AND2 and SVN Bug Reports - A New Dawn 2 ONLY

Ok. Didn't know if it was mistake of description or settings. Thx.

At some point, we are going to do some revision of the Civilopedia, but we're still making changes and we would have to redo the Civilopedia text as well when we made changes, so that's pretty far down the line.
 
I've done a re-calculation, still 100%, 3 attacks 3 workers.

I also get a worker, when I kill a unit through Bombardment.

I'm playing the Japanese, with deceiver and aggressive, say's nothing about capturing workers.

-10% inflation still on description of slavery.

It says 10% chance of enslavement of combatants

One other side effect, it keep resetting my science rates to 70% science, 25% culture and 5% espionage.

I'd prefer 50% culture and 30% science, as I'm at war.

Civilopedia description is still wrong as it is for many things. We'll fix it sooner or later. I've removed Inflation label from Financial Advisor only.
I still don't get that 100% chance and I've just tried again. Anybody else reporting this? Does it happen on freshly started games or on previously started game (started before revision 983)? What if you change from Slavery to something else and then back to slavery? About science/culture/espionage rates, yeah, I've seen them change sometimes, especially after recalculation but I have no idea why it happens.
 
It's been like that for a while now, can't remember exactly when but I don't think it'd count as a 'recent' change :)
Odd, i have two Academies and and i've only started awhile back on the current game i'm playing, just recently as posted the count says -1 rather than 0, so i thought it was a recent change that happened mid-game. BTW, what replaced/replaces Academies, i enjoyed the creation of them... =(
 
On the 100%, I'm running a previous svn started version of the game, Prior to 983.

I haven't changed out of slavery as yet.

On the science change, it happens EVERY TURN. not on a recalculate. No cities are on Auto governor.
 
Odd, i have two Academies and and i've only started awhile back on the current game i'm playing, just recently as posted the count says -1 rather than 0, so i thought it was a recent change that happened mid-game. BTW, what replaced/replaces Academies, i enjoyed the creation of them... =(

Nothing replaces them. They simply disappear once you research the obsoleting tech, IIRC that's Computers(?), and forever lose the ability to make them.

Only thing I can think of is you might have captured a city that had one and it didn't remove/delete it, or an event gave you one (Not sure if that's possible though, if you already have one...)
 
Odd, i have two Academies and and i've only started awhile back on the current game i'm playing, just recently as posted the count says -1 rather than 0, so i thought it was a recent change that happened mid-game. BTW, what replaced/replaces Academies, i enjoyed the creation of them... =(

I just recently fixed Great Scientists (build 982, June 28th) so that they couldn't continue to build Academies after the first. If it's still happening after updating to v982, then something is still wrong.
 
Another Barbarian golden age :crazyeye:

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I wonder where that Great Diplomat came from though, I'm assuming that's what triggered it. rev982 still.
 
I also saw a Barbarian Golden age, with 982.

But On my 100% enslavement rate, I build the Pyramid of the magician, started a golden age, and switched in and out of slavery, still have 100% enslavement rate from winning both offensive and defensive.

Now just deleting the workers, for 41:gold:
 
Hi.
I've experienced with latest SVN rev983 that my cities do not suffer happiness penalty from overcrowding.

My capital is size 3 and and there is no message text "uuuhm, it's too crowded!" which lead to unhapiness in previous versions.

Any1 else has the same issue?
 
Check your other cities. If it's only your capital, I believe that's the Divine Cult civic at work.
 
I hadn't noticed then. Never mind!
 
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