Mod to change the way difficulty is done in VP. A/B/C changed to be a 10 turn trigger giving mostly gold. Rest of the AI bonuses are done as cost reductions to science/policy etc costs and larger cost reductions to units/buildings. Full changes are explained in the readme. Compared to current Deity, AIs should have a much smoother power increase based on their strengths and a much better lategame than current VP. Overall difficulty on all levels should be increased but let me know how you guys get on! Download New Version: CivFanatic Link: https://forums.civfanatics.com/resources/alternative-difficulty-for-vp.28828/ MegaShare Link: https://mega.nz/folder/AksEwJ7C#2Zc7ev3-oy724wd_icrD8g Extract the zipped folder and then place the extracted folder into your MODS folder.