Thanks for the quick update, you're a miracle worker.Really, this mod is running so much more smoothly since you started doing bug updates. Believe me when I say your efforts are appreciated.
very true!!

Thanks for the quick update, you're a miracle worker.Really, this mod is running so much more smoothly since you started doing bug updates. Believe me when I say your efforts are appreciated.
Oh, was this only something c2c implemented? I thought it was apart of AND too.
very true!!![]()
This is another bug that has occurred in C2C before. It's definitely related to Sentry promotions and other promotions that give +1 sight range, but I don't remember how it was fixed.
Seems to be an issue with nuke building, or something changed. At first I noticed that my vassal was building A-Bombs and that he had completed the Manhattan Project. I then looked to see if I could build these as well but they were greyed out saying I needed to build the Manhattan Project. Looking at the wonders stats, apparently everybody has built the Manhattan Project which I find odd - isn't this supposed to be built by one nation and then it enables nukes for everybody? Moreover, I took over a city from Justinian which had the Manhattan Project, which is why I can't build it, but he also has another city that contains this same project. What?? So two things here - why can I not build nukes as I have many sources of Uranium and the "Manhattan Project" building, and why are there more than one instance of this project?
45°38'N-13°47'E;12316401 said:First of all, Manhattan Project is not a Project anymore; and this is something that has always been like that since the early stages of RoM (before AND) if I recall correctly. So it's perfectl normal that everyone has to build it, it's a National Wonder since many years nowSo there are not many instances of the project, it's just that everyone has its own national wonder, as it is supposed to be.
That said, there's clearly a bug (or more):
- first of all tooltips shouldn't say that "enables nuclear attacks (for all players)".
- secondly, you can't build nukes because you're supposed to build MP, not to own one; but at the same time you can't build MP because you already own one.
I will correct the tooltip and will give manhattan project no chance to be conquered (it will be destroyed if you conquer a city).
The reason why justinian has another MP is that he's built the second one after you conquered his first one, so that's ok.
Thank you for spotting this.
Edit: problem in your game will be that you need to raze this city or reload the game from an earlier save otherwise you won't be able to build Manhattan Project anymore.
Finally got my first cavalry!
And... it didn't get any xp. It only got the free Morale promotion from the confucian shrine. But this is my military town with settled GGs and all possible xp giving buildings! Built a couple more, same result: new cavalry, no xp, just Morale. Will try making them in different towns, see what happens.
Update: cavalries built in other cities get their correct free xp at creation. Only my designated military town doesn't give them... and only for the cavalry, earlier mounted units got their xp just fine.
Noyyau said:Finally got my first cavalry!
And... it didn't get any xp. It only got the free Morale promotion from the confucian shrine. But this is my military town with settled GGs and all possible xp giving buildings! Built a couple more, same result: new cavalry, no xp, just Morale. Will try making them in different towns, see what happens.
Update: cavalries built in other cities get their correct free xp at creation. Only my designated military town doesn't give them... and only for the cavalry, earlier mounted units got their xp just fine.
45°38'N-13°47'E;12320071 said:Can you post a savegame please?
In my game the AI has also been quite generous in trading! Not to that point, but they did offer me 2000+ gold for a single worker a few times...