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Deity
SVN 1054 Re-spawning of holy cities.
Holy Cities won't re-spawn, even when you have this option selected in the Bug menu.
I think I've found the problem.
in XML under A_New_Dawn Globaldefines.xml
<Define>
<DefineName>OC_RESPAWN_HOLY_CITIES</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
Change this to 1 to allow re-spawning of holy cities. Located in A_New_Dawn Globaldefines.xml, under xml, hard coded to 0 (zero), changing with a comment will be over written in an update, and too important a file to ignore under updates.
Even though I have re-spawn holy cities checked, and it does show as being checked in another XML file, but this one DOESN'T change to reflect this option.
Either change this option to 1, and if people DON'T want re-spawning of holy cities, the other file will stay at zero to reflect this.
OR
Correctly link this file to the bug menu options.
Thats the limit of my knowledge. I found this by accident, looking for something else, which I've know forgotten what was so important to look into files??? I'll realize again at some later date.
I had a look at the code: I was wondering, are you talking about holy city respawn caused by city razing or by Inquisition? I'm asking because that specific XML tag is only used for Inquisition code and the tooltip on the BUG option says the option is specifically for Inquisition. From some notes in the code, it looks like that part might be incomplete, but I'm not sure. I'm wondering now if Holy City should be respawned even when the city is being razed or only when you use an Inquisitor. Maybe it's better to leave the code as it is so it works for Inquisition only; I'll try switching on that XML tag in my next commit.