Made it.Exciting news for people with recent iPhones! Probably deserves its own thread?
Maybe he'll stop by again to confirm?It could be the LTest. The old falconchase build was originally used for the ipad version, according to an Aspyr dev who stopped by after it was announced. It didn't require a DLC app, like LTest.
Well, it can be a great way to practice openings, while you're on public transport (I can go one more stop...) ...or in confined premisesI got an Iphone 8, but civ6 on a phone... that’s so stupid. Doing it just because they can? At least the graphics makes sense now. Can’t they just focus on the PC ffs........
I got an Iphone 8, but civ6 on a phone... that’s so stupid. Doing it just because they can?
Another thing that indicates LTest is for an Asypr project: the depot was originally created at 12:15pm Eastern. Firaxis very rarely does any kind of depot/build updates during lunch hour. However, Aspyr does, because they are in the central US time zone.
Also, has anyone tried to replay old scenarios recently? Do they still 'work' with all the compounding changes that have been made to units and gameplay over this timeframe?
If ltest is related to the iPhone version, that would also account for the early evening eastern time updates in the last week.
But aren't .exe files PC executables? Why would they have such a file (LaunchPad.exe) associated with the iPhone app?
Aiming for big markets over multiple platforms will always end up with the lowest common denominator. Going for civ6 on phones is probably as low as you can go.You can't sell PC games to people without PCs. Forgetting about Civ 6 for the moment, the future plan has got to be to develop games that can reach the largest possible market, and for Civ 7+ that's not going to be traditional PCs.
And that could be all to the good. Most high selling phone games offer clear, understandable rules with compelling game play. The Civ series could really use a re-set to throw out a lot of unnecessarily complex mechanics in favour of "how do we depict this aspect of historical development in a fun, challenging way that will be easy for anybody to catch on to quickly?"
Now that's some high grade sleuthing!![]()
You can't sell PC games to people without PCs. Forgetting about Civ 6 for the moment, the future plan has got to be to develop games that can reach the largest possible market, and for Civ 7+ that's not going to be traditional PCs.
And that could be all to the good. Most high selling phone games offer clear, understandable rules with compelling game play. The Civ series could really use a re-set to throw out a lot of unnecessarily complex mechanics in favour of "how do we depict this aspect of historical development in a fun, challenging way that will be easy for anybody to catch on to quickly?"
Cant help but think, that we got the simple graphics, no build queue and terrible UI because it was always meant to (also) be played with 1 finger on a 5” screen.
Well that’s just your opinion. No need to insult me by calling my opinion an insult.It is really an insult to the wonderful art team to call the graphics "simple." The visuals in this game are crisp, detailed, and stylish - far moreso than any previous civ entry. These visuals will hold up far better than all other previous entries, and they look absolutely great on high resolutions. Not to mention all the work that went into procedural placement of improvements, buildings, wonders, districts, roads, etc. on the map. Honestly the way this game looks is one of the best parts of it. The most "screenshottable" civ ever.
It could be the LTest. The old falconchase build was originally used for the ipad version, according to an Aspyr dev who stopped by after it was announced. It didn't require a DLC app, like LTest.
I hope that wasn't me, because I have no idea what was going on with Falconchase, aside from it being a fantastic build name that I wish I had thought of using.
I assume it's an obvious yes, but some are bizarrely (imo, no offense intended) skeptical; can you comment on whether or not Aspyr is working on R&F for iPad, iPhone, and Switch long term (no info on deadline, etc., required)?I hope that wasn't me, because I have no idea what was going on with Falconchase, aside from it being a fantastic build name that I wish I had thought of using.