Sisiutil
All Leader Challenger
Round 7: to 1300 AD
What, I can't take part of the weekend off? Sheesh.
The round started off with me doing my best to take everyone's advice regarding tech trading and so on. I decided to keep Alexander, Cyrus, and Napoleon out of the loop. Tough luck, guys. I also decided to court Frederick and prop up both Hatshepsut and Washington, while keeping Cyrus as neutral as possible.
I tried out Cabert's tech trading suggestions. Washington proved to be a much harder bargainer than you supposed, dude:
The suggested deal with Frederick went off without a hitch--I even got him to throw in some pocket change:
Meanwhile, I went back to Hatty and made a deal that I think is in both our best interests:
Sweet. I also cancelled my Open Borders agreement with Alexander. He had a couple of Galleys sniffing around my shores, and the last thing I needed was a Greek city in my backyard, especially since I had yet to finish settling my continent. Speaking of which, I founded my next city, following Cabledawg's suggested site:
I was going to place the city where Pogel originally had it, 2 tiles south of this location on the coast. Then I realized that to claim the iron, Ironville South had missed that gold mine; in addition, Cabledawg's points about chaining irrigation across this area made sense.
I also followed the advice regarding research, that is, to bee-line to Liberalism. I decided to follow Cabledawg's suggested gambit of leaving Philosophy until next-to-last. Meanwhile, I kept checking the diplomacy screen to see what other techs the AI civs were researching. When one of my friends (Hatty, Freddy, or Georgie-boy) grabbed a desireable one, I swooped in. Ergo:
Hatshepsut and Alexander were back at one another's throats again, surprise surprise. Alex definitely had the upper hand--he razed another one of Hatty's cities. There's actually three tiles in a row in the northern tundra with city ruins on them! I think they were all Egyptian, and all razed by Alex.
Alex swung by to ask me to join in the fun on his side, but as I mentioned, I had decided to side with Hatty. So when she came calling...
I thought about it and agreed. I wasn't really ready for full hostilities, but then again, it was going to be hard for Alexander to get to me in force. All the same, I built another Caravel in Tiwanaku and a Galley in Lonely Mountain in order to protect my northern coast. Good thing, too; Alex did attempt to land two Galleys carrying 4 Horse Archers there. My Caravel managed to sink them both. Phew!
I also joined Frederick in his war with Napoleon. Obviously it's a phony war and will remain so for some time. But it keeps Frederick happy with me, and keeps some of my rivals on the other continent preoccupied. Washington actually managed to keep alive this round, despite the beating he's taken from Napoleon. He's down to two cities, the poor sap.
In addition, I engineered things so that Cuzco produced the next great person rather than Machu Picchu. I was hoping for a Great Prophet, but I would have been content with the other two possibilities, a Great Engineer or a Great Scientist. I got the Prophet. He could have helped research Divine Right, but I already had 2 religions. What I really wanted was money:
There we go, two shrines. Nice for a financial leader, no?
And I continued settling my continent. I placed another city on the far west coast where it could claim two of the spice tiles as well as the fish. Hmmm, spices and fish... what should I call this city?
Meanwhile, Hatty is proving to be a very handy tech trading partner.
Too bad I'll eventually have to kill her.
And my last city was at long last founded in the center of the continent to lay claim to the copper, a spare flood plain, and a cow tile:
As you can see, I just about had Liberalism in the bag. Frederick never did trad Philosophy to me; he's probably building Angkor Wat. I researched it on my own, assisted by whipping Universities in Cuzco and Machu Picchu. On the turn that finished the round, I had my reward:
Of course I chose Astronomy! The immediate attraction was the inter-continental trade and Galleons, but I'll soon get Observatories in my best commerce cities as well.
Speaking of scientific advances, on the same turn, my next Great Person appeared--a Great Scientist in Machu Picchu. I sent him to the capital, Cuzco, with the idea of building my second academy; however, he will also pop most of Printing Press. I left him waiting for my decision in the capital. Thoughts?
Below is the saved game file. But keep reading! To assist us with our debates and decision making, I'm going to add another post with a few screen shots revealing the state of the world in 1300 AD.
What, I can't take part of the weekend off? Sheesh.


