I am correct that in this photo, as it stands right now, either a courthouse(-50% maintenance penalty) or a grocer(+25% income) is going to produce the same 2 gold profit?
What about in the long run, i was originally thinking the grocer, because the economy of that city will continue to grow, but I guess the maintinance will also continue to grow, but not by much. That city is only about 5 or 6 blocks west, and I think 1 block north of my capitol. I guess a grocer would be a better long term investement.
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Also, I'm now using slavery and whipping to reduce unhappiness to some degree, but i've done a bunch of looking on the forums and I hear talk about a happiness cap for a city. How does on calculate a happiness cap.
What are the best steps to cure unhealthiness. If I have an off shore resource that I haven't tapped yet, would the bonus from that affect all my cities, or just my closest city? I don't understand how those resources work since they don't always fall within a cities boundaries, or do they have to in order for a work boat to build something on top of them?
What about in the long run, i was originally thinking the grocer, because the economy of that city will continue to grow, but I guess the maintinance will also continue to grow, but not by much. That city is only about 5 or 6 blocks west, and I think 1 block north of my capitol. I guess a grocer would be a better long term investement.
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Also, I'm now using slavery and whipping to reduce unhappiness to some degree, but i've done a bunch of looking on the forums and I hear talk about a happiness cap for a city. How does on calculate a happiness cap.
What are the best steps to cure unhealthiness. If I have an off shore resource that I haven't tapped yet, would the bonus from that affect all my cities, or just my closest city? I don't understand how those resources work since they don't always fall within a cities boundaries, or do they have to in order for a work boat to build something on top of them?