DrJambo
Crash-test dummy
@PericlesofAthen
AggAI doesn't effect ability to conduct diplomacy; all it does is make the AI build more units. More units and bigger power ratings can lead to more warring.
I'm a bit inexperienced with regards to archipelago maps, but I can understand the point that playing as Ragnar on an island heavy map could be a little biased. Maybe a snaky continents is indeed the best idea/compromise? AggAI civs do build good fleets however, and in one game I remember Hannibal, Willem and Joao all having 4+ full carriers and multitudes of destroyers and battleships. More than I had that's for sure. Both Willem and Joao have proved to be worthy opponents in watery maps. Joao's traits are particularly suited to REXing.
AggAI doesn't effect ability to conduct diplomacy; all it does is make the AI build more units. More units and bigger power ratings can lead to more warring.
I'm a bit inexperienced with regards to archipelago maps, but I can understand the point that playing as Ragnar on an island heavy map could be a little biased. Maybe a snaky continents is indeed the best idea/compromise? AggAI civs do build good fleets however, and in one game I remember Hannibal, Willem and Joao all having 4+ full carriers and multitudes of destroyers and battleships. More than I had that's for sure. Both Willem and Joao have proved to be worthy opponents in watery maps. Joao's traits are particularly suited to REXing.