The round started off with me doing my best to take everyone's advice regarding tech trading and so on. I decided to keep Alexander, Cyrus, and Napoleon out of the loop. Tough luck, guys. I also decided to court Frederick and prop up both Hatshepsut and Washington, while keeping Cyrus as neutral as possible.
I tried out Cabert's tech trading suggestions. Washington proved to be a much harder bargainer than you supposed, dude:

The suggested deal with Frederick went off without a hitch--I even got him to throw in some pocket change:

Meanwhile, I went back to Hatty and made a deal that I think is in both our best interests:

Sweet. I also cancelled my Open Borders agreement with Alexander. He had a couple of Galleys sniffing around my shores, and the last thing I needed was a Greek city in my backyard, especially since I had yet to finish settling my continent. Speaking of which, I founded my next city, following Cabledawg's suggested site:

I was going to place the city where Pogel originally had it, 2 tiles south of this location on the coast. Then I realized that to claim the iron, Ironville South had missed that gold mine; in addition, Cabledawg's points about chaining irrigation across this area made sense.
I also followed the advice regarding research, that is, to bee-line to Liberalism. I decided to follow Cabledawg's suggested gambit of leaving Philosophy until next-to-last. Meanwhile, I kept checking the diplomacy screen to see what other techs the AI civs were researching. When one of my friends (Hatty, Freddy, or Georgie-boy) grabbed a desireable one, I swooped in. Ergo:

Hatshepsut and Alexander were back at one another's throats again, surprise surprise. Alex definitely had the upper hand--he razed another one of Hatty's cities. There's actually three tiles in a row in the northern tundra with city ruins on them! I think they were all Egyptian, and all razed by Alex.
Alex swung by to ask me to join in the fun on his side, but as I mentioned, I had decided to side with Hatty. So when she came calling...

I thought about it and agreed. I wasn't really ready for full hostilities, but then again, it was going to be hard for Alexander to get to me in force. All the same, I built another Caravel in Tiwanaku and a Galley in Lonely Mountain in order to protect my northern coast. Good thing, too; Alex did attempt to land two Galleys carrying 4 Horse Archers there. My Caravel managed to sink them both. Phew!
I also joined Frederick in his war with Napoleon. Obviously it's a phony war and will remain so for some time. But it keeps Frederick happy with me, and keeps some of my rivals on the other continent preoccupied. Washington actually managed to keep alive this round, despite the beating he's taken from Napoleon. He's down to two cities, the poor sap.
In addition, I engineered things so that Cuzco produced the next great person rather than Machu Picchu. I was hoping for a Great Prophet, but I would have been content with the other two possibilities, a Great Engineer or a Great Scientist. I got the Prophet. He could have helped research Divine Right, but I already had 2 religions. What I really wanted was money:

There we go, two shrines. Nice for a financial leader, no?
And I continued settling my continent. I placed another city on the far west coast where it could claim two of the spice tiles as well as the fish. Hmmm, spices and fish... what should I call this city?

Meanwhile, Hatty is proving to be a very handy tech trading partner.

Too bad I'll eventually have to kill her.
And my last city was at long last founded in the center of the continent to lay claim to the copper, a spare flood plain, and a cow tile:

As you can see, I just about had Liberalism in the bag. Frederick never did trad Philosophy to me; he's probably building Angkor Wat. I researched it on my own, assisted by whipping Universities in Cuzco and Machu Picchu. On the turn that finished the round, I had my reward:

Of course I chose Astronomy! The immediate attraction was the inter-continental trade and Galleons, but I'll soon get Observatories in my best commerce cities as well.
Speaking of scientific advances, on the same turn, my next Great Person appeared--a Great Scientist in Machu Picchu. I sent him to the capital, Cuzco, with the idea of building my second academy; however, he will also pop most of Printing Press. I left him waiting for my decision in the capital. Thoughts?
Below is the saved game file. But keep reading! To assist us with our debates and decision making, I'm going to add another post with a few screen shots revealing the state of the world in 1300 AD.