Round 2: to 3000 BC
I started by settling on the northernmost plains hill:
Yes, I could have picked up another food resource by moving one more tile south. BUT it will take awhile to get to it, since it requires calendar; in the meantime, I think I'd prefer those grassland tiles to the north for either farms or cottages.
I had also decided to follow several people's advice and research Hunting before Animal Husbandry so I could build a Scout, so I wanted to get on with things. I'd already used one turn climbing the hill. Meanwhile, I started building a worker in Thebes.
The Warrior started moving south towards that goody hut. But rather than bee-lining to it, I took a chance that I had the time to do a little exploring. Since the Warrior was headed southwest, I was planning on sending my Scout northeast, which would mean leaving some tiles due west of Thebes unexplored. So I used the Warrior to reveal a few of them on his way. I thought he could make a little more use of the protection of the forest and hill tiles that way, too.
Good decision, it turned out:
That should help fund research for awhile.
And my good luck held. The goody hut revealed by the map eventually popped for this:
I interrupted the build of the Worker to quickly get the Scout built and on his way once I finished researching Hunting. Then it was on to Animal Husbandry and crossing my fingers for horses.
My scout went North, popped a hut just north of that grassland hill for some experience (he earned Woodsman I and II, and the nickname "Woody"). A little further north, I met my first rival:
As you'll see shortly, however, I'm pretty sure Caesar is not up there--he's just exploring. Still, I think he's probably the closest AI civ.
Also a little to my northest, I found something very interesting:
Marble! Nice. That could help with the Oracle and some sort of slingshot. But that's a ways off.
Meanwhile, my Warrior kept going south. He had turned east to head back across the continent and back up its eastern side when he revealed a hut on a desert hill. That popped for a map which revealed ANOTHER hut further south. I dithered over that; this reminded me of one of those kid's games where you find a note that reveals a clue that leads you to another note, and so on.
Well, a goody hut is a goody hut, so south the Warrior went, skirting the desert, and popped the hut for experience. He also met two more of the neighbours:
You can see Vicky's border in the screenshot; she's obviously very far south of me. Interestingly, she's founded Hinduism! I'm not sure where Isabella is yet. As you can see, she's founded Buddhism--no surprise there. So I have two holy cities I could capture.
So I'm wondering how I should promote that Warrior; should I give him Combat I and II and haul him back north to be a city defender, or should I give him Woodsman I and II and keep him exploring? He's pretty far from home after all...
What's that? You don't give a toss how I promote the Warrior? Oh, of course--you're all waiting to find out if I found horses! And here I am talking about everything else but. Silly me.
So, two locations--neither of them within the capital's fat cross, unfortunately, and neither particularly close. The southwestern one requires crossing a lot of jungle, and there are some tiles nearby I'd have to reveal before settling on a city location. I'm thinking of giving the Warrior the Woodsman promotions and hustiling him back up there to reveal those tiles around the horses. Lots of grassland, though, and either a gold or banana resource that can be in that city's fat cross. And it keeps with the idea of expanding towards your enemies.
On the other hand, the northeastern location is fully revealed and has several other attractive resources nearby--to many, in fact; they can't all fit in the fat cross. You can see why I think Rome is not up there. I don't have any idea where exactly it is--probably south of that desert to Thebes' east--but I doubt that it's up there. If I go northeast, we can start dotmapping--there are enough tiles revealed to plan at least a couple of cities up there. Mostly plains around the horses, unfortunately.
So what do you think? I'm building a Settler right now, though I'm wondering if I should interrupt that build for a couple of Archers, since the capital is undefended and the new city would be as well. Lots of decisions to make, folks!