settle where you are, you won't get significantly better after a lost turn.
You're coastal and that's good. You're on fresh water and that's even more important.
What to do? I'd go for warrior then settler while researching BW. You're spiritual, so switching to slavery is no cost. You will probably have the settler on the exact same turn you would have it if you start with it right away. but a lot more commerce (somewhere like a free tech) and a free warrior.
Or go for hinduism+masonry+monotheism, while building warriors, then settler at size 3 (or even 4!)? It opens a dual GP source : one for prophets, the other for engineers. But it's really low on military.
Or go for worker techs? agri then hunting then AH? Better to go worker first then. If you have horses nearby, it's a good tech path. If you don't... well... you still have elephants, if you manage to go all the way to construction
BW option is better IMHO. No gamble here. Go for copper, and you're done.
You're coastal and that's good. You're on fresh water and that's even more important.
What to do? I'd go for warrior then settler while researching BW. You're spiritual, so switching to slavery is no cost. You will probably have the settler on the exact same turn you would have it if you start with it right away. but a lot more commerce (somewhere like a free tech) and a free warrior.
Or go for hinduism+masonry+monotheism, while building warriors, then settler at size 3 (or even 4!)? It opens a dual GP source : one for prophets, the other for engineers. But it's really low on military.
Or go for worker techs? agri then hunting then AH? Better to go worker first then. If you have horses nearby, it's a good tech path. If you don't... well... you still have elephants, if you manage to go all the way to construction

BW option is better IMHO. No gamble here. Go for copper, and you're done.