Round 8: to 1700 AD
Finishing off Kublai took a little longer than I thought and was not without complications. And I finally started putting all that gold to good use.
First off, I continued as I said I would, taking Kublai's eastern cities.
Turfan first, followed by Ning-hsia. I had two Macemen running neck-and-neck for Level 5 status.
I also built one of those so-called "trash" cites, this one south of Tarsus to claim the free wheat and copper tiles:
Thanks to the irrigated wheat tile, the city grew quickly, and I was able to get two scientists running there in no time.
Meanwhile, Hatty showed up, asking for favours:
I decided to be nice and relent, since I was courting her favour. That alone raised me from "Cautious" to "Pleased". A few turns later she was back, asking for something that fit into my plans:
It seems like the game is conspiring to make me go up against Monty.
You might notice that the culture slider in those last couple of shots was on the rise, and my income, of course, was correspondingly on its way down. Yes, war weariness was rearing its ugly head. Unwilling to damage my tech lead, I decided to live with it and forgo changing civics to Police State. I may not have much choice against Monty, but we'll see.
As I kept fighting Kublai, another wonder finished, this one in Persepolis:
I had to go through all my cities and adjust for the new, additional free specialist. Mostly I'm running scientists, of course, but a few cities have an engineer or a merchant or two.
With the culture slider at 30%, my income in the red, and several cities still unhappy, I pressed ahead against Kublai, even using some injured units before they had a chance to heal. It got me my two Level 5 units, at least, and finished the war at long last:
I started building West Point in Cologne almost immediately. As you can see, I've converted almost all of my stack to gunpowder units: Cavalry, Grenadiers, and even Cannon, which have much better chances of surviving and do more damage than Catapults. My 4 Accuracy-promoted Cats will remain unpromoted, however, as they don't need a promotion to do their job.
Having run in Theocracy for several turns, I decided that the time was ripe for a civics change:
I decided to forgo converting Roosevelt to Buddhism, even though I had laid the groundwork by spreading that religion. It occurred to me that if Roosevelt converted, his opinion of Monty would improve, and I risked getting a "You declared war on our friend!" diplomatic demerit. Also, since I was trying to play nice with him and Hatty, and Hatty founded Judaism, it might sour their relations, leading to them both coming to me with requests to stop trading with the other. Forget that noise. So Franky D. remains Jewish, but spreading Buddhism to his cities will be very lucrative once I take Tenochtitlan.
At the moment, though, I have a bit of a problem in the northwest with the last two cities I took from Kublai:
That's the list of my units in New Serai, in case you're wondering. But look at that--poor New Serai is completely surrounded by Aztec borders! Monty's not Creative, but he has the Sistine Chapel and, of course, he's been in that area longer. This means I will not really be able to wait for several turns of building to pass before I attack him. These cities are at risk of starvation and flipping to Monty. I'm going to have to attack him soon, and take him down fast, to prevent that. But seeing as how I've got gunpowder units to his Medieval ones, that shouldn't be a problem.
In other news, Monty
finally got a Great Prophet and built the Buddhist shrine, so I used the GP I'd been saving for that to build the Taoist shrine in Munich. Other cities are diversifying. I'm making Beshbalik into another wealth city, since it has so many dye plantations that are nearly as lucrative as towns. I've rethought Karakorum's role and have decided to make it my Ironworks city, so I'm laying down watermills and workshops on most of its tiles. I will probably build the Forbidden Palace there before too long.
Will it make sense to change to State Property when it's available, or should I stick with Mercantilism?
I'm also thinking I should start using some of my Great Scientists to build Academies in other cities. The GL has now expired and I have a minimum of 6 settled GS in Frankfurt, probably far more, in fact, as well as 7 scientists (including the 2 free ones). As you can see below, several cities--starting with Hamburg--are producing a pretty good number of beakers per turn. However, I will bow to the wisdom of the Civ math wizards.
In terms of relations, the switch to Free Religion has helped even more than I thought it would. Hatty is friendly, Roosevelt and even Caesar are pleased. Monty is annoyed, but so what? What's more important is everyone else's attitude towards my next target:
As usual, when it comes down to it, Monty has run out of friends. Heh heh heh...
Now in terms of victory conditions, I'm still well shy of what I need for a domination win:
Of course, the real indicator will come at the end of the next round, when Monty is gone and the continent is mine. I should have Biology by then--another boon to the SE--so population should not be an issue. Land, however, will be, and the plight of the Serais reminds me that I will need to capture several cities on the other continent to even come close to gaining enough land. I have only one Galleon--I'm going to have to get going on drydocks in my coastal cities, then a fleet, while I war on Monty.
The power ratings:
Caesar's high rating, as someone theorized, is probably based on population, since he's well behind tech-wise. You'll notice that in terms of score, Hatty and Roosevelt have now surpassed him. Not by much, mind you, and Rome is still #2 in terms of population.
The specialist economy, I'm pleased to report, is cruising along just fine. Most techs are clocking in at 5 turns or even far less. It was very encouraging to see the culture slider go up during wartime, as usual, without seeing research affected significantly. I'm becoming a big fan of this approach, even though its Achilles' heel is definitely needing the Pyramids for early Representation.
Here's the save, and I look forward to everyone's opinions.