patagonia
Emperor
- Joined
- Aug 19, 2006
- Messages
- 1,025
Doesn't an accuracy catapult only remove 6% of a castle's defences now? That's a whole lotta cats and trebs aren't significantly better; it's only when you hit accuracy cannons (20%) that you're really in business without a truckload of siege.I like the idea of a medieval-era war against Saladin. Walls and Castles can make it a tough slog sometimes, but that just requires more Accuracy Catapults (I find around 8 of them will remove all defenses unless my opponent has Chichen Itza).
Don't forget the inherent withdrawal bonus and flanking damage camel archers can do your medieval stack, especially without a medic 3 to bump units up periodically.