IBT: Near Uskadar: horseman on mountain defends against archer flawlessly; Archer near Camul dies to barb horse.
Entremont horse -> horse
T4: 1025BC Cats go 3 for 3 vs spears in Uskadar, revealing a 4th spear. Load up on horseman and wait 1 more turn. Kill a nearby 1/5 warrior with elite horseman (5/5)
Spear + workers arrive in August for road operation.
King Bede abandons Camul to let the barbs have their way.
Warrior in Gergovia kills a barb horseman and promotes (4/4). Only 3 more next to town

Try to sign on Greece vs Ottomans for all our gold but they will have none of it (even with an MA vs Persia)
IBT: Near August: elite horse defends against 2 archers (3/5) In Camul, lose 1 citizen and 51 gold to barb horseman.
T5: 1000BC At Uskudar: cats go 2 for 3 against spears; vet horseman kills spear (4/4); vet horseman kills spear (3/4); elite horseman dies without scratching spear; dies to spear (2/4); 4/5 horseman kills spear (2/5); 4/5 horseman kills spear (2/5); ¾ horseman kills archer and theres a king on top.
Spearman, archer, and 4 workers move to the iron near August.
Alesia can work mined hill with border expansion so switch to horseman.
Trades: Japan: Ally vs Persia for 60g. Damn, Greece had wanted an alliance as well but only for 4g. We were close to buying currency and I thought the extra gold would do it.
IBT:
T6: 975BC Whip temple in Richborough.
Cats go 2 for 2, redlining a spear; vet horseman redlines but kills it; cat injures king; ¾ horseman dies (2/3); ¾ kills it and we take the town + 17g (2/4) and raze it. Get 1 worker from the raze. Move settler and a bunch of horseman to the same spot. Worker heads towards the core.
Now all our gold wont buy an alliance from Greece vs Persia.
IBT: Otto archers move for August
Entremont horse -> horse; Alesia horse -> horse; Richborough temple -> worker
T7: 950BC Horses cover August; Found Agedincum -> spear; Worker near Richborough runs from barb warrior
IBT: @ August: lose 1 horse, kill 2 archers (remaining horse is redlined)
Lug horse -> horse
T8: 925BC We need to hold August and there are 4 archers in position to attack next turn with only 3 horses (1 redlined) and a king defending. Decide to halt the road project and pull the spear and archer + workers back into August.
Sign Greeks in against Persia for 73g

I do this as I feel I dont have a choice. If Ottomans (with 275g in the bank) decide to ally with Greece, they could. This should hold that off.
IBT: lose spear but kill 2 archers at August. Ottomans drop off an archer on the iron.
T9: 900BC No units available to pick off the archer on the iron.
IBT: Ottoman archer doesnt pillage the iron (?); @ August: Ottoman archer kills ¾ horseman.
T10: 875BC @ August: Horseman kills redlined archer.
Well, I didnt get the road thru but we do have a gems town.
Verulamium can whip a temple next turn. A greek archer is headed that way but Im not sure if thats really an attack party or a barb hunter.
Camul also finishes an archer next turn to swap those pesky barbs. Send it over to get the Barb hut SW of Richborough so we can collect some more cash.
Workers near Camul have not moved as I want to allow the next player to decide where they go.
August is fairly well secure. Lugs spear is for the road thru the mountains (I MM'd between Lug and Alesia after the pic[/b]
note: we have 2 MAs vs the Persians. 1 with Japan and 1 with Greece. That should cover our behinds while we go after the Ottomans.