Cabledawg
King
I agree with settling Knighowls greydot soon. Itll need 1 cheap defender and it pays for itself quickly.
As for orange dot, it has too many mountains in it for my taste at the expense of getting marble in the fat cross. Moving orange dot 1E loses all the mountains, loses the marble, gains more hills and another wine. This could be a really nice commerce city. If you dont think you can get marble in someones fat cross when you need it, then by all means...get it now.
Green dot can prolly be settled later as itll then have overlap with capitol and orange dot.
Blue dot near the wheat is a waste....I see no reason to put a settler there.
Black dot can pick up the fish, deer and wheat along with some mines and lumbermills and be a great city. I would live there if the taxes werent so high.
Dark blue dot at the gold....another fine city. Youll have to take that from mansa though as he will have it settled soon.
The Merchant plan is solid. Youre gonna like not having to turn research off to upgrade your troops and from the sound of this game...thats alot of troops. Go all out for merchants. If there is a goody hut on that island...send a scout over there and have him sit there waiting for you to get optics, pop the hut and hope for Astro. If someone sends a settler, youll see him land and can pop it.
As for orange dot, it has too many mountains in it for my taste at the expense of getting marble in the fat cross. Moving orange dot 1E loses all the mountains, loses the marble, gains more hills and another wine. This could be a really nice commerce city. If you dont think you can get marble in someones fat cross when you need it, then by all means...get it now.
Green dot can prolly be settled later as itll then have overlap with capitol and orange dot.
Blue dot near the wheat is a waste....I see no reason to put a settler there.
Black dot can pick up the fish, deer and wheat along with some mines and lumbermills and be a great city. I would live there if the taxes werent so high.
Dark blue dot at the gold....another fine city. Youll have to take that from mansa though as he will have it settled soon.
The Merchant plan is solid. Youre gonna like not having to turn research off to upgrade your troops and from the sound of this game...thats alot of troops. Go all out for merchants. If there is a goody hut on that island...send a scout over there and have him sit there waiting for you to get optics, pop the hut and hope for Astro. If someone sends a settler, youll see him land and can pop it.