odintheking
Lighting the way...
Oh dammit I forgot to fix that damn ini... Will fix that.
So you want to know more about the "European tool age spearman" etc? I know that the civilopedia is missing a few entries, but come on...it's been a lot of hard work to get it where it is now. Surely if you need to know about honey and clay, you can look it up on the internetME love mod me play all day.-to much civ make me crazah![]()
ONe thing, the pedia is missing discription button for honey and clay and some other things.
One dif from Middle Age Mod in regards to pedia quality is that the units discripts are not filled out yet. I wish I knew more about the warriers I hire/build
Other then that, (i imagine that part is skippable) this mod is very fun to play and I lookforward to playtesting some more
Goodnight
There`s a DEBUG mode for a reason![]()
That's great advice; thank-you.Rob take my advice. Before you release an update always make a little map with all the units preplaced. That way you can correct any unit bugs before they hit your testers.
edit - Like this one for MEM http://forums.civfanatics.com/uploads/21878/MEMunitlineup.jpg
Thank-you!! Yes, I am very much looking forward to the Golden warriors. They are sorely missing from the mod.I love the exotic direction this mod is going in. Thanks for your hard work Rob!
Are you excited as I am about the Golden Warriors!
I love the exotic direction this mod is going in. Thanks for your hard work Rob!
Are you excited as I am about the Golden Warriors!
That's great advice; thank-you.
There will be a small patch uploaded tonight. This will include the corrections alluded to earlier in the thread. I've also noticed a little problem...er...some Anno Imperii units can't be built. I've made them buildable with charcoal...which doesn't show on the map until Anno Domini. This has now been corrected.
The patch will include updates to the civilopedia (including the resources) and gameplay tweaks, such as slight changes to the yield of a couple of resources. I'm currently working on the gameplay information pages, changing them to suit Anno Domini. You can now draft units when you research armour and mobilize with the advent of military training.
Thanks for the feedback so far; don't forget that the reason I've posted it here and not the completed modpacks section is that it is still a work in progress, though (hopefully) not much more needs to be done, just some tweaking and maybe a couple of units adding (such as those Indian units Plotinus is working on).
Oh, and the "Chola" page has now been added to the website. Anyone looking at that, by the way?
The nation of "Chola"?That's hilarious! Ah, around here a "Chola" is like a female Cholo (basically a Mexican gangsta)