patagonia
Emperor
- Joined
- Aug 19, 2006
- Messages
- 1,025
Congratulations on grabbing the copper, now go to war like you know you're itching to (and need to). Don't forget to revolt to slavery though!
Tech writing next as others have advised. You're not going to be building cottages/granaries pre-rush so pottery can wait, but you want to get to writing before the military buildup tanks your research rate through the floor. The only real debate is whether to get sailing (for foreign trade routes with Sal) before writing, but I think I'd make writing the priority still. You're not financial so any cottages you build will yield the spectacular return of 2
1
for 15 turns. If you're trying to dig yourself out of a hole economy-wise, it makes much more sense to work the lake tiles by the capital, so cottages are a very low priority.
Finally, what are your workers doing?
The one next to Akkad's been building roads on random squares when he could have been camping the ivory, and the one next to Babylon's roading an unforested plains hill (where you might get re-growth) when it'd be much better to be mining it or chopping on one of the others. Building the camp by Akkad should be #1 priority there as it'll boost Babylon's happy cap by 1 making more whipping possible; in Babylon, it's probably best to mine the plains hill you're on, then pasteurize the horses without wasting turns roading there. Once you've got an ivory camp and pig pasture done at Akkad, team both workers up to chop/mine at the capital.
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For war, I'd make sure you've got 3-4 spears in your stack, as you'll want to leave one in each city you capture. You know that those horses are by Zara's capital without scouting him further, so marching the army SE from Akkad is probably the most direct route there. Don't forget to mix up your axe promotions with C1/Cover and down the CR line as the need arises, since the C1/Cover axes get better odds against archers in cities than C1/CR1 axes do.
Tech writing next as others have advised. You're not going to be building cottages/granaries pre-rush so pottery can wait, but you want to get to writing before the military buildup tanks your research rate through the floor. The only real debate is whether to get sailing (for foreign trade routes with Sal) before writing, but I think I'd make writing the priority still. You're not financial so any cottages you build will yield the spectacular return of 2


Finally, what are your workers doing?

The one next to Akkad's been building roads on random squares when he could have been camping the ivory, and the one next to Babylon's roading an unforested plains hill (where you might get re-growth) when it'd be much better to be mining it or chopping on one of the others. Building the camp by Akkad should be #1 priority there as it'll boost Babylon's happy cap by 1 making more whipping possible; in Babylon, it's probably best to mine the plains hill you're on, then pasteurize the horses without wasting turns roading there. Once you've got an ivory camp and pig pasture done at Akkad, team both workers up to chop/mine at the capital.
==========
For war, I'd make sure you've got 3-4 spears in your stack, as you'll want to leave one in each city you capture. You know that those horses are by Zara's capital without scouting him further, so marching the army SE from Akkad is probably the most direct route there. Don't forget to mix up your axe promotions with C1/Cover and down the CR line as the need arises, since the C1/Cover axes get better odds against archers in cities than C1/CR1 axes do.